ChefBoy

11.1K posts

ChefBoy banner
ChefBoy

ChefBoy

@_Chefboyarnigga

⭐️⭐️SOULAAN⭐️⭐️ Pro BLACK✊🏾

Katılım Haziran 2019
86 Takip Edilen125 Takipçiler
ChefBoy
ChefBoy@_Chefboyarnigga·
@idropFbombs This some real "The absence of evidence is not the evidence of absence” conversation here 😂
English
0
0
0
43
ChefBoy retweetledi
Skribz
Skribz@SkribzSt·
Time to stop all the 'we' stuff. These man were perfectly fine before certain groups started travelling the globe and mashing up everything. European expansion has been the most destructive force the earth has experienced since the ice age.
Earth_Wanderer@earth_tracker

Northern White Rhino: officially extinct in the wild. Last male dead. Only 2 females remain A creature that endured 55 million years—ice ages, asteroids, entire epochs—wiped out by human greed, poaching, and destroyed habitats. We failed them. 💔🦏

English
421
12.2K
51.7K
832.4K
ChefBoy
ChefBoy@_Chefboyarnigga·
We might see our first nuke drop before gta 6 damn you rockstar
GIF
English
0
0
0
6
ChefBoy
ChefBoy@_Chefboyarnigga·
@AnishA_Moonka All that just to not give the game a big update and let the online mode die out
English
0
0
0
46
Anish Moonka
Anish Moonka@AnishA_Moonka·
You’re watching a game that took 2,000 people eight years to build. Some of them are still dealing with what it cost them. Red Dead Redemption 2 started production in 2010, right after the first game came out. Rockstar merged every studio it owned across five countries into one team. By the end, roughly 2,000 people had touched the project, and the budget landed somewhere between $370 million and $540 million, making it one of the most expensive entertainment products ever created. The numbers inside the game are hard to process. 300,000 individual animations (every hand movement, every horse gallop, every raindrop reaction). 500,000 lines of voiced dialogue spread across 1,200 actors. Recording those performances took 2,200 days in a motion capture studio, where actors wear sensor suits so their movements translate directly into the game. The main story script was about 2,000 pages. Dan Houser, Rockstar’s co-founder, said if you stacked every script in the game, including random people walking around town, the pile would be eight feet tall. Even background characters you’d never talk to had 80-page scripts each, about the length of a short film screenplay for a character with zero plot importance. The composer wrote 60 hours of original music. Most players hear about a third of it. The level of detail borders on insane. Horse testicles shrink when the weather gets cold. Your character gains weight if he eats too much, loses stamina if he doesn’t eat enough. Guns degrade without cleaning. Rockstar’s studio co-head Rob Nelson explained the logic: every tiny detail you don’t consciously notice makes you forget you’re inside a game. Stack enough of those moments and you get something no other studio has matched. That immersion had a price. In October 2018, Dan Houser told New York Magazine the team had been working “100-hour weeks” multiple times that year. He later clarified that was four senior writers over three weeks. But when Kotaku’s Jason Schreier interviewed 77 current and former Rockstar employees, the picture was wider. Nobody hit 100 hours, but many averaged 55 to 60 per week for months at a time. That’s six 10-hour days, often with weekend shifts too. Most were salaried with no overtime pay, their only extra compensation tied to year-end bonuses that depended on how well the game sold. Multiple developers described depression and anxiety during and after production. One told Kotaku they’d been “pushed further into depression and anxiety than I had ever been.” Others reported breakdowns and heavy drinking. Kotaku noted some of the worst stories couldn’t be published because the people involved would’ve been identifiable. The game made $725 million in three days, the second-biggest entertainment launch in history. It has now sold over 82 million copies, won more than 175 Game of the Year awards, and is the fourth best-selling video game ever made. Every frame of that clip was paid for, one way or another.
GTA 6 Info@GTASixInfo

crazy how mfs see this and still choose fifa

English
299
3.1K
35.6K
3.8M
ChefBoy retweetledi
Baobab
Baobab@Sr_Baobab·
Participo de un selecto grupo de individuos, cuya principal actividad es juntarnos a apreciar la belleza de las mujeres negras. Los quiero mucho, amigos cultos.
Baobab tweet media
Español
313
1.8K
19.9K
443.9K
ChefBoy retweetledi
Thursday
Thursday@ennui365·
Thursday tweet media
ZXX
99
1.5K
7.6K
51.3K
The Fourth Musketeer
The Fourth Musketeer@IV_Musketeer·
We used to do this 35 years ago for smoke sacks…lol Never high value though…😉
English
247
429
8.3K
1.3M
ChefBoy
ChefBoy@_Chefboyarnigga·
@JCFights Racism is expensive ain’t it
GIF
English
0
0
0
28
Wild Clips
Wild Clips@JCFights·
This is the most perfect “fuck around and find out” moment ever 😭
English
1K
7.4K
81K
3M