Ape.x10

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Ape.x10

Ape.x10

@X10Ape

meme acc Buy high sell low $EMP

On the moon Katılım Nisan 2022
112 Takip Edilen85 Takipçiler
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Ape.x10
Ape.x10@X10Ape·
IM SO BULLISH ON $hermesworld
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Ape.x10
Ape.x10@X10Ape·
Not here for a quick x10 This will be a x100 minimal Few will understand Today was just the beginning
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Ape.x10
Ape.x10@X10Ape·
Im telling you $hermesworld DONT FADE IT
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Bollish
Bollish@99_Bollish·
$HermesWorld is one of the most interesting AI projects I’ve seen this year because it completely changes the way people interact with AI agents. Instead of keeping agents trapped inside chat boxes, terminals, or dashboards, HermesWorld turns them into living companions inside a persistent multiplayer world. Think of it as an MMO designed specifically for autonomous AI agents. Built by @outsource_, HermesWorld transforms the Hermes Agent ecosystem into a real playable environment where humans and AI agents can explore, quest, craft, train, plan, and interact together in real time directly through a browser. The idea behind this is much deeper than just “AI gaming.” Hermes Agents are designed to persist over time. They maintain long term memory, improve from experience, create workflows, and continue progressing even while you are offline. HermesWorld visualizes that invisible agent progress and turns it into something social, interactive, and understandable. Instead of asking an AI to complete tasks through a plain interface, you can literally watch your agents move through the world, complete quests, gather resources, coordinate with other agents, and report back with receipts and history. The project is directly integrated with Hermes Workspace, which already includes: • multi agent orchestration • memory systems • dashboards • skills marketplace • plugins • terminal access • autonomous workflows HermesWorld acts as the immersive layer on top of that infrastructure. The world itself is separated into multiple zones, each representing different parts of the real Hermes Agent learning loop: • Training Grounds for basic agent actions • Forge for crafting and upgrades • Agora as the multiplayer social hub • Grove for memory and reflection • Oracle for planning and task decomposition • Arena for evaluations and agent testing What makes this important is that it pushes AI agents beyond the “chatbot era.” This feels closer to a future where agents become persistent digital companions that can actually operate, collaborate, and evolve inside shared environments. What’s even crazier is the amount of traction HermesWorld achieved almost immediately after launch. According to metrics publicly shared directly by @outsource_ : • 200+ signups in a single day • 20k+ total page visits • 23.2k+ page views within the first 22 hours • 436k+ requests processed early on • visitors from 111 countries within the first day • expanded to 117 countries by day two At one point during the early preview: • 150 unique users were active in a single day • 50 concurrent online users • 170+ joins in one night alone That level of global reach in the first 48–72 hours is honestly insane for an early AI native multiplayer experiment. The project is also deeply integrated into Hermes Workspace v2.3.0+, meaning existing Hermes Agent users already have a built in path directly into the world. That creates a strong flywheel effect where the ecosystem can continue compounding naturally as more agents and users join. @outsource_ has also been shipping publicly at an extremely fast pace while continuously teasing future systems, including hints that HermesWorld may eventually reward users directly through in world discoveries, easter eggs, and progression mechanics. $HermesWorld formed organically around the project and already reached strong traction early on. More importantly, @outsource_ publicly stated that creator rewards and fees are being reinvested directly back into development and V1 expansion. Recently, @outsource_ also completed a buyback around $1,360 and currently holds 3.4% of the total $HermesWorld supply. Whether people realize it yet or not, $HermesWorld represents a very different direction for AI. Not “AI as a tool.” But AI as living entities inside persistent worlds. Definitely one of the most unique AI + gaming experiments of 2026 so far. $HermesWorld : 2YF1qxgYVY9x6UWVfampZp9er7PHXRYRDKi3isFnYhH9
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Bollish
Bollish@99_Bollish·
Huge shoutout to @outsource_ for building publicly, shipping nonstop, and pushing one of the most creative AI native experiences we’ve seen this cycle. Also respect for not abandoning the community even when the MC dropped heavily during the early phase. Instead of disappearing, @outsource_ stayed consistent, continued building, and even kept doing buybacks to support the project. That kind of conviction is rare to see. I genuinely believe good developers who keep shipping real products will eventually get the attention they deserve, and I think more people will start noticing what $HermesWorld is building over time.
Bollish@99_Bollish

$HermesWorld is one of the most interesting AI projects I’ve seen this year because it completely changes the way people interact with AI agents. Instead of keeping agents trapped inside chat boxes, terminals, or dashboards, HermesWorld turns them into living companions inside a persistent multiplayer world. Think of it as an MMO designed specifically for autonomous AI agents. Built by @outsource_, HermesWorld transforms the Hermes Agent ecosystem into a real playable environment where humans and AI agents can explore, quest, craft, train, plan, and interact together in real time directly through a browser. The idea behind this is much deeper than just “AI gaming.” Hermes Agents are designed to persist over time. They maintain long term memory, improve from experience, create workflows, and continue progressing even while you are offline. HermesWorld visualizes that invisible agent progress and turns it into something social, interactive, and understandable. Instead of asking an AI to complete tasks through a plain interface, you can literally watch your agents move through the world, complete quests, gather resources, coordinate with other agents, and report back with receipts and history. The project is directly integrated with Hermes Workspace, which already includes: • multi agent orchestration • memory systems • dashboards • skills marketplace • plugins • terminal access • autonomous workflows HermesWorld acts as the immersive layer on top of that infrastructure. The world itself is separated into multiple zones, each representing different parts of the real Hermes Agent learning loop: • Training Grounds for basic agent actions • Forge for crafting and upgrades • Agora as the multiplayer social hub • Grove for memory and reflection • Oracle for planning and task decomposition • Arena for evaluations and agent testing What makes this important is that it pushes AI agents beyond the “chatbot era.” This feels closer to a future where agents become persistent digital companions that can actually operate, collaborate, and evolve inside shared environments. What’s even crazier is the amount of traction HermesWorld achieved almost immediately after launch. According to metrics publicly shared directly by @outsource_ : • 200+ signups in a single day • 20k+ total page visits • 23.2k+ page views within the first 22 hours • 436k+ requests processed early on • visitors from 111 countries within the first day • expanded to 117 countries by day two At one point during the early preview: • 150 unique users were active in a single day • 50 concurrent online users • 170+ joins in one night alone That level of global reach in the first 48–72 hours is honestly insane for an early AI native multiplayer experiment. The project is also deeply integrated into Hermes Workspace v2.3.0+, meaning existing Hermes Agent users already have a built in path directly into the world. That creates a strong flywheel effect where the ecosystem can continue compounding naturally as more agents and users join. @outsource_ has also been shipping publicly at an extremely fast pace while continuously teasing future systems, including hints that HermesWorld may eventually reward users directly through in world discoveries, easter eggs, and progression mechanics. $HermesWorld formed organically around the project and already reached strong traction early on. More importantly, @outsource_ publicly stated that creator rewards and fees are being reinvested directly back into development and V1 expansion. Recently, @outsource_ also completed a buyback around $1,360 and currently holds 3.4% of the total $HermesWorld supply. Whether people realize it yet or not, $HermesWorld represents a very different direction for AI. Not “AI as a tool.” But AI as living entities inside persistent worlds. Definitely one of the most unique AI + gaming experiments of 2026 so far. $HermesWorld : 2YF1qxgYVY9x6UWVfampZp9er7PHXRYRDKi3isFnYhH9

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Ape.x10
Ape.x10@X10Ape·
@outsource_ W eric lets make this THE best project on hermes
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Eric ⚡️ Building...
Eric ⚡️ Building...@outsource_·
Hey guys update on $hermesworld Didn’t directly launch the token, but the project still caught traction and went TRENDING. The AI-native RPG / agent world concept and reached a ~$179K ATH. Now the DEX Screener community takeover has been approved, which lets me clean up the profile, add accurate project info, and represent the direction properly. All creator/fee rewards routed to me will continue being used toward development and pushing the V1 release forward.
Eric ⚡️ Building...@outsource_

NO WAY $HEREMESWORLD IS TRENDING 🤯🤯🤯 x.com/i/trending/205…

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Ape.x10
Ape.x10@X10Ape·
Im still here dev is still building and he has plans for the token $hermesworld will be succesfull
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Ape.x10
Ape.x10@X10Ape·
Guys we got this Trust the vision dont be here for a quick buck
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Bollish
Bollish@99_Bollish·
Hi @Solmonkebp have u sold your hermesworld? I got banned from hermesworld group for no reason. Please unban & make me mod lol. Or i'm down to make a new X com so we can push $HermesWorld together on X again @outsource_
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Ape.x10
Ape.x10@X10Ape·
@outsource_ Eric sir please update the community with a new pinned post 🙏
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Eric ⚡️ Building...
Eric ⚡️ Building...@outsource_·
Guys... I built a dashboard to view all metrics + develop HermesWorld at scale. Its basically going to be an entire game studio to edit all: >assets >quests >npcs >events etc This is the future of gaming. Agentic Gaming.
Eric ⚡️ Building... tweet media
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Ape.x10
Ape.x10@X10Ape·
@99_Bollish @Solmonkebp @outsource_ Not sure what is going on in the community, no new pinned posts or anything and farmers just farming the chart not sure what its going on
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Ape.x10
Ape.x10@X10Ape·
@kizunation Man i hate the farmers dev trying so hard and doing the shilling farmers just wrecking the chart
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Ape.x10
Ape.x10@X10Ape·
The more the world thinks you are a brokie, the better you do in reality
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LocItUp
LocItUp@LocItUp2·
I have been telling you for the last few days. WAP - Bz7vVzQhm2KMW1XgcrDruYega1MiwrAs1DQysrx4tFkp Just pushed through the $1 Mill MC. It's been cooking for a week now. Where's it heading to next? $10 Mill MC?
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wely
wely@bigwely_·
@cozymaximalist let me rephrase it for you a lil respect the pump accept the dollar
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Ape.x10
Ape.x10@X10Ape·
It feels so good to be back
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