davy bogaerts
604 posts


@Sea_Guardian1 Just stream twitch Ore we're thé wordt on stream not true 😇🤭
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@SMOOTHBRAINER_ @Sea_Guardian1 that just nowing whats best at the moment there
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@Sea_Guardian1 sorry to hear hopefull not to serious ? prayers from this side
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@Slennie its alway the same day u need to lock in when its clash
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📷
gyazo.com/62999b18f41e4c… @drewlevin can u team check this game plz why we got inted mid resolve in a lost fore use he even sad ingame he going to trow it gameid7707154769
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@RiotPhroxzon were skarner buff hes not on this list but on prev he was ?
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Patch 26.3 Full Preview!
Ranked
- Apex Negative LP Gains: We've found and are resolving the cause of some of the Apex tier negative LP issues. There will still be some negative LP gains at the super top of the ladder as the very very best players are pushing the limits of what's possible in the system, but it shouldn't be as widespread as it is
- Aegis of Valor Eligibility: We're upping the value required for Aegis claims from C to B; we're seeing C's be too easy of a criteria, we think B still accounts for players needing to "play well enough" while accounting for players being on an unfamiliar role
- Duo at top of Challenger: After being able to observe the power of duos on Live and how they're performing across the ladder, the very top of the ladder duos (eg. rank 1&2 together or 2x top 10) are too strong together. So we're making some adjustments to make these games more fair.
- Enabling climbing indicator on 26.3: Climbing indicator is a feature that will help players understand whether someone's rank is low, but their MMR is higher (they are still climbing!). This will help players have a better idea about fairness of the match when there's say a Silver in a Plat game
Jungle Champs
- A lot of the proposed changes yesterday that were causing alarm were actually Jungle specific changes; don't worry we're not trying to buff Naafiri mid for example
- In the new Season we wanted to increase Jungler ability to take objectives as part of their unique role power, amongst a few things like Epic monster durability adjustments (+armor to Drakes for example)
- This & some new item additions caused a large internal shift of which champs were strong and weak in the jungle
- This patch is our first pass at rebalancing these champs across the board
- In general, many AD junglers are getting buffed, AP jungler nerfs (along with the Dusk & Dawn context from yesterday)
Item Changes
- There's a bunch of concern about Riot specialing certain champs (like Dusk and Dawn users)
- For the most part, this is targeted at being power neutral on the item, but shifting its power budget somewhat
- Some champions like Diana, Ekko, Varus synergize disproportionately extremely well with D&D and will receive targeted nerfs (but still find the item very attractive)
- Actualizer is being buffed, and so to compensate as it's current only user, Ryze is receiving a nerf
Mel
- Riot Emizery put out thoughts on the changelist and I tweeted about it a while ago; can read up on thoughts there for more context
- We will follow up where necessary for any balance adjustments required for Mel
- We intend for these changes to overall be winrate neutral, but frustration down

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