
We made #MW3 for the Players and we’re so happy to see so many of you online and having a blast in Multiplayer … and this is just the beginning. Find me on Terminal later tonight! Thank you for playing — and have fun!
Andy Wilson
514 posts

@andygwilson
COO at Sledgehammer Games, former VP of Development at Hangar 13, Producer at Ubisoft Toronto.

We made #MW3 for the Players and we’re so happy to see so many of you online and having a blast in Multiplayer … and this is just the beginning. Find me on Terminal later tonight! Thank you for playing — and have fun!




Get your first look at live gameplay at #CODNext on October 5! youtu.be/9o2bxsRvvEE

ICYMI, our very own Creative Director Dave Swenson & Narrative Designer Shelby Carleton debuted Modern Warfare III's Campaign for the first time on the #gamescomONL stage 👀

In #MW3, we're introducing a new innovation to the Call of Duty Campaign that allows players to interact with the story like never before. Open Combat Missions are player-directed, allowing the audience to play the game the way they want to play it.

Watching the live reveal of #MW3 happen today in Warzone was thrilling for our team. The work that goes into crafting these large-scale, interactive experiences like Shadow Siege cannot be overstated. Huge props to our peers at @RavenSoftware, @InfinityWard, and @Demonware 🏆




We don't know his next target, but we know ours. #MW3 twitter.com/CallofDuty/sta…

