Game Back

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Game Back

Game Back

@_GameBack

Divulgación, historia y análisis de sistemas y videojuegos clásicos desde 2012 en Youtube. https://t.co/RJmxZ8DDN7

Katılım Ağustos 2022
779 Takip Edilen729 Takipçiler
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Game Back
Game Back@_GameBack·
Concluyo las charlas de la última edición de @AmstradEterno con, posiblemente, una de las mejores: @isidrogilabert y @alberto_mcalby nos cuentan la transición de New Frontier a Bit Managers, responsables de algunos de los primeros juegos españoles para consola. 🔗👇🏻
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Homebrew Magazine
Homebrew Magazine@homebrewmag·
🏴󠁧󠁢󠁥󠁮󠁧󠁿Are you a #homebrew game developer and want your work featured in our #magazine? Send us a DM and we'll get back to you. 🇪🇸¿Eres un desarrollador de videojuegos #homebrew y quieres que tus trabajos salgan en nuestra #revista? Escríbenos un DM y te responderemos.
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Hato
Hato@Hatovenant·
Bobby Prince has sadly passed away on June 16th, 2026. He was well known for his incredible work on Doom, Doom II, Wolfenstein 3D, Rise of the Triad, and Duke Nukem 3D, which helped establish video game music as a respected art form. His original Doom soundtrack was also added to the US National Recording Registry last month. Rest in peace to truly one of the greats in Video Game music history ❤️
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Game Back
Game Back@_GameBack·
Concluyo las charlas de la última edición de @AmstradEterno con, posiblemente, una de las mejores: @isidrogilabert y @alberto_mcalby nos cuentan la transición de New Frontier a Bit Managers, responsables de algunos de los primeros juegos españoles para consola. 🔗👇🏻
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Dinamic Software
Dinamic Software@DinamicSoftware·
Un lujazo exponer la espectacular escultura de Army Moves en el Stand del Museo OXO en @RetroBarcelona Muchas gracias a todos los visitantes por la acogida!!!
OXO Museo del Videojuego Madrid@OXOMuseoMadrid

¡Éxito total en @RetroBarcelona! 🙌🏼Gracias a todos los que habéis llenado la sala en la charla con @DinamicSoftware y José Luis Sanz, repasando historia, anécdotas y mucha pasión por el videojuego. 📍Recordad: a las 13h @Pablo_Dinamic estará firmando pósters en el stand de OXO

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Game Back
Game Back@_GameBack·
Feliz de haber estado cara a cara en RetroBarcelona con dos de mis referentes en la música de videojuegos, cuyas composiciones, que dieron vida a dos de mis títulos favoritos, me acompañan desde la adolescencia. @W91PJZCV1T5aYpA @midiplex
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Game Back
Game Back@_GameBack·
Hace 3 años tuve el placer de contar con la participación de @FlorentGorgesJP para el vídeo que hice sobre la historia de Nintendo (link abajo). Hoy he podido comprar con gusto su nuevo libro, La Gran Enciclopedia de las Consolas, publicado en España por @HeroesdePapelES
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Dinamic Software
Dinamic Software@DinamicSoftware·
Para celebrar el 40º Aniversario Army Moves es un orgullo exponer en el Stand del Museo OXO en RetroBarcelona la ilustración original del genial Alfonso Azpiri. Junto a Army Moves se exponen Abu Simbel Profanation, Camelot Warriors, Freddy Hardest, Navy Moves y After The War.
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Alberto J. González
Alberto J. González@alberto_mcalby·
I have a great memory of the day we saw the first review of our first big game in a magazine; it was Hostages for the ZX Spectrum. The four of us at New Frontier back then, managed to scrape together enough money to buy a bottle of cava and celebrate the great review.
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akio
akio@akio_1963·
METAL SLUG marks its 30th anniversary. I was around 30 myself when I conceived METAL SLUG, in a reckless attempt to strike a blow against the dominance of fighting games at the time. Back then, I never imagined that idea would still be going strong 30 years later. I worked on METAL SLUG 1 through 3, but after that, many more Metal Slug pixel artists carried the baton forward and kept the game running across generations. For a single game to continue for 30 years is not something its creators alone can achieve. METAL SLUG exists today because of the passion of its creators, the teammates who carried it forward, and above all, all of you who played it again and again and loved it. Your battle record in the long war against Morden's Army is what has sustained METAL SLUG for these 30 years. The game I poured my life into back then is still so eagerly awaited, even now, 30 years later. As a creator, that makes me truly happy, and very proud. And now, the METAL SLUG video that SNK released for the 30th anniversary, hinting at the next phase, has not yet revealed the full picture. Just thinking that a revolutionary, never-before-seen METAL SLUG is finally about to reveal itself makes my heart race, and I can hardly sit still. When that moment comes and its true form is finally revealed, I want to witness it with my own eyes alongside all of you and shout: "HEAVY MACHINE GUN!" #MetalSlug30th #MetalSlug
METAL SLUG@METALSLUG_EN

🎬 METAL SLUG 30th Anniversary Video #MetalSlug30th

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