Nikos Athanasiou

279 posts

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Nikos Athanasiou

Nikos Athanasiou

@_nikos_athan

PhD @ MPI_IS

Katılım Kasım 2017
181 Takip Edilen328 Takipçiler
Nikos Athanasiou retweetledi
Shiyao Xu
Shiyao Xu@xusy2333·
working on human motion and in #3DV206 ? then don’t miss this interesting work! in “Dense Motion Captioning”, the authors propose a new task, dataset, and the model for dense 3D human motion captioning
Shiyao Xu@xusy2333

is there anyone interested in 3D human motion understanding? this interesting work and arch... xusy2333.com/demo/ i know the author🦧, she's a nice guy has some ideas... anyone interested in chatting...?

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Michael Black
Michael Black@Michael_J_Black·
Big news: @Meshcapade is now part of Epic Games. This is a perfect match for our technology and team and I am super excited about what we will build together. I want to thank our many supporters who have provided funding and/or advice on our journey from 2018 to today, including @MP_Innovation, @maxplanckpress, @MPI_IS, @PerceivingSys, @matrixvc, @dcstalder, @dianaberlin, @HV_Capital, Zuzanna Czapinska, LBBW VC, @GoodwaterCap, CLO Virtual Fashion (@itsclo3d), @grbradsk, @lucvincent, @JeffDean, @ballmatthew, Andrew Hamel, Bill O’Farrell, Ammar Zakiullah, @Nicolas_Keller, Alex Diehl, @goodwinlaw, YPOG, @NVIDIA Inception Program, @msft4startups, and many more! Most importantly, I want to thank my co-founders @naureenmahmood and Talha Zaman and the whole @Meshcapade team. There is nothing more rewarding than working with great people who you like and trust to build products that customers love using technology you believe in. Thank you, thank you, thank you. Now, on to the next phase! mpg.de/26082348/max-p…
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Robert Laszczak
Robert Laszczak@roblaszczak·
From the creators of Watermill (9.4k stars): free Go architecture ebook.
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Gabriele Berton
Gabriele Berton@gabriberton·
Quite literally all of 3D vision This includes VGGT, Dust3r and friends which are trained on COLMAP-generated data Also gaussian splatting and NERFs in most cases use COLMAP-generated poses
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Michael Black
Michael Black@Michael_J_Black·
I'll be presenting BEDLAM2.0 at NeurIPS this morning. 10:40am, Oral 5C Generation/Simulation 3, Upper Level Ballroom 20AB. Come see how we train state-of-the-art 3D human pose and shape estimation using synthetic data. The dataset and code is on-line here: bedlam2.is.tuebingen.mpg.de
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Phillip Isola
Phillip Isola@phillip_isola·
This work stems from the idea that all data modalities (images, sounds, text, etc) are views of the same underlying world, and treating them as such is useful. We are interested in identifying commonalities between different models + modalities, and providing unifications. 2/9
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Justus Thies
Justus Thies@JustusThies·
📢Submit your cutting-edge research in the domain of computer graphics to #Eurographics2026. The deadline is in 4 weeks on Sept. 26th. eg2026.github.io
Justus Thies@JustusThies

📢 We are thrilled to announce the Call for Papers for #Eurographics2026 in Aachen! 🇩🇪📷Join us in shaping the future of computer graphics - submit your cutting-edge research! Deadline: Sept. 26, 2025 Check it out: #call_for_full_papers" target="_blank" rel="nofollow noopener">eg2026.github.io/call_for_full_…

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Tencent Hy
Tencent Hy@TencentHunyuan·
🚀We are thrilled to open-source Hunyuan-GameCraft, a high-dynamic interactive game video generation framework built on HunyuanVideo. It generates playable and physically realistic videos from a single scene image and user action signals, empowering creators and developers to "direct" games with first-person or third-person perspectives. Key Advantages: 🔹High Dynamics: Unifies standard keyboard inputs into a shared continuous action space, enabling high-precision control over velocity and angle. This allows for the exploration of complex trajectories, overcoming the stiff, limited motion of traditional models. It can also generate dynamic environmental content like moving clouds, rain, snow, and water flow. 🔹Long-term Consistency: Uses hybrid history condition to preserve the original scene information after significant movement. 🔹Significant Cost Reduction: No need for expensive modeling/rendering. PCM distillation compresses inference steps, boosting speed and lowering costs. This allows the quantized 13B model to run on consumer-grade GPUs like the RTX 4090. Project Page: hunyuan-gamecraft.github.io Code: github.com/Tencent-Hunyua… Technical Report: arxiv.org/abs/2506.17201 Hugging Face:huggingface.co/tencent/Hunyua…
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Michael Black
Michael Black@Michael_J_Black·
Contact. Contact. Contact. For spatial intelligence, this is what location, location, location is in real estate. InteractVLM predicts 3D contacts on humans and objects from a single image. This is a key step in training machines to interact with the 3D world.
Sai Kumar Dwivedi@saidwivedi

🔥 New InteractVLM Models Released! (#CVPR2025) 🔹 Single Model for Joint Human-Object Contact 🔹 3D Human Contact trained on more data, now supports foot-ground contact 🔹 Direct Contact Estimation on Images (2D) 🔗 [Code] github.com/saidwivedi/Int…

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Dimitris Tzionas
Dimitris Tzionas@dimtzionas·
📢 R u in Athens on July 22? 📢 Check out the #ComputerVision Day @ ArchimedesAI! Talks: 👉@VickyKalogeiton: 'Efficient Brains that Imagine' 👉Dimitris Samaras: 'From Saliency to Scanpaths: 20 years of Wandering Eyes' 👉@dimtzionas: 'Towards In-the-Wild Understanding of 3D Human-Object Interactions' 🙏 Thank you to the organizers: @KostasPenn, @SilaVasileiou! ℹ️ Info: archimedesai.gr/en/events/482-…
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Michael Black
Michael Black@Michael_J_Black·
Physical intelligence for humanist robots. At @meshcapade we've built the foundational technology for the capture, generation, and understanding of human motion. This blog post explains how this enables robot learning at scale. @black_51980/physical-intelligence-for-humanist-robots-08b26aacf8f3" target="_blank" rel="nofollow noopener">medium.com/@black_51980/p… perceiving-systems.blog/en/news/toward…
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Michael Black
Michael Black@Michael_J_Black·
It's clear that video diffusion models know a lot about the 3D world, material properties, and lighting. The trick is to get control over these. With a tiny amount of synthetic data, we can train a video model to realistically relight a single image. This is a neat trick that points to the future of controllable synthesis.
Haven Feng@HavenFeng

🚀 Introducing GenLit – Reformulating Single-Image Relighting as Video Generation! We leverage video diffusion models to perform realistic near-field relighting from just a single image—No explicit 3D reconstruction or ray tracing required! No intermediate graphics buffers, directly in the pixel space! 📄 Dive into the paper: arxiv.org/abs/2412.11224 🎥 Project page & demos: genlit-probingi2v.github.io 🛠 Code coming soon! #GenerativeAI #ComputerVision #Relighting #DiffusionModels #Graphics 🧵 1/5

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Shashank Tripathi
Shashank Tripathi@sha2nk_t·
🥁 📢🏅 The DAMON Challenge at the 3rd RHOBIN Workshop @ #CVPR2025 was a big success! With 51 teams and 108 submissions, it was fiercely competitive — pushing performance 38% to 122% beyond the DECO baseline in the Body and Semantic Contact Estimation tracks!!
Shashank Tripathi@sha2nk_t

🚀🚀 The 3rd RHOBIN challenge @CVPR on reconstruction of humans, objects, and interactions is live now! Past winners have gone on to publish in top conferences - it could be you this time! We also have exciting rewards from our sponsors. 🧵 1/3

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Nikos Athanasiou
Nikos Athanasiou@_nikos_athan·
Join us today (June 12-9:00)! Rhobin workshop is happening today @CVPR. 🕑 9:00-12:00 📍Room 212 🎤Great talks by our speakers @FedericaBogo, @ericyi0124, @angelayao101, @jiajunwu_cs, +panel discussion! 💻 Challenge winners announcement + talks!
Dimitris Tzionas@dimtzionas

Interested in the latest progress in Reconstructing Human-Object Interaction? Join the #CVPR2025 Rhobin worskshop: 🕑 9:00-12:00 📍Room 212 👉 Exciting talks by @FedericaBogo, @ericyi0124, @angelayao101, @jiajunwu_cs, +panel discussion! 👉 Challenge winners announcement + talks!

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Shashank Tripathi
Shashank Tripathi@sha2nk_t·
If you’re not in freefall, you’re likely contacting something. Yet 3D human-object interaction (HOI) reconstruction remains underexplored. PICO (#CVPR2025) recovers humans 🏃‍♂️, objects 🏓, and their interactions 👉🍎- all in 3D, from just a single internet image. 1/11
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