Alex Rych

392 posts

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Alex Rych

Alex Rych

@alexrych

3D Artist https://t.co/8reNddAYOF https://t.co/EtHsbB5pfv

Hof, Germany Katılım Haziran 2010
141 Takip Edilen620 Takipçiler
Jan
Jan@janhebein·
In the “Environment & Creature FX” course, we create this spiral tree using Houdini Labs tools. Also we add roots grow along the trunk, scatter custom leaves — and some are simulated with Vellum. 🎥 Turntable below 📚 Course link in comments
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Alex Rych
Alex Rych@alexrych·
@AlexeyAdamitsky @danialghods_ true, can't argue with that. Octane is a weird one isn’t it. if it works, its a beautiful, fast engine but I hate the fact they can’t implement their features in a more straightforward way like everyone else does.
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Alexey Adamitsky
Alexey Adamitsky@AlexeyAdamitsky·
@alexrych @danialghods_ My main gripe that I always feelt like a beta tester for the product dealing with and reporting bugs. Octane never feels like a stable product with fully implemented features to me. It's very much usable but you really need to learn its quirks. Karma doesn't give me such grief.
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danialghods_
danialghods_@danialghods_·
What renderengine do you use with Houdini? If you pick other I'd be curious which one it is!
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Alex Rych
Alex Rych@alexrych·
@danialghods_ @AlexeyAdamitsky I find it much less messy in Solaris vs OBJ context tho. quite useable these days I'd argue. the quirks aside.. I mean it still is Octane haha
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danialghods_
danialghods_@danialghods_·
@AlexeyAdamitsky Hah! I am currently trying to use Octane in Solaris and I find it quite snappy. What I dislike about octane is how fussy it is and how many quirks it has with attributes
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Alex Rych
Alex Rych@alexrych·
@planetzomax cant tell if its an alley or basement but this place was sure made for you
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zomax
zomax@planetzomax·
zomax tweet media
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Raphael Rau
Raphael Rau@RaphaelRau·
Lately I did some more MiniDisc renders for a musician that releases on the MD format. One render I am especially proud of is the Maxell OZ-Black Disc version MD. I just love the light play in this one! Though I also love the Sony Color Collection. #octanerender #minidisc
Raphael Rau tweet mediaRaphael Rau tweet mediaRaphael Rau tweet media
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motionpunk
motionpunk@motionpunk1·
There is no art without process. Process is essential to shape one's character, to learn from failures, to do mistakes. There is no linear path or shortcut to any type of success. AI image generators, eliminate any process. It cannot do mistakes (besides 6 fingers in hands lol). It cannot teach you any craftsmanship or skill. And it cannot teach you any soft skill either. You know the ones that get you very far in life? Like being humble, modest, question authority, collaborate. Cause AI doesn't fail the way humans do. It iterates. And it doesn't even iterate on your ideas: it mashes up someone else's thoughts, giving you a false sense of achievement and ownership. Ideas matter in a theory-crafted universe, in philosophy, but not in art. Ideas are not enough. One needs to be able to interpret them via a unique scope and personal experiences. AI self-claiming "artists" reminds me of Linkedin where everyone is a CEO. AI image generating is not about making art. Is about avoiding making art. Have a great weekend!
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zomax
zomax@planetzomax·
So who's gonna buy a 5090?
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zomax
zomax@planetzomax·
2024 was super experimental for me. I tried so many new things, tuned and learned new workflows and discovered a new range of tools and ways to make my art grow. Thank you everyone for making that possible and I will go even stronger in 2025 <3
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Alex Rych retweetledi
Jan
Jan@janhebein·
file_047_recovered_tape_echo Sound by: Offgrid Studio
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danialghods_
danialghods_@danialghods_·
I always wonder how curated my twitter postings should be - as in, how early in the process should i share things, how happy should I be with it to share it etc. how do y‘all do it?
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zomax
zomax@planetzomax·
I finally touched houdini again and it feels like this time it might stick (thank you @alexrych).
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Farmfield
Farmfield@Farmfield·
@alexrych Oh, ok, it's the terrain stuff... Never got into those, not really the kinda stuff I was asked to work with... 😁
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Alex Rych
Alex Rych@alexrych·
creating dunes using heightfields and vex. #houdini
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Alex Rych
Alex Rych@alexrych·
@Farmfield thanks! neither, I think the heightfield is just doing a good job holding its values as they get pushed around. which creates the illusion of traveling sand.
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Farmfield
Farmfield@Farmfield·
@alexrych That's crazy cool. Is it faked, with noise, or is it following actual sand accumulation physics? It looks spot fukn on. Very impressive.
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