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YacthMoN
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Recording my 2.5 years of learning shader programming in Unity.
Probably the most boring video you'll ever see.
#IndieGameDev #gamedev #madewithunity #unity3d
#shader
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Build larger and more optimized scenes. Each asset of our Eilenriede ecosystem comes with 8 LOD variations, can you spot the differences?
#eaglefern #graswald #3dart #b3d #cgi #digitalnature
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Have been playing around a little with Stained Glass shaders, and some volumetric ray-marched light... rays, I guess. ☀️🪟
Made as part of @HarryAlisavakis' #TechnicallyAChallenge
GIF
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Here is a quick breakdown of the trails #ue4 #vfx #gameart #realtimeVFX #VFXFriday #stylized #materials #madewithunreal
GIF
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New #under60sec tutorial! Here's how I made interactive snow in Unity. This method can be useful for footsteps, trails, or melting snow. Hope it helps guys! :)
#gamedev #VFX #VFXFriday #madewithunity #indiedev #unity3d #b3d #shadergraph
Source files: bit.ly/3uvtMjm
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Hey! so here is an #under60sec tutorial on how to draw in Unity. This is part of a side project I'm working on the weekends. Hope it helps guys! :)
#gamedev #VFX #CG #madewithunity #indiedev #unity3d #b3d #shadergraph
Source files: bit.ly/39EybZn
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Parallax is a very easy way to give your artwork some depth! Here's a micro-tutorial on how to do this. 💬#madewithunity #vfx #gamedev
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New update on the SHADRR Library! (0.1.1)
Now you can find many different types of gradients in the package. You can gain early access to the library for $5 only this week :)
More info here: bit.ly/34aOLvJ
#SHADRR #VFX #unity #shadergraph
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If you've never tried tri-cubic texture interpolation when ray-marching, give it a shot! It makes a massive difference for getting a smooth signal. Here's some Unity-compatible code: gist.github.com/Fewes/59d2c831…
Adapted from: dannyruijters.nl/cubicinterpola…


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