Chris Doretz

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Chris Doretz

Chris Doretz

@cdoretz

Concept Artist & Industrial Designer Microsoft, Eidos, Turtle Beach, Cloud Imperium Games, Samsung, 1047 Games, Roccat https://t.co/C5yxC3jCpo

Germany Katılım Nisan 2021
257 Takip Edilen9.2K Takipçiler
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Chris Doretz
Chris Doretz@cdoretz·
With the new year kicking off I am excited to be available for new opportunities again! Reach out if you are looking for a Concept Artist with AD and Lead Concept experience with a Industrial Design background. I am very curious what's out there :)
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Chris Doretz
Chris Doretz@cdoretz·
@SaratMK Same here, sometimes those quick ideas just hit different, I'd love to share every bit but that would explode everything xD
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SMK
SMK@SaratMK·
@cdoretz These are amazing! Love the minimalism (intended or not). Sketches like these are cooler than “finished pieces”. They just tug at the imagination.
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Chris Doretz
Chris Doretz@cdoretz·
Quick sketches on the train
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Chris Doretz
Chris Doretz@cdoretz·
@lord_devlin Totally agree! It's also super fun to imagine historical buildings in a scifi setting
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Lord Devlin
Lord Devlin@lord_devlin·
@cdoretz Really interesting. I love the 3rd structure in picture 1. There's something to be said for taking architecture from colonial North America and the Mongolian steppe, but building it out of futuristic materials.
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Chris Doretz
Chris Doretz@cdoretz·
Star Citizen's Colonialism Arstyle inital concept explorations - Part I
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Ronin
Ronin@IAmSpekter·
@cdoretz Dude what.. this is so cool
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Chris Doretz
Chris Doretz@cdoretz·
Refinery concepts for the Star Citizen's Homestead Artstyle, here specifically the refinery; one of many buildings you can find scattered around the world. Tech and Details were the main driving point.
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detech
detech@AKantemirov·
@cdoretz just discovered your work! Love it!
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Chris Doretz
Chris Doretz@cdoretz·
With the new year kicking off I am excited to be available for new opportunities again! Reach out if you are looking for a Concept Artist with AD and Lead Concept experience with a Industrial Design background. I am very curious what's out there :)
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CrudePotae
CrudePotae@CrudePotae·
@cdoretz Could make for an interesting homestead defence setting... Even if normally you wouldn't want any shooting happening around one of those...
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Chris Doretz
Chris Doretz@cdoretz·
@AKantemirov Very likely quite a lot, I didn't clean up the concept model that much ;)
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detech
detech@AKantemirov·
@cdoretz love the detail on these buildings! wonder how many triangles they are
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Chris Doretz
Chris Doretz@cdoretz·
And finally cylindrical concepts for Star Citizen's Colonialism Artstyle, as a continuation of the first iterations now it's getting more and more clearer into what Style we were going to. Forms are not random anymore and everything feels more in order.
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Chris Doretz
Chris Doretz@cdoretz·
More from Star Citizen's Colonialism exterieur artstyle I have been working on. As a continuation of the first iterations now it's getting more and more clearer into what Style we were going to. Forms are not random anymore and everything feels more in order.
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Chris Doretz
Chris Doretz@cdoretz·
Different structural concepts for Star Citizen, as a continuation of the first iterations now it's getting more and more clearer into what Style we were going to. Forms are not random anymore and everything feels more in order.
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Chris Doretz
Chris Doretz@cdoretz·
Lets break up your feed with those cool dudes for a second!
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Chris Doretz
Chris Doretz@cdoretz·
@GMScherr Thanks a lot :) Ah the robotic arm is moving around the rail and physically moving data drives around the rack
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GMS
GMS@GMScherr·
@cdoretz Pretty cool, always been a fan of the white cleanroom aesthetic. Only thing I don't understand, though: where does that robotic arm from the last page fit into this? Or is it completely unrelated?
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Chris Doretz
Chris Doretz@cdoretz·
Concept work for Microtech's server racks for Star Citizen
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Fulvio Komatsu
Fulvio Komatsu@FulvioKomatsu·
@cdoretz that connection at the botton part is sooo cool!!!! <3
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