Benjamin Devienne

765 posts

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Benjamin Devienne

Benjamin Devienne

@benjaryu

Husband, Father, Creative Director 🕹️ @TomoEndlessBlue by @Onibigg studio🌊💙 Ex @Twitch @Meta @MIT @Gameloft @EA.

Bordeaux Katılım Mayıs 2009
1.2K Takip Edilen477 Takipçiler
Stiles Clover
Stiles Clover@StilesClover_·
you seriously lock creatures behind a whale paywall and make them unobtainable for normal players? Sry but how dumb is that... as someone who loves to collect every creature in such games I would be extremely pissed if my dex is missing one spot because I didn't pay enough. Biggest anti player move ever. And with you saying "certificate of authenticity" for the rich people you technically use it as an NFT????? Sry but I was looking forward to the game and kickstarter but with this paywall bullshit I'm out. If it would be a unique skin which has no stats I wouldn't mind but this way it's just disgusting behavior.
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Benjamin Devienne retweetledi
Tomo: Endless Blue 🌊 | Kickstarter May 26
THE WAIT IS OVER 🥳 our Kickstarter for Tomo: Endless Blue is officially LIVE! We have ✨exclusive merch✨ AND ✨a brand new trailer✨ to show you Head on over to our Kickstarter to check it all out!
Tomo: Endless Blue 🌊 | Kickstarter May 26 tweet media
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Benjamin Devienne
Benjamin Devienne@benjaryu·
Good question. To be precise, we don’t use big LLMs or cloud AI in the game.We use a collection of specialized models, built for specific systems. Some are generative, some are not. For example, one model may help generate buildings, using data we own or have properly licensed.All of these systems are designed to run locally, offline, and at runtime, without external API calls or online dependency. We don’t want the game to depend on cloud AI, and we don’t want player data being sent out for these systems to work. Also, to be very clear: the game’s art, music, characters, and assets are not AI-generated. Our team deeply care about the artistic value of our team’s work. Machine learning is there to help a small team scale a bigger, richer experience for players, not to replace human creativity.
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The Galex
The Galex@LostGalex·
@TomoEndlessBlue can you explain, is this generative or not? Writing aspect isnt that clear
The Galex tweet media
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Tomo: Endless Blue 🌊 | Kickstarter May 26
professional yapper & trashposter at your service o7 i'll be handling the community and social media side of things, and right now i'm helping prepare for the Kickstarter launch this week if you've got questions about me, my role, the game, the community, or the Kickstarter, feel free to ask me anything nice to meet you! :D
Tomo: Endless Blue 🌊 | Kickstarter May 26 tweet media
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Benjamin Devienne retweetledi
Tomo: Endless Blue 🌊 | Kickstarter May 26
What if Minecraft had physics? - Build any vehicles. - Travel with friends. Hit "Notify Me" on Kickstarter👇
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Benjamin Devienne
Benjamin Devienne@benjaryu·
"Les Yu-Gi-Oh!, c'est des Pokémon" -- Vincent Hervouët sur @CNEWS 🤣 On cherche justement un producteur pour @TomoEndlessBlue… Vincent semble qualifié 👀
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Benjamin Devienne retweetledi
Tomo: Endless Blue 🌊 | Kickstarter May 26
🚨 Job Alert! Ever dreamed of producing a Pokémon × Minecraft style game? Good news: we’re making one. Even better news: it’s in Bordeaux. A fast-growing hub for game dev in Europe. 🌊🍷🌞 We’re hiring a Lead Game Producer to help us deliver Tomo: Endless Blue, already embraced by over 1.5M fans who watched our first trailer. Come leave your mark on one of the most ambitious indie games out there. 👉Apply here: lnkd.in/e4dwX8WQ #GameDev #Jobs #TomoEndlessBlue
Tomo: Endless Blue 🌊 | Kickstarter May 26 tweet media
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Tomo: Endless Blue 🌊 | Kickstarter May 26
Dracelest, mid-thought The girl won’t walk away Wallpaper just caught The vibe you need today 🐉💙 Tag someone who needs this energy on their screen.
Tomo: Endless Blue 🌊 | Kickstarter May 26 tweet media
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Benjamin Devienne retweetledi
Tomo: Endless Blue 🌊 | Kickstarter May 26
Our trailer song "Endless Blue" is now available on streaming platforms! 🎉 To celebrate, we sat down to chat with the composers, Cécile Corbel and Simon Caby. Turns out they have a surprisingly... "combative" composition process! Full interview in thread ⬇️
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