Can Ataç retweetledi
Can Ataç
307 posts

Can Ataç
@canatac
Web Developer. Archaeology and history fan. Likes electronics and mechanics. # TA2CCN
Katılım Şubat 2011
970 Takip Edilen213 Takipçiler

@ardacetin @googleturkiye Evet halen kullandığım adresimi davet ile açmıştım :)
Türkçe

@cevahircokbilir Bugün amatör telsiz lisansımı aldım Cevahir hocam. Bu benim çağrı işaretim 😊
Türkçe

Antik Çağdan günümüze Ankara'da Suyun Tarihine dair 3-4 sayfalık bir özet hazırladım.
Aşağıdaki linki tıklayarak okuyabilirsiniz.
Umarım, ilginizi çeker ve beğenirsiniz.
Mutlaka ki eksikleri vardır
Yorumlarınız benim için önemli.
Sevgiler.
berkentindunyasi.blogspot.com/.../ankarada-s…...
#Ankara

Türkçe

@FoundrySupport Hello! Could you solve the problem? We cannot login to our Nuke NC from Linux PCs which were previously working.
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Can Ataç retweetledi

I was thinking about a scene for composting practice purpose that a magician girl creates some kind of energy ball with her hand. Then I tried to create several "energy balls/things" in Houdini and render them with Eevee in Blender. #Houdini #blender #VFX artstation.com/artwork/yJRLGR
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Chocolate Bar Commercial via @artstationhq artstation.com/artwork/G890EQ
I was playing with Houdini's FLIP and POP solvers to get some viscous fluids and tried to add some SSS shaders to achieve caramel material. There are some VEX practises as well.
#Houdini #commercial #animation

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Playing with Houdini and Substance Painter for my personal chocolate commercial project..
#Houdini #3D #3dart #commercial #SubstancePainter #chocolate #rendering




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@histone_dmc @nixcraft @pop_os_official Exactly. I use linux for both Blender and Houdini. However I prefer Fedora.
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@nixcraft Pop!_OS (@pop_os_official).
Reason why I use Linux is not because I'm a "Linux geek" but I just want "The best OS for Blender".
I've benchmarked Windows, macOS, Ubuntu and many other Linux distros...
and I can say Pop!_OS is the best OS for Blender. It runs fastest on Pop.


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The tyre project continues. Temporary textures applied. I will prepare realistic textures tomorrow.
#blenderart #3D #3dartwork #3dmodelling #offroad #render #BlenderCycles


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Today is #Houdini day! I prepared an asset and painted it in #substancepainter. Houdini's AutoUV node is awesome.
#3dmodeling #houdini #substance3dpainter #gameart #modeling




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