YallEasy
11.6K posts

YallEasy
@YallLeftovers
✨ may your heart be your guiding key 🌙 Offline medalist SF6 • Strive • Granblue • anime/tag SF6 grind Coaching & replay reviews open Making the game clearer🧠
Fort Worth, TX Katılım Şubat 2019
5.3K Takip Edilen3.7K Takipçiler
Sabitlenmiş Tweet
YallEasy retweetledi
YallEasy retweetledi
YallEasy retweetledi
YallEasy retweetledi
YallEasy retweetledi
YallEasy retweetledi
YallEasy retweetledi
YallEasy retweetledi

YallEasy retweetledi
YallEasy retweetledi
YallEasy retweetledi
YallEasy retweetledi
YallEasy retweetledi
YallEasy retweetledi

I'm starting to think I'm actually decent at this game. I'm your LVL UP EXPO champion! 🫡🤝🔥

JUST FRAME@JustFrameMX
.🇲🇽@DanyMzt_FGC LO HACE!! ¡DERROTANDO NO SOLO UNA VEZ, SINO DOS VECES AL DIOS DE LOS JUEGOS DE PELEA GO1🇯🇵 CORONÁNDOSE CAMPEÓN EN TORNEO CLASIFICATORIO!! #FatalFury #CotW #SWC2026 @LVLUPEXPO
English
YallEasy retweetledi
YallEasy retweetledi

Landed in japan with my boys 🇯🇵
Unfortunately we missing @FGC_Angrybird
In this trip But we’ll do our best 🫡


English
YallEasy retweetledi

アレックス小ネタ集
0:00
AKIのOD蛇軽功を仕込みで狩る
端の昇竜後、6LP重ね>63214HP>立/屈LPと素早く仕込む
6LPが空振りした場合、コマ投げが漏れてる
0:13
昇竜後、前ステ>立MP重ね
少し遅らせて63214MPを仕込むと、空振り時に振り向き後ろコマ投げが漏れる
4MK重ねの場合は、コマ投げ入力を遅らせないと逆向きに出て空振りするので注意
0:38
端投げ>前ステ>4MK重ね
OD蛇軽功が見えたら、4で後ろ歩き→41236LPで対応
0:47
端の打撃をJPのODアムネジアで取られた時
LP×2>ヒット時はOD昇竜、ガード時は弱アックスで食らい逃げ
2HP>ODフラでも食らい逃げ可、ヒット時はSA追撃可能
1:16
2HP>SA1 or 構えLP派生で食らい逃げ
1:23
2HP>DI
ガード時は食らい逃げ、DI返しされても被害を抑えられる
日本語
YallEasy retweetledi
YallEasy retweetledi
YallEasy retweetledi

Alex tech roundup
0:00
Punishing A.K.I.’s OD Snake Step with option select
After a DP in the corner: meaty f.LP > 63214HP > quickly input st/cr LP
If the f.LP whiffs, the command grab comes out and catches it
0:13
After DP: dash > meaty st.MP
Slightly delay 63214MP—if it whiffs, you get a turnaround back command grab
With 4MK meaty, delay the input or it may come out the wrong way and whiff
0:38
Corner throw > dash > meaty 4MK
If you see OD Snake Step, walk back (hold 4) → 41236LP to punish
0:47
When your strike gets absorbed by JP’s OD Amnesia in the corner
LP×2 → on hit: OD DP / on block: light Axe to escape
cr.HP > OD Flash also works to escape, and you can confirm into SA on hit
1:16
cr.HP > SA1 or stance LP follow-up to escape
1:23
cr.HP > DI
On block, you can escape; even if they counter DI, the damage stays low
English





















