Jeff Zhang
110 posts

Jeff Zhang
@Xhanghai
https://t.co/pWykHEP4uC — Prev: @playSUPERVIVE, @LeagueofLegends, @TeamfightTactics
Katılım Ocak 2019
923 Takip Edilen601 Takipçiler

Goodbye Supervive♥️
Its the most fun I have ever had with a game, and I have accepted that I might not ever find something as fun as this game.
Thank you devs for creating such a joy and for trusting and for helping me so much the past 3 years!
Wanna thank the community for the overwhelming support I have gotten on content and everything since NDA dropped. Its been absolutely insane.
I will not disappear, but I will find my next passion. It might take time, but I am not done competing yet😎
Hope to see lots of you guys in the future!
Thanks<3

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@zeronisART I think Deadlock feels different because the decisions behind the game feel sharp. The movement sandbox, the occult noir art direction, the fact that you can deny last hits - none of it presents as being for "everyone". That kind of sharpness feels honest.
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I’m curious why a lot of these games are labeled as the next “Concord.” I have my own thoughts on it but I wanna open up a thread here for any gamers or game devs to give their opinions.
Also why is Deadlock not being labeled as “Concord” and what is it that they are doing “right” that gets gamers excited to play?
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To all of you that have come along the ride - thank you for playing.
It’s been a privilege of a lifetime to put some fun out into the world.
Theorycraft Games@theorycraft_inc
SUPERVIVE Live Service is ending in February of next year. Hear the details from Jess, our Executive Producer.
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If you like Augments like in League Arena, SUPERVIVE is bringing one of the best systems you'll ever play around with for their 1.0 launch.
Was an absolute blast playtesting it and can guarantee creative/curious minds could easily sink 1k+ hours into this.
July 24th, see you there.
Theorycraft Games@theorycraft_inc
Launching globally on JULY 24, 2025. It's time for a reinvented SUPERVIVE! SEE YOU THERE! 🫵
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Jeff Zhang retweetledi
Jeff Zhang retweetledi
Jeff Zhang retweetledi

My remix of Japanese Gradients. Remixed through my perception of Seattle.
Original concept by @nuevo_tokyo — Japanese Gradients [for UI]

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Jeff Zhang retweetledi

If you're in the Greater Seattle area and have a love for computer/video games, we welcome you to our first fire-side chat series exploring what makes a great game :) lu.ma/jidfpvkk
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Jeff Zhang retweetledi

😳 Did you know Shrike used to have limited Ammo? Or that there was an entire elemental system in the game? 🌊🔥🪨🍃
Join our Senior Game Designer @Xhanghai as he talks about how Project Loki changed from 2021 to now in 2025!
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Jeff Zhang retweetledi

@Xhanghai it's what you did to me on that one island years ago
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@NaRaHNL @playSUPERVIVE Smooth combo to finish that fight dude. Well played 🫡
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