Dogwasp

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Dogwasp

Dogwasp

@_Dogwasp

Katılım Kasım 2014
60 Takip Edilen843 Takipçiler
The_Taunting_Twit
The_Taunting_Twit@TheTauntingTwit·
@_Dogwasp I just watch the rest of the entries... is it organic or inorganic in nature?
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Dogwasp
Dogwasp@_Dogwasp·
#SST24 Day 30: Finale "Target identified; all ships prepare to engage. Nuclear force has been autherised."
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Dogwasp
Dogwasp@_Dogwasp·
@KannakonXYZ The tanks and radiators are textures. I think I initially added the striped decals in armour paint with a brush mask, but I ended up basically completely redoing them in aseprite later because I had the texture resolution set too low.
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Rugaer
Rugaer@KannakonXYZ·
@_Dogwasp I've always wondered how you made those tanks. are they made from loop cuts w/ materials or textures? also, is the radiator a procedural material? looks way smoother than any of the other ones you made. How you added those diagonal stripe decals is of interest as well.
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Dogwasp
Dogwasp@_Dogwasp·
Something from earlier this year that I forgot to post.
Dogwasp tweet media
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Dogwasp
Dogwasp@_Dogwasp·
#SST24 Day 24: Wreckage "I want all the recordings transferred to the Drunlo, along with any survivors you find. And get me a secure line to the admeralty."
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Dogwasp
Dogwasp@_Dogwasp·
#SST24 Day 23: Squadrons [KCS NEW DRUNLO COMMUNICATION LOGS] "This is Captain Findley of the Commonwealth 2nd Expeditionary Squadron responding to a possible distress call. Any ships in the area, please respond."
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Dogwasp
Dogwasp@_Dogwasp·
#SST24 Day 20: One Big Gun "It's here. A probe caught a glimpse of it 2 kilometers outside the crater before it stopped transmitting. That gunship better be ready."
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Dogwasp
Dogwasp@_Dogwasp·
@KannakonXYZ @avardent_ When a ship is rotating, the thrusters are technically being accelerated towards the centre (that's how spin gravity works). This will cause the thrusters to fire even though the force should be coming from their connection to the ship, not from them firing.
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Dogwasp
Dogwasp@_Dogwasp·
#SST24 Day 7: Drones "Drones are placing the initial mining charges now. Anyone still outside the base, please make your way back immediately."
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Dogwasp
Dogwasp@_Dogwasp·
@KannakonXYZ It's a copy of the plume that has been flipped over and squashed. Then it gets smaller as the ship rises.
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Rugaer
Rugaer@KannakonXYZ·
@_Dogwasp how did you do the effect of the exhaust scattering and then rebounding into space? 🤔
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Dogwasp
Dogwasp@_Dogwasp·
#SST24 Day 11: Departure [PERSONAL LOG D.LUGUN - COMMS TECH] "Since that quake we've been getting a lot of unexplained radio interference. Now management are abandoning us without explanation. I'm starting to think the issues at the new site are a lot worse than they claimed."
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Dogwasp
Dogwasp@_Dogwasp·
#SST24 Day 17: Blue "Some of the engineers have started disassembling the mass driver. It seems like they're planning on mounting a section to one of the ships in order to use as a makeshift weapon."
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Dogwasp
Dogwasp@_Dogwasp·
#SST24 Day 16: One Huge Engine "A few survivors from the mining site just passed by in an orbital tug. They didn't hang around long enough to go into much detail, but they said they were attacked by some kind of creature."
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Dogwasp
Dogwasp@_Dogwasp·
#SST24 Day 15: Creative Freedom "We've been having trouble getting a good signal to any of the drones, so somebody took a ship out earlier to investigate the mining site in person. Their ship just came back on autopilot; with half the front melted off."
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Dogwasp
Dogwasp@_Dogwasp·
@avardent_ This setup deliberately only fires in one direction (thats what the maximum node is for). The intention is you put another plume on the other side pointed in the opposite direction.
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Avardent 🇦🇷
Avardent 🇦🇷@avardent_·
@_Dogwasp hey i was trying with what you sent me and it just fired rcs to accelerate but not the opposite side to stop. Does this happen to you? I fixed it by sending the acceleration back through the loop and subtracting it with the accel of the next frame. Thanks a lot for the help
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Dogwasp
Dogwasp@_Dogwasp·
@avardent_ Yes, it does need to be a vector. You need to use Self Object->Object Info to track how it is moving. It's a bit different if you are doing a single central object, but if you're using one object per plume it should look roughly like this.
Dogwasp tweet media
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Avardent 🇦🇷
Avardent 🇦🇷@avardent_·
@_Dogwasp Im assuming acceleration here needs to be a vector right? i cant manage to make a way to calculate it.
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Dogwasp
Dogwasp@_Dogwasp·
#SST24 Day 9: Red "All personnel clear. Detonation in 3... 2... 1..."
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Dogwasp
Dogwasp@_Dogwasp·
@avardent_ It is possible to automatically drive the thrusters. The easiest option, which works fine as long as it doesn't rotate too fast, is to take the dot product of the acceleration of each thruster (tracked with simulation nodes) with the thruster direction.
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Avardent 🇦🇷
Avardent 🇦🇷@avardent_·
@_Dogwasp Looks awesome! i was trying something similar with the thruster plumes but I don´t know if it is possible to have the plumes driven by the movement of the drone, or if i have to animate them manually, mind sharing? thanks
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Dogwasp
Dogwasp@_Dogwasp·
#SST24 Day 6: Corporate "Did you hear a bunch of execs are coming out to see how the new project is going?" "Great. More meddling from the higher-ups. Just what we need."
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Dogwasp
Dogwasp@_Dogwasp·
#SST24 Day 5: Exploration LOADING DATA TAPE... [TERMIER BASE COMMS LOGS] "Latest samples just came in from the new mining site. Looks pretty consistent with initial exploration reports; a few unexpected contaminants but nothing that should interfere with the mining operation."
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