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c0de

@c0dee_

20. UEFN | Verse programmer @MiniArcStudios & @FruitsVBrainrot

Mallorca/Málaga Katılım Mayıs 2018
727 Takip Edilen13.9K Takipçiler
Daniel Blanco 💻🤖
Daniel Blanco 💻🤖@DanielBlancoSWE·
El proyecto más frustrante que he tenido como programador es un mapa de Fortnite. Meses trabajando en él y no creo que salga a la luz por los cientos de problemas que estoy teniendo 💀 Al principio no entendía por qué había empresas que se dedicaban a ello. Ahora lo entiendo.
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Fruits Vs Brainrots
Fruits Vs Brainrots@FruitsVBrainrot·
New Update LIVE in Fruits VS Brainrots! 👺 - New Barn Skins - New Camera Controls - New Block Feature
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Kiujy
Kiujy@Kiujy_Y·
Another huge day today, this time with the Olympus Event! So happy with how everything is going with the team and the map 🔥 @SrStriker_ @c0dee_ @FruitsVBrainrot
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Fruits Vs Brainrots
Fruits Vs Brainrots@FruitsVBrainrot·
We are looking for creators to make content on Fruits VS Brainrots If you are or looking to actively post Fruits content feel free to dm us!
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DaaV
DaaV@AGO_DaaV·
This is huge 👀🔥
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c0de
c0de@c0dee_·
@7Miguel_ Habeis cambiado algo en una clase de persistencia, cambiado una clase a struct o algo por el estilo? Yo tuve un problema parecido que no daba error de compilación pero no validaba en el portal
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Njay
Njay@NjayUEFN·
@lapantherr55236 @Fortnite @FNCreate I love the innovation! Keep up the new maps, this one looks great! Surprised this hasn’t been done before especially the panda themed stuff 🔥
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SrStriker
SrStriker@SrStriker_·
Galaxy versions of the brainrots, plus the UFO VFX for the Galaxy event in @FruitsVBrainrot 🤓🍍
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FeRinS
FeRinS@FeRinS_FN·
STEAL THE BRAINROT HIT 1,000,000 PLAYERS 🤯 Massive THANK YOU to our insane team and our incredible players Thank you @Fortnite for the opportunity HISTORY HAS BEEN MADE 🚨 @alongo13_ @Tekashi_fr
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Kiujy
Kiujy@Kiujy_Y·
Another all time peak with the Candy Event! 🍬 This is absolutely amazing, huge thanks to everyone who joined, and massive shoutout to the team for all the hard work!🔥 @SrStriker_ @c0dee_ @PandvilNetwork
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Daniel Blanco 💻🤖
Daniel Blanco 💻🤖@DanielBlancoSWE·
C, C++, Zig, Rust, Ruby, Go, Kotlin, Swift, que clase de pregunta es esta
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c0de
c0de@c0dee_·
We just hit +110K players on Fruits Vs Brainrots, it's pretty unbelievable to see the pace the game is growing at. Couldn't be more proud of my team @Kiujy_Y @SrStriker_ @PandvilNetwork
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Fruits Vs Brainrots
Fruits Vs Brainrots@FruitsVBrainrot·
VIKING Admin Event | Teaser Trailer FIRST RUN: 12/6 - 6PM EST 🇺🇸 12/7 - 8AM JST 🇯🇵 SECOND RUN: 12/7 - 7AM EST 🇺🇸 12/7 - 9PM JST 🇯🇵 See you there! ⚔️🛡️ x.com/PandvilNetwork…
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MiniArcade
MiniArcade@miniarcstudios·
Our map, Dragon Heroes [ARPG]🐉 is back on EPIC PICKS! It's one of our biggest and most original projects, go check it out now! 4693-2563-3253 🔥
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c0de
c0de@c0dee_·
@axistudiogames Had a blast playing the map, absolutely mind-blowing, great job!
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Supreme
Supreme@SupremeUEFN·
More Additions to Q2 - 2026 + Community Testing Framework + Verse Debugger + Insights Profiler + Predicts + Publish Book of Verse + Live Variables + Lambdas + Data Layers in Scene Graph THIS IS SO PEAK 😭🔥 BUT ONLY IF THEY RELEASE IT ON TIME
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Supreme
Supreme@SupremeUEFN·
Huge UEFN Roadmap Updates 🔥 Check in detail here : trello.com/b/nnpaY0cM/for… These are mostly related to Scene Graph and some are really going to be game changer for UEFN 🙌🏻 Q4 New Additions: + Scene Events + Prefab Editor Outliner Parity + Unified Details Panel for Scene Graph + Edit-in-Place Improvements + Scene Graph Quality-of-Life Improvements Q1 2026 Additions: + Verse Tags + Two-way communication for UMG Verse Fields + Redirectors + Remove No-Rollback + Persistence Snapshots + New Virtual Machine (VM) + Shareable weak_map + Scene Graph QoL + Prefab Splitting (OFPE) + Streaming & HLODS Q2 2026 Additions: + Verse Class Editor for Materials + Late Join Robustness As always… keep expectations low, coz they love to delay things as things getting closer to release lmao #UEFN #Verse #SceneGraph
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Fortnite Developers
Fortnite Developers@FNCreate·
Publishing for in-island transactions will now open on January 9, 2026. We’re shifting the date out to give us more time for testing and bug fixes before going live to players. You will see the Experimental flag removed for in-island transactions soon but publishing will not go live until Jan 9.
Fortnite Developers@FNCreate

Developer tools for in-island transactions are now available in UEFN. Later, Fortnite developers will be able to sell items directly from their islands, unlocking new monetization opportunities on top of engagement payouts. For more info on how to start testing in your unpublished projects: fn.gg/in-insland-tra…

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