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@aalsi_sloth

D'oh. Wuba Luba Dub Dub. Bite my shiny metalhead ass. Rush B. -25 MMR. GGMU!

Bengaluru, India Katılım Ocak 2012
339 Takip Edilen776 Takipçiler
Sabitlenmiş Tweet
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D@aalsi_sloth·
Having thousands of followers and being a celeb are two different things.
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WolfRMFC
WolfRMFC@WolfRMFC·
This video is hilarious, one side you have Yamal praying and on the other they are UFC fighting 😭😭
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D@aalsi_sloth·
Aura Farming ultra pro max 9000
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D@aalsi_sloth·
We sure this was a third place match?
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WREN!!!
WREN!!!@zendayurs·
telemachus every chance he got #theodyssey
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respectful huff
respectful huff@alexqarbuckle·
Need an extended cut of The Odyssey where more weapons keep dropping from the ceiling for Pattinson to point out to the other suitors. “The nunchucks!! The Glock, get the Glock!”
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The Cinéprism
The Cinéprism@TheCineprism·
"The most we want is what the most we can't have, and what the most we can't have is what we already had and lost."
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D@aalsi_sloth·
Fallout : New Vegas remaster lets go!
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Bethesda Game Studios
Bethesda Game Studios@BethesdaStudios·
A NOTE FROM BETHESDA GAME STUDIOS We love making these worlds as much as you love playing in them. Today, we want to share what's next for Bethesda Game Studios and what you can expect from us in the years ahead. For forty years, we've built games that have entertained almost half a billion players. More than just games, these are worlds. Worlds for you to explore, shape, and make your own. Worlds we return to together. That's what's driving us forward. We're investing more deeply in the worlds players love, giving creators a bigger role in shaping their experiences, and bringing our teams closer together so we can get our games into your hands sooner, support them longer, and continue building them alongside you for decades to come. STARFIELD CONTINUES With over 17 million players logging almost a billion hours to date, Starfield remains an important part of our future. As we enter Year 3, we'll continue expanding the Settled Systems with new stories, targeted gameplay improvements, and additional updates, while preparing for the launch of new Starborn content next year. More than 40% of players already customize their experience through Creations, and we'll continue investing in creators and giving players new ways to make Starfield their own. CREATED BY PLAYERS We've believed from the beginning that our worlds belong not only to the people who make them, but also to the people who play them. That's why we've long provided players with the tools to create their own experiences, dating back to the Morrowind Construction Set. This year marked another major milestone for Creations with its expansion to Fallout 4, joining Skyrim and Starfield. We're proud to say Creators have already earned more than $10 million in royalties from their work. THE FUTURE OF FALLOUT Fallout is one of our biggest priorities today. Fallout 5 remains our long-range destination, and we have multiple Fallout projects in active development right now. Fallout 76 continues to be home to millions of players exploring Appalachia together. With nearly 70 free updates released to date, the journey is far from over. In fact, we have a major Fallout 76 expansion planned for next year: Raven Rock, a prequel story to Fallout 3. Fallout 4, the most award-winning game in the franchise, just celebrated its 10-year anniversary and recently passed over 35 million copies sold, continuing to attract a new audience every year. We also know many players want to revisit previous Fallout experiences. While we're not announcing any dates today, we have been working on remasters for both Fallout 3 and Fallout: New Vegas. Fallout Shelter continues to be the most popular way to experience Fallout on the go, with more than 250 million players. There’s more ahead for Fallout Shelter, including new Seasons. An unscripted Fallout Shelter television project is also in the works with our partners at Amazon Studios and Kilter Films. We'd like to congratulate Kilter Films and Amazon Studios on the 10 Emmy nominations for Fallout Season 2. Production on Season 3 is already underway. And while we won't host a traditional Fallout Day broadcast this year, we're already planning something special for Fallout's 30th anniversary in 2027, when Fallout Day will be celebrated live in Washington, D.C. STUDIO COLLABORATION The wasteland continues to expand as we team up once again with our longtime friends at Obsidian Entertainment. We're happy to confirm they're working with us on a new Fallout project. We'll have more to share in the future. We're also bringing our teams closer together across Bethesda. ZeniMax Online Studios will partner closely with Bethesda Game Studios on The Elder Scrolls franchise, while continuing to deliver incredible new experiences for The Elder Scrolls Online. Season One: Return of the Thieves Guild recently launched, and the team has more planned for the future. By aligning more directly across the franchise, we can create even better experiences for players. Bringing our teams closer together is helping us build a stronger foundation for everything we create next. THE ELDER SCROLLS AND BEYOND That foundation extends beyond our teams to the technology, tools, and systems that will power the next generation of Bethesda RPGs. Our teams are now developing The Elder Scrolls VI and Fallout 5 on Creation Engine 3, a shared technology platform we've been building since Starfield's launch. It allows our teams to support multiple projects simultaneously with new tools, rendering, and systems that define our games. Fallout 5 is currently in preproduction. The Elder Scrolls VI is our primary development focus today, with the majority of our team currently working on the next chapter of the franchise. With over 65 million copies sold, players are still exploring Skyrim 15 years later, but we know it’s been a very long wait for the sequel. The next chapter is on the way. We’re where we planned to be, loving how it looks, and playing it every day. THE ROAD AHEAD Across Bethesda Game Studios, we're building for the future of Fallout, The Elder Scrolls, and Starfield. We're investing in our technology, bringing teams closer together, supporting our live games, expanding into new forms of entertainment, and developing the next generation of Bethesda RPGs. We couldn’t be more excited for what’s ahead and wanted to share as much as we could today. We can’t thank you enough for all you’ve given to us and these worlds. And we can’t wait to continue them together. –Bethesda Game Studios
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D@aalsi_sloth·
Why is Drury calling him Lamal😂
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Arpan
Arpan@arpanmeh·
GIF
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D@aalsi_sloth·
@Hardism Consistency worse than Anthony Taylor.
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Steve Banannon
Steve Banannon@Steve_Banannon·
>18 minutos do primeiro tempo, gol de Haaland contra a Argentina na semifinal da copa do mundo >Messi pede VAR e o juiz aceita >VAR começa a voltar no jogo, não encontra nenhuma falta de Haaland > VAR continua voltando no tempo, assistimos o nascimento do primeiro filho de Haaland, o primeiro beijo em sua esposa, seu primeiro chute em uma bola, seus primeiros passos, a primeira vez que olhou nos olhos de sua mãe, seu primeiro choro… Nada de errado > VAR volta ainda mais no tempo, vasculha a vida do pai de Haaland, da sua mãe, dos seus avós, bisavós, tataravós… > verão de 793 d.C. Na pequena aldeia de Skarvik, em um fiorde da costa da atual Noruega, vivia Eirik,Haaland o Lobo do Mar, um guerreiro experiente e capitão de um navio chamado Serpente Cinzenta. Sua aldeia enfrentava um inverno rigoroso, e os estoques de alimento e prata eram escassos. Em uma manhã envolta por neblina, Eirik reuniu cerca de quarenta guerreiros. Com escudos de madeira pintados em vermelho e preto, machados afiados e lanças, embarcaram rumo ao oeste, atravessando o Mar do Norte. Dias depois, avistaram uma pequena ilha com um grande mosteiro de pedra: Lindisfarne. Do alto dos mastros, um dos homens apontou para os telhados e disse: - "Há riqueza ali." Os monges não esperavam um ataque. Enquanto alguns copiavam manuscritos e outros rezavam, os navios vikings tocaram a praia. Os guerreiros desembarcaram rapidamente e avançaram pelo terreno. Os sinos do mosteiro começaram a tocar, mas já era tarde. As portas foram arrombadas. Objetos de ouro e prata usados nas cerimônias religiosas foram recolhidos, baús foram abertos e alimentos estocados para o inverno foram levados. Alguns monges fugiram pelos campos; outros foram capturados. Após poucas horas, Eirik ordenou a retirada. Os navios voltaram ao mar carregando provisões, metais preciosos e outros bens de valor. A fumaça do saque podia ser vista à distância enquanto a frota desaparecia no horizonte. Quando os sobreviventes retornaram ao mosteiro, encontraram o lugar devastado. A notícia do ataque espalhou-se pelos reinos cristãos, tornando-se um dos episódios que marcariam o início da chamada Era Viking. > Gol de Haaland anulado. Pênalti para Messi
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D@aalsi_sloth·
All aboard the Jackdaw!
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D@aalsi_sloth·
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D@aalsi_sloth·
Only a minute left. Resurrect Tutankhamen
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D@aalsi_sloth·
There he is. 2-2
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D@aalsi_sloth·
Somebody check on Speed!
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