🗿bransdotcom

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🗿bransdotcom

🗿bransdotcom

@bransdotcom

Bytecode enjoyer // main idea guy @vorpal_eng // prev. @HelloTelos, @MythicalGames, @XAI_GAMES

Katılım Mart 2019
7.4K Takip Edilen569 Takipçiler
Hari
Hari@hrkrshnn·
The fun times for LLM experiments are now over. Part of it is cost: tokens were heavily subsidized or sold at cost in the past. Back in July 2025, you could easily get $100K+ worth of tokens on a $20 plan (true story). It was up to you to explore the limits at a time when agents were starting to become a thing. You could see a lot of ideas up close: test-time scaling, what great verification loops can do, and the power of reasoning models. Right now, most frontier providers are tight on token allocation. They even meter your web-based queries! You’re not getting an order of magnitude more tokens for what you’re paying. Even open-source or self-hosted options aren’t cheap if you do the math. It’s not just the price. The models are getting less visible. You can’t inspect what’s going on under the hood; reasoning tokens are now completely hidden to prevent distillation attacks. So you're cutoff from a lot of experimentation and R&D. Some vendors still offer extremely cheap tokens. The catch is they’re explicitly mining your data. That wasn't the case in 2025 where you could opt-out of training. Running some of the same experiments we did back in 2025 would cost millions of dollars today, and at that point you start questioning the ROI. In fact, a lot of teams I talk to are questioning the ROI of Opus 4.7 and GPT-5.5. I truly believe eventually the cost will go to zero. But the fun phase is over. Expect hard conversations on ROI for the rest of the year, and more people using cheaper models. It’ll take another 12 months of optimizations, plus GPU and energy breakthroughs, to get back to the golden age of limitless tokens.
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🗿bransdotcom
🗿bransdotcom@bransdotcom·
@hrkrshnn Your human SRs are still online they just need pizza occasionally
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Hari
Hari@hrkrshnn·
Claude should be treated as critical infrastructure, on par with the electric grid.
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Hari
Hari@hrkrshnn·
I'm looking for interesting targets to point Apex at. Claude Code was interesting because 1) it's closed source and 2) it's the product of the year. Where should we point it next? If we haven't scanned it yet and we get a bounty for it, I'll give you a piece.
Hari@hrkrshnn

Breaking Claude Code and getting a high severity bounty from @AnthropicAI! Apex, our autonomous bug hunter, found a way to bypass a permissions check by Claude Code for untrusted codebases. Want Apex to break your code next? Link below

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Patrick Collins
Patrick Collins@PatrickAlphaC·
The @battlechain testnet is now LIVE. Come enter the ultimate red-team platform. Give us feedback so we can launch mainnet very soon, and fix web3 security.
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Joshimuz
Joshimuz@Joshimuz·
Reminder that working in the Game Industry is hell and all you get online is hate for it anyway from people who've never done anything creative in their entire lives and then you get fired out of nowhere by executives who's never done anything creative in their entire lives
Evanosaurus “Unrawrl Engine 5.8” Rex@evankinney

i have done so much for this company and our games so many late nights so many weekends so many live events, and competitive events, and new features, and new seasons solid performance reviews every time with multiple people mentioning how critical i am and what an impact i make across multiple teams just to be thrown out i don’t get it.

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🗿bransdotcom
🗿bransdotcom@bransdotcom·
This is all super impressive and I mean that, but I have to ask: what is the end game here? Let’s assume you have scaled and optimized. Will you retain employees beyond those who maintain and feed it novel data? And what happens if your access to anthropic is cut off? Do you own enough compute to run it in house?
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Hari
Hari@hrkrshnn·
The reason this result is impressive is the ability to match the 34 critical, high, and medium severity findings. That is a lot of findings. This is a pretty large and complex codebase. Most AI systems, including baseline ChatGPT, Claude, and Gemini, will find some bugs (and a ton of false positives), but not all. However, finding some bugs is not enough for an AI system. It needs to be able to find *all* bugs. What does it mean to find all bugs? The baseline: it needs to match all the bugs a competent human team will find over a reasonably sized manual audit. If it can match all critical, high, and medium severity findings, I'd consider it to have 100% coverage. Anything more is icing on the cake. Remember: no human audit today guarantees they'll find *all* bugs; they all come with disclaimers that tell you it's a point-in-time security review over N number of weeks, and many of them will recommend getting another security review to improve confidence that there's nothing left. Clearly, no single human in an audit team can guarantee that they'll find all the bugs in that team audit. Early versions of Apex never got close to 100% coverage. Sometimes it found bugs that the human team missed (which is normal in any audit, as the disclaimers state), but finding all the same bugs was impossible. We had to make a series of improvements over time to get here. And we still have a lot of work left to build confidence that this performance is indeed generalizable. But in getting here, we've made a pretty staggering realization: code security as we know it is on track to be solved! There's a lot of engineering and product work left, but there's a clear path ahead of us that will give us something that's faster, better, and cheaper than a human audit every single time. Maybe not 100% of the time today, but 100% over time. This is a huge statement that will rightfully receive a lot of skepticism, but hear me out: we had a list of bugs that we just couldn't get previous versions of Apex to find. But no longer! Our cracked Apex team pulled their hair out over weeks last year on certain complex bugs. Even when we were 'cheating' by telling Apex about the bug, earlier versions just didn't have enough intelligence to process certain issues. We don't see that anymore. We literally don't know of a bug or bug class that's out of reach today. We methodically track bugs that Apex is missing and bugs that are marked as false positives. We have a clear strategy for fixing every gap we spot in a generalizable way. It's now a lot of shipping, scaling, optimizing, and product work. There are two different ways people are taking this (that an AI can catch any bug): 1. Denial. I've seen this last year when coding agents started to look promising. So many strong engineers were in denial. They loved to point out every single mistake that these coding agents made. But others saw opportunity: what if the coding agents kept improving? 2. The opportunity. So many early users of Apex are finding out they can now get really good security guarantees on full-stack applications, something they could never do in the past. Imagine your backend application that interacts with sensitive data or money. You could never get a similar level of diligence as, say, smart contracts because it would cost too much and was an ever-moving target. You can now get continuous world-class security for the first time in history. In some way, these AI tools are increasing the total addressable market for security. We saw a similar trend with coding agents: people who have never been able to code before are now shipping apps that they've always dreamed of building but didn't have the know-how or time to create. We'll start to see this in security too: applications and teams that could never afford security guarantees that come with an external line-by-line code review by top security researchers can now get it.
Hari@hrkrshnn

Our cracked Apex R&D team has one job: to build the frontier AI security agent. Here's a benchmark on how an experimental version of Apex performed against a 6-person audit. It found all the Crits, Highs and Mediums, and several more!

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🗿bransdotcom
🗿bransdotcom@bransdotcom·
@AzukiTCG Can we add to an existing order without an extra shipping charge?
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Official Azuki TCG
Official Azuki TCG@AzukiTCG·
AZK-01 Booster box tiers now available!
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Nicola
Nicola@Nick_Marseil·
Finally started Split Fiction and getting my mind blown
Nicola tweet mediaNicola tweet mediaNicola tweet mediaNicola tweet media
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🗿bransdotcom
🗿bransdotcom@bransdotcom·
Reminds me of an interview I saw a long time ago where game designers were reviewing feedback for their multiplayer game (I think one of the Resistance games on PS3?) where players were complaining how the sprint speed felt very slow. Devs said it wasn’t a difficult thing to change by itself, but increasing the speed had major gameplay ramifications and would require entire level changes because the map design was built around specific player speed. The final result? Devs added speed lines on screen while sprinting to make it look faster. The complaints stopped.
🏳️‍⚧️ Jaiydanimate 🏳️‍⚧️@Jaiydanimate

Marathon so far has been a really good example of "Gamers don't know what they want"

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🗿bransdotcom
🗿bransdotcom@bransdotcom·
Last game of the night on Cryo Archive had to be the most intense, high stakes run I’ve ever experienced in an FPS. Bungie dialed everything up to 11 for this one. We brought in a key for vault 2 and spent the first 10 mins upping security clearance and searching for batteries. I wandered a bit and spotted a team in Steering so fell back. Started to look for coolant when we ran into a team on the stairs. Locked tf in and pushed them back up the stairs while we regrouped and picked them off one at a time as they rushed with shotguns. We looted the single filled coolant container and the last battery they had - exactly what we needed for the vault. We got in, hit the terminals, and looted the Watchtower and several prestige keys. With a few minutes left we started planning exfil and by sheer dumb luck I tripped a green laser going up the stairs and blocked off a team that was about to ambush us. Literally locked eyes through the red security barrier 😂 We dropped the barrier from the far side of the room and doubled back to Steering going the same way I discovered earlier. We finally shook the team hunting us by full sprinting through Steering. Barely made the exfil with a minute to spare. ABSOLUTE CINEMA. MARATHON HAS THE SAUCE.
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Hari
Hari@hrkrshnn·
@bransdotcom Claude costs less than minimum wage.
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Hari
Hari@hrkrshnn·
Our cracked Apex R&D team has one job: to build the frontier AI security agent. Here's a benchmark on how an experimental version of Apex performed against a 6-person audit. It found all the Crits, Highs and Mediums, and several more!
Hari tweet media
Hari@hrkrshnn

Have you recently gotten an audit for your codebase? We have an experimental version of Apex, our autonomous bug hunter, that is starting to outperform audits. We gave it the same commit, and it found all the bugs (and sometimes more). Reach out if you'd like to benchmark; I have 3 spots.

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🗿bransdotcom
🗿bransdotcom@bransdotcom·
@hrkrshnn Genuine question: which cost more? The Anthropic bill or the 1920 auditor-hours?
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GABBY
GABBY@gabrrriielle·
“Consider what you’re about to do Paul Atreides-” “SILENCE 🗣️”
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PlayStation
PlayStation@PlayStation·
Enter the Cryo Archives of the UESC Marathon ship tomorrow. The new end-game zone contains twisting corridors, raid-like puzzles, and more.
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William R. Aguilar
William R. Aguilar@WilliamRAguilar·
Explaining The Future of Sony & PlayStation Online: The news from an internal email that was leaked today, indicating the end of the PlayStation Network/PSN designation, is the confirmation of a transition that internal teams and analysts have known about since 2023. In 2022, the PlayStation Network was reorganized into Essential, Extra, & Premium. This added the Game Catalog & Classics Catalog of games you could access as higher tiers in the subscription service. In 2023, a detailed multi page document was shared internally to teams and analysts, explaining how their online services were doing and their future plans for them. We have had this document since 2023 and I had no intention to share it publicly because it was marked SECRET by the company. However, ever since this latest email leaked many people have reached out to me with questions and several articles of misinformation have been spreading online. I will not share the entire document since it includes sensitive inside information but I will share one slide from it that is relevant to the topic. It is possible that Sony will outline this change at the upcoming Business Segment Meeting this Spring May/June and even if not it will be ready in time for the next generation of PlayStation 6. Some of you may have noticed the relatively new service called Sony Pictures Core which allows you to buy or rent any movie that Sony owns. Included with your PS+ Subscription, you have access to a selection of these movies that you can watch at no additional charge. This type of integration will expand in the next console generation. Sony's intention is to create One Subscription Service combining and giving you access to Sony/PlayStation Games, Movies, Shows, & Music. It is possible that this service will roll Crunchyroll's Anime Catalog into it giving you an All-In-One place for all of Sony Group's Digital Content. With PlayStation Games pulling away from PC, it's possible that the Upcoming App of this service on your phone or computer will allow you to stream Movies, Shows, Music, & Anime but you won't be able to access your PlayStation Games on your PC or Phone unless they are streamed to them, via Remote Play, from your next gen PS6. For games that you do not own but that you have access to through the Game Catalog that's included in the subscription service, my theory is that it either: 1️⃣) Checks in with your PS6 First before streaming from the Cloud/Sony Servers to your Phone or PC, to confirm that you are a PlayStation Console Owner OR 2️⃣) Just allows anyone to stream the games included in the Game Catalog of the Subscription Service to any device. This would be different from making a dedicated PC version of the game because it would still be running on a PlayStation Console Server Blade and you wouldn't be able to download the game to your PC because it would still be the console version of the game. Your Next Gen PlayStation 6 will become the main home for everything included in Sony's All-In-One Subscription Service.
William R. Aguilar tweet media
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