Jayden 🦈🌴

364 posts

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Jayden 🦈🌴

Jayden 🦈🌴

@_jtvX

Project Lead at (Coming Soon) 🕰 | Project Manager at @spellbrooksmp ✨️ | Creator of @playstarnet ⭐️

Australia Katılım Kasım 2022
254 Takip Edilen143 Takipçiler
Rappenem's Reforge
Rappenem's Reforge@Rapps_Reforge·
Can't settle on a stone texture 🤔
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Cazfps
Cazfps@cazfps1·
@MattReets Minecraft deserves more cartoonish content 🔥
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Cazfps
Cazfps@cazfps1·
My shader is making me fall in love with #Minecraft all over again.
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Prowl8413
Prowl8413@Prowl8413·
More AI slop games. I cant wait to see trash like this fail hard.
AVALON@AVALON

At Avalon we are building "Real-time creating" - the ability to generate gameplay ready persistent worlds prompted from text. While others are building real-time video world models, Avalon is building real-time world generation inside a fully playable, persistent multiplayer engine. Internally running at 3840×2180 at 60 FPS. Built on Unreal Engine. Multiplayer by default. Persistent by default. Gameplay-ready by default. This is not a video latent replay. Not a simulation of interaction. It is a real 3D world with physics, logic, and authoritative multiplayer state. Avalon is trained on proprietary Avalon interaction data and powered by a hybrid system that combines language understanding, 3D model generation, procedural systems, and structured gameplay logic synthesis. Players can walk through a live world and generate environments, assets, mechanics, and entirely new gameplay modes using natural language. We accomplish this through a combination of 3D model generation, game logic generation based on our proprietary systems, and AI driven world creation. While other players are inside it. Changes persist instantly. State is synchronized in real time. Creation happens inside the world, not outside of it. Describe a biome. Spawn a civilization. Create a survival mode. Build a dungeon crawler. Launch a new game inside the world. Avalon interprets intent and integrates it directly into the live multiplayer environment. This is not a world model predicting video. This is a gameplay engine that understands language. If you can describe it, you can build it. And others can walk into it instantly.

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Tubbo
Tubbo@TubboLive·
@TSM @OSUAIapp You are fucking idiots take you AI slop and shove it up your dumb fucking asses
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TSM
TSM@TSM·
INTRODUCING @OSUAIapp 👀 Our team has been hard at work on a desktop app for Minecraft Java to help you generate any structure in seconds! Download it at osu.ai, and let us know what you think.
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harri
harri@harristic_·
im excited for the wholesome chungus baby panorama this one is depressing and not even that interesting
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Clarky
Clarky@Clarky2409·
@_jtvX @playstarnet Yoooo! So cute! One thing i would do ab the animations tho is make the arms move with a delay so it looks more natural ( the levitating look ). And maybe make one eye blink with a 0.3sec delay? And a screen texture on the face? DON’T HATE! 😭
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Curiosity
Curiosity@CuriosityonX·
Built in Switzerland, this robotic motorcycle can jump, self-balance better than live bikers, and casually ride backwards.🧠🏍️
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Ben W
Ben W@_benwickham·
It is hard to fathom how impressive this really is, a few years ago I would have laughed at anyone who told me this was Java multiplayer, no mods. Proud is an understatement, everyone involved played a crucial role in this being the most impressive thing we've done to date! 💙
Origin Realms@OriginRealms

This collaboration didn't raise the bar. It raised the ceiling for what Minecraft Java can be. Origin Realms x @DevAether — The Aether. ⏱️ Releasing January 4.

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Aladar
Aladar@aladar_c137·
Cards? #pixelart | #ドット絵
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Jayden 🦈🌴
Jayden 🦈🌴@_jtvX·
I've recently had the opportunity to join the @Spellbrook team! 🔮 I'll be leading the production of new features, gameplay balancing, and more. I'm excited to collaborate with some really talented people in the scene, and I hope to make an impact! 🙌
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