Benoit Fouletier

637 posts

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Benoit Fouletier

Benoit Fouletier

@benblo42

Codeslinger @OriTheGame · Previously @swingswingsub on https://t.co/wWxtqKYMJc · @Ubisoft on @RaymanOrigins & @RaymanLegends · Making games since 1664

Montpellier, France Katılım Temmuz 2013
97 Takip Edilen182 Takipçiler
RiffRaff Games
RiffRaff Games@RiffRaffDev·
MORE HIRING!! : Senior Gameplay System Designer Working on our ambitious third-person stealth action game, come join a team full of people that truly care about each other and the games industry. 4 day work week / Remote or IRL (Wellington, New Zealand) riffraffgames.bamboohr.com/careers/24
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Benoit Fouletier
Benoit Fouletier@benblo42·
@mike_acton I know I'm late to the party, and I can't DM, but oh boy yes I'm interested! Every part of that sentence resonates with me.
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Mike Acton
Mike Acton@mike_acton·
If *hypothetically* if I was building a new kind of engine/tools (which might be deeply opinionated, not be trying to solve all problems for everyone simultaneously, and that could assist in solving hard problems without devaluing human expertise), would you want to join? DM me.
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Benoit Fouletier
Benoit Fouletier@benblo42·
@foretales_game Looks awesome! What's the best version, french or english? Also, your bio says "demo in bio" but... can't find the demo :/
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Benoit Fouletier
Benoit Fouletier@benblo42·
@syntevo hey, your Twitter bio still mentions Mercurial, but AFAIK hg support was dropped a while ago... do you know the latest version that still supported it?
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Benoit Fouletier
Benoit Fouletier@benblo42·
@ashmind kia ora! So, SharpLab is kinda awesome 😍. Any way to choose framework version, eg .NET 7.0? With System.Runtime.Experimental on top?
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Benoit Fouletier retweetledi
Seed by Seed | ON BLUESKY NOW
Seed by Seed | ON BLUESKY NOW@seedbyseedgames·
🔥 Big news - new game announcement! Baladins! A bite-size narrative RPG where you get to entertain a dragon to save world🐲 Co-op and online. We hope you like it, help us spread the word!
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Benoit Fouletier
Benoit Fouletier@benblo42·
⚠️ Les industriels doivent cesser de profiter de la destruction de la nature ! 📢@vonderLeyen: la loi européenne à venir sur la déforestation ne doit permettre la commercialisation d'aucun produit ayant contribué à la destruction d'écosystèmes. #Together4Forests
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Benoit Fouletier
Benoit Fouletier@benblo42·
@FreyaHolmer Got it! Also just found out about Mathfs, looks super great, I'll check it out next time I'm working with Unity!
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Freya Holmér
Freya Holmér@FreyaHolmer·
@benblo42 they're intersecting with a cubic bezier curve, which has a max intersection count of three as for range checking - if you want intersections beyond a line segment you shouldn't use the segment intersection test, you'd use the line intersection test!
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Freya Holmér
Freya Holmér@FreyaHolmer·
(nullable?, tuple?, values?)
Freya Holmér tweet media
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Benoit Fouletier
Benoit Fouletier@benblo42·
@FreyaHolmer Eg for a segment-to-segment check, it could be nice to get back a negative t (or t > 1), along with a bool saying "hey the segments don't actually intersect, but the lines do"...
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Benoit Fouletier
Benoit Fouletier@benblo42·
@FreyaHolmer I saw that as well, it seems better, but still doesn't really tell me what I'm getting back and why. Why 0, or 1, or 3? Might be a dumb question since I'm not sure what Line2D/Ray2D is intersecting with in the first place :) !
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