Ape.x10
354 posts

Ape.x10
@X10Ape
meme acc Buy high sell low $EMP



$HermesWorld is one of the most interesting AI projects I’ve seen this year because it completely changes the way people interact with AI agents. Instead of keeping agents trapped inside chat boxes, terminals, or dashboards, HermesWorld turns them into living companions inside a persistent multiplayer world. Think of it as an MMO designed specifically for autonomous AI agents. Built by @outsource_, HermesWorld transforms the Hermes Agent ecosystem into a real playable environment where humans and AI agents can explore, quest, craft, train, plan, and interact together in real time directly through a browser. The idea behind this is much deeper than just “AI gaming.” Hermes Agents are designed to persist over time. They maintain long term memory, improve from experience, create workflows, and continue progressing even while you are offline. HermesWorld visualizes that invisible agent progress and turns it into something social, interactive, and understandable. Instead of asking an AI to complete tasks through a plain interface, you can literally watch your agents move through the world, complete quests, gather resources, coordinate with other agents, and report back with receipts and history. The project is directly integrated with Hermes Workspace, which already includes: • multi agent orchestration • memory systems • dashboards • skills marketplace • plugins • terminal access • autonomous workflows HermesWorld acts as the immersive layer on top of that infrastructure. The world itself is separated into multiple zones, each representing different parts of the real Hermes Agent learning loop: • Training Grounds for basic agent actions • Forge for crafting and upgrades • Agora as the multiplayer social hub • Grove for memory and reflection • Oracle for planning and task decomposition • Arena for evaluations and agent testing What makes this important is that it pushes AI agents beyond the “chatbot era.” This feels closer to a future where agents become persistent digital companions that can actually operate, collaborate, and evolve inside shared environments. What’s even crazier is the amount of traction HermesWorld achieved almost immediately after launch. According to metrics publicly shared directly by @outsource_ : • 200+ signups in a single day • 20k+ total page visits • 23.2k+ page views within the first 22 hours • 436k+ requests processed early on • visitors from 111 countries within the first day • expanded to 117 countries by day two At one point during the early preview: • 150 unique users were active in a single day • 50 concurrent online users • 170+ joins in one night alone That level of global reach in the first 48–72 hours is honestly insane for an early AI native multiplayer experiment. The project is also deeply integrated into Hermes Workspace v2.3.0+, meaning existing Hermes Agent users already have a built in path directly into the world. That creates a strong flywheel effect where the ecosystem can continue compounding naturally as more agents and users join. @outsource_ has also been shipping publicly at an extremely fast pace while continuously teasing future systems, including hints that HermesWorld may eventually reward users directly through in world discoveries, easter eggs, and progression mechanics. $HermesWorld formed organically around the project and already reached strong traction early on. More importantly, @outsource_ publicly stated that creator rewards and fees are being reinvested directly back into development and V1 expansion. Recently, @outsource_ also completed a buyback around $1,360 and currently holds 3.4% of the total $HermesWorld supply. Whether people realize it yet or not, $HermesWorld represents a very different direction for AI. Not “AI as a tool.” But AI as living entities inside persistent worlds. Definitely one of the most unique AI + gaming experiments of 2026 so far. $HermesWorld : 2YF1qxgYVY9x6UWVfampZp9er7PHXRYRDKi3isFnYhH9


Imagine fading a real project with working tek, onboarded and active af dev. Not sure how $hermesworld still @ 43k mc while a larp tek $gastown sent 60m mc? Repricing to 100m soon! Don’t lose your positions to dumb Jeets :o 2YF1qxgYVY9x6UWVfampZp9er7PHXRYRDKi3isFnYhH9


NO WAY $HEREMESWORLD IS TRENDING 🤯🤯🤯 x.com/i/trending/205…





Been doing this, actually my agent setup and shipped Hermes-world.ai by itself





Guys... I built a dashboard to view all metrics + develop HermesWorld at scale. Its basically going to be an entire game studio to edit all: >assets >quests >npcs >events etc This is the future of gaming. Agentic Gaming.





