belake

8 posts

belake

belake

@belake195

Katılım Ağustos 2014
34 Takip Edilen1 Takipçiler
belake
belake@belake195·
@hyodotdev I'm encountering an issue with the Godot IAP. When I export the project to Xcode for debugging, the build fails with an error indicating that GodotIap.framework and SwiftGodotRuntime.framework are missing the Info.plist file. Godot 4.3 and Xcode 26.2. Could you help me plz? Tysm!
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Hyo
Hyo@hyodotdev·
🎊 Happy New Year 2026! 🎮 In-App Purchase for Godot is now available! Official OpenIAP support for the Godot Engine is here. Starting from openiap v1.3.11, GDScript types are fully supported. • Native GDScript API • iOS & Android from one codebase • Type-safe generated bindings 📣 Announcement: #2025-12-31" target="_blank" rel="nofollow noopener">openiap.dev/docs/updates/a… 📚 Docs: hyochan.github.io/godot-iap @godotengine @godotfoundation @godotcon @DevGodot #GodotEngine #GameDev #IndieDev #OpenSource #MobileDev #InAppPurchase #OpenIAP
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