
Anthony Massingham
10.5K posts

Anthony Massingham
@amassingham
I Draw things, Design things and Make Things. Programmer. Working on @GoGoTownGame at @PridefulSloth Worked on Hand of Fate 2 at @DefiantDev
Brisbane Katılım Temmuz 2007
432 Takip Edilen608 Takipçiler
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There were so many things I loved about God of War, but the UI Dev in me especially loved the loot dialogs. I sat down for a little bit today and tried to see if I could create a reproduction in #unity3d - Not quite there, but its getting close! #gamedev #madewithunity
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Anthony Massingham retweetledi
Anthony Massingham retweetledi
Anthony Massingham retweetledi

@Faithdrawn @GoGoTownGame We use Unity. But I'm sure the basic concepts could be applied to Unreal as well.
You should be able to find me on the Go-Go town discord! Joel would be the other person to talk to - he's our art director and wizard.
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@amassingham @GoGoTownGame Yes, please! Don't recall if I have you on Discord or not, or if you're using unreal or unity. I'm in unreal, but could translate these instructions into BP with some thought 🤔 thanks for being available! Super cute and appealing transition!
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We're very excited with what we're working on with Major Update #3, and wanted to give you a sneak peek of what's to come in it 👀 🏡
(yes, this means what you think it means!)
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Pretty pleased with this update ! You're gonna have a blast!
Go-Go Town! 🏗️@GoGoTownGame
We're very excited with what we're working on with Major Update #3, and wanted to give you a sneak peek of what's to come in it 👀 🏡 (yes, this means what you think it means!)
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@Faithdrawn @GoGoTownGame We've got a UI layer that sits on top of everything, and then we created a shader which lets us control the size and position of the circle via parameters. I then trigger it as an animated sequence when we do our transition!
Happy to discuss further if you'd like.
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@GoGoTownGame Hey, how did you create the circle fade when you go inside? I've been trying to do that for a while in my game!
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@FreyaHolmer I was working on something with screen safe conversions last night and by some miracle I got it right the first time.
We should have a national holiday.
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@DuzzOnDrums Not there this year, but have a great time!
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All set up for #paxaus2024 tomorrow! We're tucked in the corner of PAX Rising so you'll have to use your pixel hunting skills to find me! :D

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Anthony Massingham retweetledi
Anthony Massingham retweetledi

@GameConsulting You can turn to the right and give me a wave
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Shroom and Gloom is _spectacular_. Someone please throw a lot of money at this game, thank you. #gamedev
Team Lazerbeam 💖 Shroom and Gloom demo out now!@teamlazerbeam
Play the thing we made! 🔮Shroom and Gloom prototype is on @itchio: ✨ teamlazerbeam.itch.io/shroom-and-glo…
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The Plucky Squire is out now!
Huge congratulations to the entire team! What a game!
Go play it!
The Plucky Squire 📖@apossf
"A mighty love letter to creativity that tells of inspiration, heroism, and friendship" - @WindowsCentral and @EternalRhage If you are playing on Steam, please leave us a review! It is one of the best ways you can help indie devs
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