
MichelGuedesVieira
4.9K posts

MichelGuedesVieira
@bisposnake
Um homem de fé.


X depuis la traduction automatique









Valve just fixed something gamers have blamed for years. Random stutters on low VRAM GPUs. What was happening: • VRAM fills up • data spills into slower system RAM • sudden frame drops and stutter How Valve fixed it: • new kernel-level memory controls • foreground game gets priority VRAM • background apps get deprioritized • less GTT fallback to slow RAM • smarter VRAM allocation overall Result: • smoother frame pacing • fewer spikes and micro-stutters • more stable performance You’d be playing fine… then sudden lag out of nowhere. Not your GPU. Not the game. Memory handling. Fixed in software. No upgrade needed. Free performance boost.































