anthony winbush

224 posts

anthony winbush

anthony winbush

@afrotronic

Katılım Nisan 2011
76 Takip Edilen12 Takipçiler
anthony winbush
anthony winbush@afrotronic·
@SarpiSjinsei Both her supers are 10 frame start up (really slow for supers). Hes doing od shoryu (full invulnerability) after the super flash to blow through it
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Msarpi
Msarpi@SarpiSjinsei·
The same sequence, only varying in the super art 1 and 3, is Ken invulnerable to super arts using the drive rush or what? I understand that super art 1 may counter it, but the 3? Critical art 3? ;( #SF6 #SF6_Ken #sf6_aki #StreetFighter
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anthony winbush
anthony winbush@afrotronic·
@Sabre_AZ I had the same issue in SFV with Alex's flash chop/ headbutt but it feels worse in 6 for sure. Hybrid problems. i Also have issues anti airing with B.HK some times because of jus cool being QCB+K
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SabreAZ/MILFHunter
SabreAZ/MILFHunter@Sabre_AZ·
@afrotronic imdefinitely aware of why its happening. but i feel its move priority. I can play other sf games with the same type of overlap and not have the issue
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SabreAZ/MILFHunter
SabreAZ/MILFHunter@Sabre_AZ·
I'm dropping so many matches with #sf6_Deejay by getting accidental medium rising kicks, instead of Dread Kick. Any other Deejay users suffer from this, that ARE NOT hitbox users?
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anthony winbush
anthony winbush@afrotronic·
@Artofkimbo I will some times use MP,HP,HK into super for a quick punish if I dont have drive meter. The LP,MK,MK target combo is 4 frame startup and leaves you +2 after. I dont really know what to do with this either. Maybe after perfect parry for the mixup you get.
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Kimbo (Comms Open!)
Kimbo (Comms Open!)@Artofkimbo·
To my Dee Jay players, has anyone found any use for his target combos? Specifically the Threebeat Combo or the Dee Jay Special? #SF6_DeeJay
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anthony winbush
anthony winbush@afrotronic·
@SpaceAndy__ @OrangeManPC I came here to say this. His D.R do be zooming, but he kinda just has to raw dog it. Not like say, Kimberly, who has a long range D.R cancel, a low, and a overhead out of D.R. Hes just fast as fuck boi
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Space Andy🇨🇦
Space Andy🇨🇦@SpaceAndy__·
@OrangeManPC I see a lot of complaints about his dr, but I see no one talking about how he doesn’t have a DR cancelable low, or any long range dr cancelable options 🤠
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anthony winbush
anthony winbush@afrotronic·
@JWonggg As a dee Jay player the only buttons I woud worry about getting wiff punished are: 5HK, 5HP, 5MK,2MK, and LK sobat. Maybe 2HP Drive impact eats most of these alive so in hesitant to throw them out. its mostly fast and D.I. safe buttons from me, so wiff punishing dee jay is hard
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Justin Wong
Justin Wong@JWonggg·
I want to ask something very seriously to everyone playing SF6.... Anyone able to whiff punish Deejay buttons consistently?
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anthony winbush
anthony winbush@afrotronic·
@resprxy This has been my experience all the way up to 2 star platinum. Its like playing rock/paper /scissors and your opponent just keeps throwing rock, but rock takes 40-60% of your life if it hits, and who ever throws rock second wins.
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ResprayVA
ResprayVA@ResprayVA·
#SF6 #SF6_DeeJay Yeah these rankings gotta be messed up cause zero way people are playing like this and getting to Plat. And he one and doned me lmaooo.
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anthony winbush
anthony winbush@afrotronic·
Useful information: linking lvl3/ca after H.P MGU in the corner does significantly more damage than super canceling. Doesnt link if the MGU hits a grounded opponent, so wall splat or juggle combo ender only. #SF6_DEEJAY
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『✨ BURNING SOUL✨』Maguma
AYOOO #SF6_Deejay WITH THE MAXIMUM (WWE) BELT AND THE HOUSE PARTY HAIRCUT?! These fits are so good! (Also that blue power suit, C'mon Uncle Deejay, you eatin' good this year, jeeeeesus.)
『✨ BURNING SOUL✨』Maguma tweet media
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Foolish
Foolish@F0olishPr0phet·
What's everyone's favorite anti-airs for the following situations with #SF6_Deejay : Crossup/Opponent right above you. Jumping towards you. Feel like b.HK is unreliable and his flash kicks get beaten easy. Seen people use sweep. Any thoughts?
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anthony winbush
anthony winbush@afrotronic·
@F0olishPr0phet Far AA with 2hk. Closer, in front AA with 4hk For cross up, either 7 or 9 mp target combo. Hk jack knife any time you have charge, except cross ups. Full air invulnerable.
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Street Fighter 6
Street Fighter 6@StreetFighter·
Turn up the volume in Fighting Ground with Extreme Battle! Select different rules for victory and a wacky gimmick to play #StreetFighter6 like never before. 🐂
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anthony winbush
anthony winbush@afrotronic·
@CapcomUSA_ with all the collections and anniversaries, we need a power stone revival!
anthony winbush tweet media
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anthony winbush
anthony winbush@afrotronic·
@dan_vdw Right!! I think they even deliver alcoholic beverages. Oh!! And flesh lights!! OMG dont forget those!!! 🤣🤣 (It was in my suggested items one night lol that's how I know 😅)
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