yellit
10.3K posts

yellit
@Yellitch
I live for win-win situations.
Atropos Katılım Ağustos 2010
4.7K Takip Edilen202 Takipçiler

Gotta be san Andreas for me
PlayStation Nostalgia@PlayStalgiaX
You can only play one PS2 game for the rest of your life, what are you playing?
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@Ultimauser50 @lSuper_ You realize that's who made mk9 right? You don't trust them with the game they made?
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@lSuper_ But will EVERYTHING remain untouched? Are we going to see MK9 truly remastered? Or just done on their shit MK12 engine with characters designs toned down/censored and the gameplay not even being the same or as fun as OG MK9? I don’t trust NRS or Ed Boon to do the job
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Easy mk9. A remastered mk9 can be played for many many years. shaolin monks would be amazimg but its a single player game that you will play maybe a few times over. That's just my opinion
Ed Boon@noobde
Which would you want to see "remastered" first?
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Mortal Kombat 2 writer Jeremy Slater says Arcana will never be mentioned in the movie universe ever again
"[It] was just something that the hardcore fans never responded to"
(via ign.com/articles/morta…)


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Ngl I would have copped
Obsolete Sony@ObsoleteSony
How Official PlayStation Magazine UK imagined the PS2 in 1997.
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@KelsierThunder I'm gonna start leaving reviews for restaurants I haven't eaten at
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Si,si tienes.
Sino se llena las redes de gente que no juega una puta mierda pero que en teoría saben de lo que hablan.
Spoiler,no tienen ni puta idea de nada
Lucius Verenius@LuciusVerenius
@elbethium @CryptoJunky3 @Housemarque You don’t need to play a game to judge it.
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Here's the full Liu Kang vs Kung Lao MK2 clip that dropped today if you still haven't seen it yet 👀
#MortalKombat🐉
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@The__Goomba We did send a copy! But Rahul might have thought it was nice to see himself on the shelf of a store
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@KyleLewis2483 if bryce young wins one before caleb,
i’ll shave my head
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Uncharted 4 almost got killed at year three. A guy from another Naughty Dog team played it and said "this game sucks" in front of the room. Corporate threatened to pull funding. The original creative lead walked out. Two new directors took over and threw out eight months of finished story to start again.
200 people worked on this game every day for five years. On PS4, Drake's face had 1,200 individual moving parts. The PS3 version had 250. They built him 800 different facial expressions. The third game had 120. His climbing animations alone took up more space than everything else Drake could do in the previous game combined.
The game has about 1,000 little story scenes that play between the action. One single animator made 120 of them. The whole main game runs about 15 hours.
Some of the work was strange. Drake's chest hair moves in the wind because someone realized the grass animation code worked on hair too. They left it in. Animators went to a climbing gym to figure out how a person shifts weight on different ledges. In the game, Drake's fingers come together on small handholds, and his whole body shakes when he's reaching too far. Climbers do that.
The cost was real people. The team pulled 12-hour-plus days through the final stretch. After the game shipped, 14 of the 20 designers below team-lead level quit. The game director took extended time off and never came back to the studio. He said he would never make another Uncharted 4 because they had "lived through that."
The game sold 18 million copies. It still has an average review score of 93 out of 100, ten years later. Clips of the gameplay still get compared favorably to PS5 games launching right now. That kind of polish is what 200 people grinding for five years on one project buys you. 70% of the design team walked out after launch.
Rino🚀@RinoTheBouncer
Say what you want about Naughty Dog, but them dropping this level of fidelity AND fun on a base PS4 10 years ago, looking better than most games on a PS5 & PS5 Pro even is a stroke of genius!🚀
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Former Bears WR Alshon Jeffery has been arrested for insurance fraud and faces up to five years in prison, per @TMZ_Sports
😬

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