Alice
10.4K posts

Alice
@_alliebyte
lesbian????? slightly pan idk - tøp and mcr enjoyer - mario kart addict
20 - She/Her - 🏳️⚧️ Katılım Eylül 2019
312 Takip Edilen140 Takipçiler
Alice retweetledi

Mixtape Running scene where NOTHING HAPPENS vs the Heavy Rain Chase scene where everything happens.
Christina Tasty@ChristinaTasty
Explaining why I, personally, hate Mixtape in just under 3 minutes of totally uninterrupted "gameplay" (Spoilers):
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@GenePark I have a similar but different opinion, I wish the sticks were both on the top like the wii u gamepad. I feel like a lot of the times people are going to use either trackpad-buttons or joystick-buttons and it would be nice if the joysticks werent inbetween for the former.
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@YoRHa2Pee also cant be a remake because theres zero chance atlus wouldn't remaster innocent sin and eternal punishment separately for $70 each
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Alice retweetledi

@YoRHa2Pee genuinely it’s just enshitified fucking everything it’s been shoved into i’m glad to see that basically nobody is for it besides that digital foundry video which has made me lose all respect for them
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Alice retweetledi

everything about this is a betrayal of these game’s artistry. painting over hand crafted intentional 3d art with shiny, wrinkly, sunken-in, porous, puckered, fraudulent filtered nonsense is deeply disrespectful. if you want this just watch gen-ai videos all day
NVIDIA GeForce@NVIDIAGeForce
Announcing NVIDIA DLSS 5, an AI-powered breakthrough in visual fidelity for games, coming this fall. DLSS 5 infuses pixels with photorealistic lighting and materials, bridging the gap between rendering and reality. Learn More → nvidia.com/en-us/geforce/…
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live footage of my partner watching me play re9
No Cats No Life@NoCatsNoLife_m
She fell in love with Leon
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Alice retweetledi
Alice retweetledi
Alice retweetledi

@adrianchm whats crazy to me is like this game could have had a good launch if they just didnt do the whole surprise reveal - radio silence - shadow drop "finished" game thing. the game has solid ideas and the bones aren't bad so I think open betas would have helped them refine a lot
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There is no bigger mystery in game development to me than games that hundreds of people work on for years, and nobody can see that they are just bad and stand no chance.
Highguard is one such game, and now you have a developer still unable to believe they made a bad game. No, it's "the gamer culture" that killed it. And The Game Awards. And the rage-baiting YouTubers.
Not the boring, artificial world. Not the pseudo-edgy yet generic characters. Not the corpo-style UI. Not the tired genre.
It truly boggles my mind. The article starts with quotes about how the game was received internally, yet all it took was one trailer for an average gamer to understand this was doomed to fail.
Highguard, Concord, the Painkiller reboot, and more -- hundreds of people worked on these games for years. How does it happen that they ever see the light of day in the form they do?
What is this? Is this the legendary "toxic positivity"? Something else?
Tell me.
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Alice retweetledi

@YoRHa2Pee genuinely fucked it up more than i could have ever imagined
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