$DROPEE TGE DAY IS HERE
Weeks of conviction
Weeks of thesis-building
Now the market gets real-time price discovery
The difference with @dropee_app This launch already comes with 13M+ users
multi-million revenue pre-TGE
8 live apps
profitable operations
revenue-powered buybacks⏩
Good afternoon fam ☀️
Today is $DROPEE TGE DAY!
The token generation event is happening now, but trading is still rolling out. The market hasn’t fully priced everything in yet plenty of time left.
Many are waiting for the first candle, but the real thesis was never just about TGE day itself.
The bigger opportunity lies in what happens when Dropee Create successfully turns Telegram app creation into a true creator-scaled economy.
Most Telegram ecosystems still rely on internal studios building a limited number of apps. That creates a natural scaling ceiling.
Dropee Create removes that bottleneck.
Creators can:
→ Describe an app in plain English
→ Let AI generate a complete Telegram mini-app (UI, logic, assets, and code)
→ Deploy instantly
→ Monetize immediately through Telegram Stars, Ads, and $DROPEE rewards
Every new app entering the ecosystem continuously expands:
• ecosystem activity
• monetization flows
• creator participation
• revenue
• buyback pressure on DROPEE
Up to 50% of ecosystem revenue is planned for buybacks.
This completely changes the scaling model no longer limited by “what one studio can build,” but powered by “what an entire creator network can continuously launch.”
All of this is built on top of an already strong foundation:
• 13M+ users
• ~$2.5M revenue pre-TGE
• 8+ live apps already running
If Dropee Create works at scale, the long-term value of the ecosystem will be driven more by continuously compounding creator activity, monetization, and buybacks rather than pure speculation.
That’s the real thesis many early holders have been positioning for.
Early holders: post-conviction time.
Latecomers: this isn’t just a day-one trade it’s the next 12 months of ecosystem growth.
Ready to be part of this creator network? Check @dropee_app now!
#DropeeCreate
Been seeing the @dropee_app guys everywhere lately 👀
Feels like they’re ready to ship nonstop inside Telegram.
Love seeing more builders pushing the ecosystem forward!
Good Morning X Fam 💜
Today is a big one.
$DROPEE TGE is live 🚀
Over the past week, the thesis became clearer and clearer:
Dropee didn’t start with a token.
It started with users, products, and revenue.
That changes everything.
👉 13M+ users across the ecosystem
👉~4M monthly active users
👉~$2.5M revenue generated pre-TGE
👉8 live apps already deployed
👉AI-native Telegram app infrastructure
👉rapid concept → monetization execution
Built directly on top of Telegram + TON distribution:
👉 1B+ Telegram users
👉 near-zero transaction fees
👉 fast-growing TON ecosystem
Then comes the most important layer:
Up to 50% of ecosystem revenue allocated to $DROPEE buybacks.
Real usage.
Real revenue.
Real demand mechanics.
Now we watch how fast the ecosystem compounds from here.
The next 12 months could be very interesting 👀
@dropee_app#TON#Telegram#Web3#TGE
16h until $DROPEE goes live!
Tomorrow, the token powering the Dropee Create Ecosystem hits exchanges, opening the door to 1B+ users worldwide.
Real revenue. 50% buybacks. 13M-distribution.
With less than 24h ahead of the $DROPEE TGE, let’s recap on what we achieved so far, and what’s coming in the near future.
$2.5M revenue with 8 Apps, thousands of Apps coming with Dropee Create.
The state of play 🧵
Most Telegram ecosystems still depend on one viral app surviving long enough to support the token economy.
What makes @dropee_app different is that Dropee Create expands the ecosystem into a scalable app network instead of a single-product cycle.
Creators can describe an idea in plain English and launch Telegram mini-apps through an AI-native no-code framework connected to the same reward and monetization layer.
That structure matters because every successful app can strengthen the broader $DROPEE ecosystem through shared users, rewards, and retention loops.
With multiple live apps already operating before TGE, the project looks more like an active platform than a speculative concept.
The ChainGPT Pad pre-sale closes soon ahead of launch.
$DROPEE: Not Just One Game — A Real Revenue Machine
Why it’s stronger than Hamster Kombat and Blum
Hamster Kombat and Blum are popular Telegram tap-to-earn projects that created massive hype and attracted millions of users. But they share the same core weakness: single product, single bet.
• Hamster Kombat: Announced it would use ad revenue for token buybacks and burns. A good move. However, its entire economy depends on one single game. If the hype fades or player numbers drop, revenue drops instantly. It still lacks a proven, sustainable revenue model and relies heavily on airdrop speculation.
• Blum: More utility-focused as a trading mini-app. Burn mechanisms and possible buybacks are discussed, but it’s still one single product. While user growth is decent, revenue diversification is limited. Like most similar projects, it faces retention challenges after the initial hype.
$DROPEE operates in a completely different league:
▸ Up to 50% of every dollar Dropee earns goes to $DROPEE buybacks — on-chain and fully measurable.
This isn’t just a promise — it’s a structural mechanism.
▸ The model is already proven:
$HYPE deployed over $644M in buybacks, $PUMP burned $370M of supply, and $CARDS routed 85% of its $146.9M Q1 revenue.
The difference: Those are single-product plays. $DROPEE applies this model to an entire portfolio.
Dropee is bringing the Voodoo model to blockchain (Voodoo is a hyper-casual gaming studio generating ~$670M/year in revenue). It’s launching multiple AI-powered mini-apps. It already has 13M+ users, several million DAU/MAU, and is generating real revenue (over $2.5M from the first 8 apps).
Simple Voodoo Math:
If Dropee captures just 10% of Voodoo’s annual revenue and directs 50% of that to buybacks → **~ $33M per year in structural buying pressure.**
This creates a much stronger sustainable flywheel than projects relying on temporary ad revenue from a single game.
Additional Advantages:
• Experienced team (ex-Voodoo, ex-EA, ex-Activision)
• AI-powered app creation (Dropee Create) → Able to launch new games rapidly
• Transparent launch via ChainGPT Pad pre-sale
• Not dependent on one game → If one app cools off, others support the ecosystem
Bottom Line:
Hamster Kombat and Blum are excellent hype machines. Great for short-term fun and potential airdrops. But if you’re looking for long-term real value, you need a project with actual revenue generation, structural buybacks, and multiple products.
That’s exactly why $DROPEE stands apart right now.
$DROPEECREATE gives $DROPEE a massive competitive edge.
It offers a truly unrivaled experience — no coding required, completely effortless.
With its powerful AI engine, anyone can create games in just seconds.
The ecosystem built by $DROPEE creates a much stronger and more scalable environment for long-term growth.
With @dropee_app, everything is possible.
Everyone comparing $DROPEE with Hamster Kombat is missing the MAIN point
Hamster = one viral product
Dropee = portfolio ecosystem
Big difference👇
8 live apps already
Cross-app utility
Shared loyalty system
Multi-product growth model
That’s sustainability 🚀
@dropee_app
The AI engine behind 8 viral titles and $3M+ in revenue is soon opening to everyone!
Thousands of creators. One AI engine. Distribution network of 15M+ users. United by a single token.
This is the biggest unlock in Dropee's history!
Stay close. Waitlist link drops next.