Chris Miles

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Chris Miles

Chris Miles

@chrismiles

An Aussie living in California. I sweat the details at  working on Xcode & developer tools.

San Jose, CA from Melbourne, Australia Katılım Mayıs 2007
455 Takip Edilen2.3K Takipçiler
Chris Miles retweetledi
Vincent Pradeilles
Vincent Pradeilles@v_pradeilles·
New in Xcode 26: the macro #Playground lets you execute code locally! Basically this is like SwiftUI Previews, but for non-UI code 👌
GIF
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John O'Reilly
John O'Reilly@joreilly·
Ok, this is pretty cool.....Xcode 26 lets you execute code inline using the #Playground macro....including shared Kotlin Multiplatform code! #KMP
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Chris Miles
Chris Miles@chrismiles·
@SonyAlpha Spanish Shawl nudibranch sea slug, while SCUBA diving in Monterey, CA. Sony a7rV, Sony 90mm macro, Nauticam underwater housing, Nauticam SMC-1, Backscatter MiniFlash 2 + optical snoot
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Sony | Alpha
Sony | Alpha@SonyAlpha·
Tap in with your favorite photo taken in August + what gear you used to take it👇
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Chris Miles
Chris Miles@chrismiles·
@Starbucks way to abuse notifications. Your app is now deleted. 😞
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Cosmo
Cosmo@cosmoluei·
#Seasons app is now accepted by Apple and will be available when Apple Vision Pro launches 🎉 apps.apple.com/us/app/seasons… It's not just a powerful weather app, but also a brand new immersive weather app specially developed for Apple Vision Pro. It’s a pure SwiftUI + Reality Composer Pro app, a genuine Spatial Computing app that deliberately incorporates 34 immersive weather conditions, along with Spatial Audio. Let's witness the magic unfold right before your eyes! It will be FREE for all early adopters until we figure out how to monetize it. #Seasons #AppleVisionPro #visionOS
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Chris Miles
Chris Miles@chrismiles·
@DiveOceanic Bug report for Oceanic+ Dive Housing: Photos are taken at only 2MP by default. Workaround requires recording some video then switching back to photo mode for pictures to be captured at the expected 12MP.
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Xavier Verguin Gonzalez
Are you interested in leading the team behind Metal Debugger and shaping the vision and future of Apple GPU Developers Tools? I am hiring a manager for this team. Reach out or apply if you're interested! jobs.apple.com/en-us/details/…
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Chris Miles
Chris Miles@chrismiles·
Californian Tarantula! Every Sep-Oct, male tarantulas can be spotted roaming around trails and paths, searching for mates. I spotted this one near Pinnacles National Park. 📷 @SonyAlpha 7rV (ILCE-7RM5) 🔎 @Sony FE 100-400mm F4.5-5.6 GM OSS (SEL100400GM)
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Lee Kah Seng
Lee Kah Seng@Lee_Kah_Seng·
💡 Xcode Tip: When using "Open Quickly," press SHIFT + OPTION + ENTER, then use the arrow keys to select where you want to open the file. 📂
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Serenity Caldwell
Serenity Caldwell@settern·
Developers, designers, creators: Working on something for Apple Vision Pro? Apply for one of our labs! We're excited to check out what you're cooking up for visionOS. Need more time on the hardware for your brilliant idea? Apply for a developer kit. developer.apple.com/visionos/work-…
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Yasuhito Nagatomo 🌙
Yasuhito Nagatomo 🌙@AtarayoSD·
visionOS: ShaderGraph in action🌛 - Custom material with Reality Composer Pro
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Chan Karunamuni
Chan Karunamuni@chan_k·
I did a short WWDC presentation where I share some of the thinking behind the design of the Dynamic Island, as well as a bunch of examples and pointers on how to design for it. Check it out in the second half of this talk: developer.apple.com/videos/play/ww…
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Xavier Verguin Gonzalez
Xcode 15 on macOS Sonoma and iOS 17 brings advanced debugging tools for Metal Mesh Shaders: Metal Debugger now supports Mesh Shader geometry visualization and shader debugging of both object and mesh shaders, and Shader Validation now validates Mesh Shaders too.
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Edward Sanchez
Edward Sanchez@edwardsanchez·
The keynote was real!
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Harjas Monga
Harjas Monga@harjasmonga·
It's so awesome to finally have Apple Vision Pro announced! The Instruments team have been working on some stuff for the new platform. To learn about the new tools watch the upcoming #WWDC23 session, Meet RealityKit Trace. developer.apple.com/videos/play/ww…
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