Bloop

33 posts

Bloop banner
Bloop

Bloop

@bloopcash

Fair token launches on Solana. Anti-Sniper • Anti-Whale • Anti-Bundle • Anti-Vamp

Katılım Haziran 2024
240 Takip Edilen102 Takipçiler
Bloop
Bloop@bloopcash·
Fixed the token launch issue. ✅ Launches are working normally again.
English
26
1
36
1.7K
Bloop
Bloop@bloopcash·
Multi-wallet support is now live You're no longer limited to Phantom.
English
13
4
25
997
Bloop
Bloop@bloopcash·
That's fair if that's how you see it. I'm not here pretending $BLOOP is going to do a 1000x or trying to sell people a dream. I'm just being realistic. I used pump.fun as a source of awareness because that's where the attention is today. As an independent builder without KOLs or a marketing budget, it would've been much harder to get eyes on the project otherwise. But bloop.cash has nothing to do with pump.fun. It uses its own launch flow, its own contracts, and launches directly on Meteora. Like it or not, pump.fun was where I had to start to get noticed. It doesn't mean that's where I'm staying.
English
17
1
35
2.5K
Bloop
Bloop@bloopcash·
The Bloop X Community is now open. 💚 I'm building it in public, and I want the community to shape where it goes. Got an idea? A feature request? Something you think should be improved? Drop it in the community. I've already shipped multiple features based on feedback, and I'll keep doing it. If an idea makes sense, it'll get built. I believe we can build one of the biggest launchpads on Solana, but that's not something one person does alone. Let's build it together. x.com/i/communities/…
English
3
3
15
494
Bloop
Bloop@bloopcash·
Working on another feature for bloop.cash. I'm building a new token contract that lets creators set a maximum wallet holding at launch. For example, no wallet can hold more than 1% or 2% of the total supply. Still coding it right now, but I think it'll be another solid way to improve distribution and make launches fairer.
English
6
1
17
539
Bloop
Bloop@bloopcash·
Right now, every token on bloop.cash earns a fixed 1% creator fee from every trade. I'm thinking about making this configurable. Creators could choose how much they earn from trading fees depending on their project. Some may want 0%, others 0.5%, 1%, or more. More flexibility for creators. What do you guys think?
English
2
0
13
462
Bloop
Bloop@bloopcash·
That's actually a good idea. I could add an OG Badge that's only given to the first launch of a ticker on Bloop.
Lovely Guy@LeiAhn2

@bloopcash It would be great if there were a certification mark awarded only to official Tickers, and it would be good if there were verification criteria for that.

English
2
0
11
498
Bloop
Bloop@bloopcash·
I'm giving 1,000,000 $BLOOP to every creator who launches a token on bloop.cash. Launching costs only ~0.1 SOL. That's it. Launch your token, receive 1M $BLOOP, and if you have a minute, I'd really appreciate some honest feedback on the platform. bloop.cash/launch
English
11
2
23
863
Bloop
Bloop@bloopcash·
These aren't "coming soon" features. They're already live. ✅ Anti-Sniper ✅ Anti-Whale ✅ Anti-Bundle ✅ Anti-Vamp Everything is already integrated into the launch flow and Meteora pool configuration. Every token launched on bloop.cash gets these protections automatically. This is version one, and there's still a lot more to build.
English
5
1
15
542
Bloop
Bloop@bloopcash·
I think I came up with a pretty interesting way to deal with vampire launches. Honestly, this took me a while to think through, and I'd love to hear what everyone thinks. Every time someone launches a token on bloop.cash, I check if that ticker has been launched before. If it has, the launch fee doubles for every previous launch. For example: First PEPE → 0.1 SOL Second → 0.2 SOL Third → 0.4 SOL Fourth → 0.8 SOL ...and it keeps doubling. I think this could clean up a lot of the spam we see today. Curious what you guys think. Good idea, or would you tweak it?
English
4
0
15
565
Bloop
Bloop@bloopcash·
Thank you, I really appreciate that. I think we've all been suffering from the same problems for a long time. That's honestly the whole reason I started building Bloop. It's still early, but I'm giving it everything I've got. I hope it becomes something the Solana community is proud to use.
TheBlackShirtG@theblackshirtg

@bloopcash As a pump fun user for years, i really hope this project is real, and you will success.

English
1
1
10
588
Bloop
Bloop@bloopcash·
On pump.fun, when a token migrates, part of the SOL ends up locked in the migrated liquidity pool. Even if the token dies, that liquidity just sits there. With bloop.cash, there is no bonding curve and no migration. Every token launches directly on Meteora, so it's always buy in, buy out. No migration event. No liquidity getting stranded because a token graduated. it's a much cleaner and more capital-efficient model.
English
1
0
8
353
Bloop
Bloop@bloopcash·
100% real. Everything is already working. Bloop uses Meteora's single-sided liquidity pools, so tokens launch directly on-chain with liquidity from the start. No bonding curve. No migration. No waiting for a token to "graduate." The moment a token is launched, it's immediately tradable.
sol@minerfunmeme

@bloopcash If this is real os huge

English
2
0
9
464
Bloop
Bloop@bloopcash·
This also gives bloop.cash a huge advantage. Since I'm not building on someone else's contracts, I can keep adding new launch modes and features over time. Things like: • Optional 0% trading fees • Optional 100% of trading fees sent back to liquidity • Different fee models depending on the launch I'm not locked into one system.
Bloop@bloopcash

I've seen a few people assume bloop.cash uses pump.fun contracts. It doesn't. Pump.fun earns $0 from Bloop launches. Every token launches on our own flow, directly on Meteora. The trading fee is simple: 🟢 1% goes to the token creator. 🟢 0.5% goes to Bloop. Every dollar Bloop earns will be put back into the project, whether that's development, airdrops, buybacks, marketing, incentives, or new features.

English
1
0
8
383
Bloop
Bloop@bloopcash·
I've seen a few people assume bloop.cash uses pump.fun contracts. It doesn't. Pump.fun earns $0 from Bloop launches. Every token launches on our own flow, directly on Meteora. The trading fee is simple: 🟢 1% goes to the token creator. 🟢 0.5% goes to Bloop. Every dollar Bloop earns will be put back into the project, whether that's development, airdrops, buybacks, marketing, incentives, or new features.
English
5
1
11
681
Bloop
Bloop@bloopcash·
If you launched a token on bloop.cash, claiming your creator rewards is as simple as it gets. Just open your token page, and if you're the creator, you'll see a Creator Earnings card at the top.
Bloop tweet media
English
1
0
11
271
Bloop
Bloop@bloopcash·
🐋 Anti-Whale Instead of blocking large buys completely, Bloop makes them progressively more expensive during the first 5 minutes after launch. Small buyers pay normal fees. 1% The bigger your early buy, the higher the fee. It doesn't 100% stop whales from buying, it just stops them from dominating the launch for cheap.
English
0
0
8
229
Bloop
Bloop@bloopcash·
Honestly, I haven't built any utility around $BLOOP yet. I launched it mainly to get awareness for the platform. Without getting eyes on the project, it's hard for an independent builder to get noticed. I even locked 100% of my supply As the platform grows, $BLOOP will become the governance token and represent the ecosystem through governance, buybacks, airdrops, incentives, and future features. Right now, all I care about is getting people to discover and use the platform.
maiden_six@maiden_six

@bloopcash So whats the utility of this token?

English
3
0
9
479
Bloop
Bloop@bloopcash·
I think Robinhood proved one thing... People aren't tired of Solana. They're tired of pump.fun. I was actually going to build Bloop on top of pump.fun at first. Then I realized there was no real way to fix what I wanted. The contracts are limiting—you can change fees, but not the launch experience itself. So I scrapped the idea and built on Meteora instead. That gave me the freedom to build things like Anti-Sniper, Anti-Whale, Anti-Bundle, and Anti-Vamp.
English
0
0
8
304