Irakasi

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Irakasi

Irakasi

@_Irakasi_

Using @tldraw to create my own visual thinking tool. Scratching my own itch. Building in public. Currently prototyping animation features https://t.co/v1a01KgRZ1

Bilbao Katılım Aralık 2023
377 Takip Edilen761 Takipçiler
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Irakasi
Irakasi@_Irakasi_·
What if you could just... do the animation? Experimenting with real-time capture: move the shape, record the values, edit the curves after. Feels way more natural than plotting keyframes
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Irakasi
Irakasi@_Irakasi_·
In explanations or demonstrations we usually need to animate text content in sequence. The multitext animation will make it much easier, specially controlling the delays, duration and reading speed in a single place
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Irakasi
Irakasi@_Irakasi_·
I've been trying to fix a bug that came from nowhere for 2 hours. I didn't know that tonight we have matches of La Liga de Futbol in Spain and my internet provider is blocking connections to Cloudflare... this is ridiculous
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Irakasi
Irakasi@_Irakasi_·
Irakasi animation features main goal will be explaining concepts easily. To that end, I'm taking special care in stroke animation logic and UX.
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Irakasi
Irakasi@_Irakasi_·
@myfknlimit As soon as I make the animation features available I will start with the docs. I've been procrastinating on that for too long 😅
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Irakasi
Irakasi@_Irakasi_·
I'm stress testing the animation features with more complex examples. It's incredible how many things you can simulate with basic position, rotation and scale animations
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Matt Pocock
Matt Pocock@mattpocockuk·
What 'advanced' AI coding techniques are you using? I.e. what do you feel like you've discovered that no-one else knows about yet?
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Irakasi
Irakasi@_Irakasi_·
Tried to test Opus 4.7 with my Claude Pro account. It burned the whole 5h usage limit with a single /simplify prompt in 5 minutes... back to Codex
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Irakasi
Irakasi@_Irakasi_·
Found a new useful workflow for fixing things with llms. Instead of "Fix this problem" I use "I have this problem. Find the cause and let's check that it's really the cause before fixing". If not, llms tend to go with the most plausible (but not most adequate) solution.
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Irakasi
Irakasi@_Irakasi_·
@scaling01 We are going to get GPT6 before GTA6
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Lisan al Gaib
Lisan al Gaib@scaling01·
OpenAI said they are moving towards monthly model releases this implies: - GPT-5.5 in April - GPT-6 in September
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Irakasi
Irakasi@_Irakasi_·
@rjs @tldraw I think that it's Clerk that is having problems
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Irakasi
Irakasi@_Irakasi_·
A client in Spain once told me that the tax authority investigated him because they couldn't understand why he only had expenses. He was developing a physical product that required design, mold manufacturing... Apparently they didn't think it was normal to spend so much money and have no revenue.
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Guillermo Carone
Guillermo Carone@guillermocarone·
@arvidkahl @euromaximal In Spain I was audited because my brand new startup was unprofitable, and apparently that was suspicious. So not only was I loosing money, I also had to waste time and some more money with my accountant to go through that process
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Irakasi
Irakasi@_Irakasi_·
@kostyafarber_ Totally agree. I think that maybe "Clean code" has become a meme lately, synonymous with bloat, but having a codebase with high cohesion and low coupling is incredibly useful with agents. Especially if you want them to work in parallel
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Kostya Farber
Kostya Farber@kostyafarber_·
more I work with agents the more I realise the importance of having a really, really clean base and making sure it stays that way
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Irakasi retweetledi
Alexander Embiricos
Alexander Embiricos@embirico·
📣 Open call to agent builders: Let's read agent skills from `.agents/skills`, so people don't have to manage separate folders per agent. Today we pulled the trigger for Codex to read `.agents/skills`. Goal is to deprecate `.codex/skills`. Pls like/tag/RT for momentum.
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Irakasi
Irakasi@_Irakasi_·
Prototyping local video export with MediaBunny. Export individual cameras or the whole sequence to mp4, webm, or gif. Transparent videos supported. Mix different camera resolutions automatically. All local, see conversion in real time in video.
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Irakasi
Irakasi@_Irakasi_·
Prototyped parenting shapes to the camera. They stay fixed in view—perfect for camera-space UI. And they animate like any other shape. Camera UI unlocked.
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Irakasi
Irakasi@_Irakasi_·
Cameras in Irakasi are becoming proper timeline citizens. Set activation ranges, color-code them, switch between views mid-animation. The pieces are connecting
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Irakasi
Irakasi@_Irakasi_·
Irakasi tip: Click-click for auto-aligned arrows. Drag for manual contact points. Auto or precise, depending on what you need.
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Irakasi
Irakasi@_Irakasi_·
Someone on the Tldraw Discord suggested configurable offsets for elbow arrows. I think that's a great idea, so I implemented it in Irakasi. Much easier to lay out now.
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