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anon
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anon
@anonnegs
21 | @rocketleague | 4k tt @anonnegs
Massachusetts, USA Katılım Eylül 2016
316 Takip Edilen375 Takipçiler
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I’ve been playing RL for over a decade and have been a pro for 7 of them. This is the first time where I don’t see a reason to continue for the split. With difficult classes, the bot problem, CRL, and the top heavy format of RLCS, it was hard to find a reason without a contending team/org.
I still have the passion to play/compete and love the game but I will be taking off this split.
I won’t call this a retirement tweet as it’s likely temporary but I’ll be pursuing content and school for the time being. Excited to run this split and see how well we can do. I’ll be posting YT videos more consistently with the extra time.
TLDR; Still passionate but busy. Taking split off. Focusing on content instead. More YT vids inc.
Thank you ❤️
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@sosacrdbl i know nothing outside the limit of my world.. I have no way of knowing anything else.
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I’ve decided to take this next split off. I gave it a lot of thought and it’s obviously unfortunate considering I had momentum with the first split getting 2x top 6/1x top 4 and ending 5th, but I’ve been left in a very peculiar situation with little to no time; the break from RLCS will be more beneficial than anything. I’m a 100% or 0% type of person, and my remaining options aren’t worth sacrificing everything for due to various reasons. I’m still going to be grinding Rank S/Ranked & will be streaming a good amount through this time period, I’ll be back better than ever competing for the LCQ and onwards as a healthier person. best of luck to everyone.
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@Lachinio @RocketLeague @jynxzi @PsyonixStudios @EpicGames also give me back my exploited alpha boost bastards
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The golden age of @RocketLeague exists within its formal self.
With the influx of so many new players due to @jynxzi's entry into the game, there is absolutely no better time than now, for @PsyonixStudios and @EpicGames to put this game back on track to what it used to be. That being said, there is also absolutely no time to waste.
A lot of hope was created with the recent blog post about the use of anti cheat to prevent bots and ddosing from taking place.
The new and returning players, whether they want to play this game casually or competitively, will undoubtedly experience playing against bots at some point in their time playing this game. We don't want these players to leave the game as quickly as they entered it. That being said, I'm hopeful that they can lock in to prevent and mitigate this issue completely.
PLAYER TO PLAYER TRADING:
This is another topic that needs to be severely addressed. So I wanted to put forth some ideas for how Epic and Psyonix could reimplement a trading system that doesn't completely kill their revenue.
I believe as players/community of this game, there probably needs to be some sacrifices on our end in order to obtain a win win scenario if we want trading back.
The idea I'm presenting here may have been brought up by someone else in the past, but I genuinely believe that Epic should mimic the Steam market model.
Instead of being able to trade items for items, every single trade should be a mandatory credit to item trade. Not being allowed to trade items for items, even send items for free to other players, allows Epic games to place a 10 credit minimum to the trade, and they take a 5% cut of every trade that is made.
With this model, they are making revenue both by credits being purchased in the game, as well as credits being traded from player to player. The steam market proves that this model is profitable.
As for RMT, and their concern that some items will be traded for real money due to players wanting to avoid fees, lets just say that this is completely unavoidable whether trading is a thing or not. If trading isn't available, people just sell accounts. It happens whether they like it or not.
If they still want to incentivize their item shop to the max, they should focus on releasing cosmetics that can't be obtained any other way, directly in the shop. If this were the case, then those items won't be tradeable. Think of collaborator items/cars.
Let me know what you all think of these ideas. I had initially wrote this post a few days ago with a few more points but the post didn't get published for some reason so I'm just sending out a more summarized version.
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anon retweetledi

.@FUTesportsgg have allowed me to explore options,
LFT moving forward.
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Yo why did we think it was okay to give people who bought FOUR tickets ONE code
anon@anonnegs
yo has anyone got their boston major promo codes or am i chopped
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@ItsChordify I saw you twice on sunday and was scared of you calling me fat again… my bad.
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