Andy Lemoine (microCosmik)

8.4K posts

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Andy Lemoine (microCosmik)

Andy Lemoine (microCosmik)

@_microCosmik_

Solo indie game dev | survival horror | immersive sim | environment art

Katılım Kasım 2022
1K Takip Edilen988 Takipçiler
Mike Klubnika
Mike Klubnika@mikeklubnika·
These things take spot #2 of all time
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Mike Klubnika
Mike Klubnika@mikeklubnika·
Shout out to my brother pallet. Easy to model, good contrast, practical use, boards can be used for kitbashing if the meshes are separated, can be flipped upside down for extra epic style, can be stacked, the list goes on
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Andy Lemoine (microCosmik)
Andy Lemoine (microCosmik)@_microCosmik_·
@nickjcal When the work for hire thing comes to pass, if you need an editor/motion graphics artist, hit me up. I’d be down to get involved. andylemoine dot com
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Nick Calandra
Nick Calandra@nickjcal·
Need some free marketing for your indie game? Read on! Currently in the process of preparing our Work for Hire arm, Lost and Found, to level-up a bit and be not only a production house, but a very affordable direct marketing solution for indie games.
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Artem Shapiro
Artem Shapiro@MetaDumplings·
Procedural skin scales in Houdini
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Luke Barnett
Luke Barnett@LukeBarnett·
My takeaway from this thread, in terms of post-Jurassic Park movies that truly were "I've never seen this" level and changed the industry: Titanic Toy Story The Matrix TLOTR Avatar Bonus shoutout to Fury Road.
Luke Barnett@LukeBarnett

Has there been an awe-inspiring, "how did they possibly do that" movie on the level of Jurassic Park since Jurassic Park? Before that there was obviously Star Wars. People could argue Matrix or Avatar, but I still feel like those were just a big step up, as far as VFX, but not a complete revolution. Maybe Toy Story?

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Martin Halldin
Martin Halldin@siarate·
This find at the second hand store
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Luke Barnett
Luke Barnett@LukeBarnett·
Has there been an awe-inspiring, "how did they possibly do that" movie on the level of Jurassic Park since Jurassic Park? Before that there was obviously Star Wars. People could argue Matrix or Avatar, but I still feel like those were just a big step up, as far as VFX, but not a complete revolution. Maybe Toy Story?
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Andy Lemoine (microCosmik) retweetledi
CD PROJEKT RED
CD PROJEKT RED@CDPROJEKTRED·
We’re hiring! Join our teams in North America. Check out all our hot job openings: 🎮 Lead Narrative Producer 🎮 Senior Environment Artist 🎮 Senior Lighting Artist 🎮 Senior Producer Apply here 👉 cdpred.ly/boston_hub_hir…
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Chlo
Chlo@chloeelemoine·
Im fucking exhausted
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AYI
AYI@ayi_sanchez·
@_microCosmik_ @spectraimsim Yeah thats probably the fastest game I have worked on. Was pretty interesting level wise, since we Arkane took half of the game, we had the other half. I still love how good it looks, but was never a fan of the tone. Some stuff I worked on here ayisanchez.com
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Spectra
Spectra@spectraimsim·
been playing through the Wolfenstein series and i must admit, I've been having the most fun with Youngblood- best level design in the series- Arkane Lyon worked on this, and you can really feel it!
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RealLifeRyan
RealLifeRyan@RealLifeRyan_·
Not intentional at all but my Evil Dead ranking would literally be the release order
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Untitled Horror Game
Untitled Horror Game@HorrorUntitled·
Upon re-texturing my gurneys to cut materials, I also turned the wheels into separate meshes so I could rotate them however I needed to better suit the environment they're in, instead of just having one static position.
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Kit Ellis
Kit Ellis@kitosan·
Restaurants, replacing actual photos of your food with AI images is not the flex you think it is
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