

Zenha
7.1K posts

@Zenha
Documenting the downfall of Roblox, one day at a time. Owner of @ResetNotifier. Trusted news source from both Roblox news accounts and YouTubers alike.




My @Lankybox account got broken into😬other accounts are fine



@Roblox @KreekCraft You said that for faces back in October last year, and now you want those gone. No one is believing this bullshit.

The crown isn't given, it gets claimed. Tune in live on April 24 at 12:30PM PST on YouTube, TikTok, Twitch and Roblox.



Roblox is changing the eligibility to upload games on the platform. To publish for all ages, you now need: - Roblox Plus; - ID Verification & Age Check; - 2-Step Verification enabled; - and have your account in "good standing". Roblox will additionally run games through trials to ensure engagement is legitimate and not from fake or bot accounts. To publish for Ages 16+ & Trusted Friends, you now need: - An account in "good standing"; - An age check; and - An account that is at least 2 days old. Any user on the platform, whether they meet any of the requirements, can still publish games for personal use. Roblox is stating they chose this requirements because "most creators already meet many of the criteria" and it will "make it more difficult for bad actors to bypass our moderation systems". Lastly, Roblox will make that transition by providing 100,000 users with a Free Roblox Plus subscription for 6 months. To be eligible, a user may have a minimum of 100 hours of total playtime on their game in the past month & no major violations of Roblox's Community Standards.

BREAKING: Inside the Multi-Billion Dollar Digital Economy Powering @Roblox Co-Founder & CEO @DavidBaszucki 2025 Stats: • $1.5B paid to creators • Top 1,000 creators: $1.3M avg • $6.8B bookings (+55% YoY) • $4.9B revenue (+36% YoY) • ~150M daily users • 35B hours engaged (Q4) • 40+ data centers • Hundreds of thousands of servers • ~500 AI models “I think the most underrated aspect of Roblox is arguably how much deep tech & theories around economics & theories around systems sit underneath it.” While Roblox (NYSE: $RBLX) does not employ creators, their research estimates that between 2017-2024, Roblox contributed approximately 22,000 full-time job equivalents (FTEs) and $1.62 billion in GDP to the U.S. economy. In the same eight-year period, it is estimated that Roblox creators contributed $416 million in tax revenue. In just 2024 alone, Roblox generated a total GDP impact of $445 million, up 29% from 2023. 𝐓𝐈𝐌𝐄𝐒𝐓𝐀𝐌𝐏𝐒 (00:00) David Baszucki, Co-Founder & CEO at Roblox (01:21) Flaming Hot Cheetos? (03:53) The 10% global gaming ambition (05:40) The early vision that built Roblox (07:45) Vision vs metrics (09:08) The most underrated part of Roblox (10:55) Why Roblox data matters for AI (12:55) The future of AI-powered games (16:27) AI won’t replace creators (20:46) Virtual concerts & the future of AR/VR (22:28) What “4D gaming” actually means (24:29) Staying relevant across generations (27:00) The viral engine (27:58) Lessons on human behavior (30:51) AI, jobs, & the future of work (34:00) The culture playbook (37:03) Mindset & performance (38:06) Health, diet, sleep, ketosis & biohacking (46:05) Craziest Roblox moments (47:45) What’s next for Roblox


