WothaX
217 posts

WothaX
@Wotha_X
Hockey, Video Games, Friends, Family, MNE.
Katılım Nisan 2022
23 Takip Edilen11 Takipçiler

@morgielefays And favorite quest pull, hands down their most popular song. Absolute gem for me. BTW, both artists need badges 😁

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@trapcat27 Thanks and watch out for that evil trapcat imposter ive seen running around lately
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@xMichasio Map drops (a lot) and quest, finish a discog and sell 2 rares, keep questing that same artists and quick sell the rare every time. 5 gem artists have less quest requirements than a 40 gem artist.
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@soundmap_app WothaX, Green, favorite song is how does it feel by Twiztid, why... I like gems!!???!??!!!
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@soundmap_app I appreciate being able to add some of these to my dad-a-base
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Buying coins irl to buy an epic from a MOD of all people is crazy work
Dylan@M2BMB
@strugglemap update: the guy bought coins and is now banned
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@trapcat27 @soundmap_app OK, legendaries concept is low key fantastic... I'd love the idea of having them based on players.
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I think the "give gems" button needs testing, any volunteers?
Send your usernames below ⬇️
Soundmap@soundmap_app
test test
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@soundmap_app Thanks yall, don't worry some of us still love you. Thanks for grinding this weekend, its appreciated to see dedication on a non weekday!
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📣| Hey guys, hope you had a good weekend. The past few days have been rather embarrassing for us and first of all, apologies for all the bugs. It really hurt us that we underperformed and app performance regressed. We want to give you an update on what happened.
With full transparency, here were the 2 issues happening concurrently:
1. Frontend Issues: Throughout last week, we’ve been trying to fix the “getting stuck on drop opening animation” issue and quickselling not responsive issue. It brought us down a rabbit hole and we ended up rewriting a large portion of the drop opening code. In the meantime, we were pushing to ship St. Patricks day event in the new update and wanted to get as many people on the update as possible. Both were facing some delays and we were only able to get the update approved by 11pm on Friday. To launch St. Patricks day event today, we had to release it as soon as possible. In a normal sequence, we would have one more round of testing before releasing and we let that slip through the crack. The version had issues on both iOS and Android and the team had to scramble with follow up fixes throughout the weekend.
2. Backend issues: we made more database changes last friday hoping to stabilize it more, but the new machine turned out to be worse when handling large notifications. On Saturday, we sent gem compensations to all android users and it jammed up the database. At 8pm, with the league refresh notice, it jammed up again. At first, we thought it was one off with some stalled queries. However, on Sunday, it happened twice again with the double XP event notif and bracket notif. We’ve since updated the machine type and should be over-provisioned now.
This one is 100% on us. As we get going with the new team, we must get better at these processes. Going forward, we will adhere to the following:
• No more scope creep and ship smaller updates
• Get event updates out earlier before their start date
• No more friday deployment or new updates
• Firm stance on testing procedures on both platform
While the St. Patrick's Day event is live, we’ll continue to monitor database performance and the app. We are standing by and will address any issues that come up. We will also re-run the double XP again later this week to make up for the lost time. We’ve identified a few queries that are jamming up the database, in particular notification, and we are working on it now.
As we move forward, we are working on more database optimization, april fools event, soundpass s4, and one other event for mid-late April. We appreciate your patience and thank you again for staying with us on this journey!
Back to work,
Team Soundmap
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@krispykreme "we dont have donuts"... an exact quote I heard from one of your stores this morning.
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@soundmap_app Latest update helped in some regards, but made it extremely slow. Thanks for updating
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