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Conrad

Conrad

@chryptonomad

Life is too short! Have a peaceful life!

Katılım Mart 2015
208 Takip Edilen132 Takipçiler
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Nakamoto.Games
Nakamoto.Games@NakamotoGames·
💻🔥 NAKAMOTO GAMES - FULL ECOSYSTEM DEVELOPMENT UPDATE 💻🔥 #BUIDL Mode, Stronger Than Ever! The pace of development across the entire Nakamoto Games ecosystem is accelerating on all fronts. From major platform upgrades, to multiple games advancing toward LIVE production, and the expansion into Roblox, we are building relentlessly. This is one of the strongest and most productive phases we’ve ever had. 👀 🔥 ROBLOX EXPANSION - ENTERING A NEW DIMENSION Our Roblox development is moving fast and shaping into a full experience: • Old Thai Town and Farming Village zones implemented • 5 mini-game environments already live in development • Arcade systems, leaderboards, SFX, and mobile inputs integrated • Inventory system with drag and drop, character display, and accessories completed • Offering systems and gameplay loops taking shape In Progress: • Festival zone, arcade expansion, and food stall areas 👉 Roblox is becoming a major pillar, opening access to a massive new audience and pushing #Play2Earn into new territory. 🌐 NAKA WEB2 PLATFORM & MOBILE APP - MASS ADOPTION READY We are pushing hard toward seamless Web2 onboarding and user experience! Mobile Frontend Progress: • Core UI completed including Home, Game Home, Party systems, and Review sections • Avatar system and Party Card fully implemented • Toast system, font fixes, and token refresh flow integrated • Major Home sections live: Get Started, Top Games, Recommended, Party Backend Progress: • Full Web2 infrastructure setup completed • User profiles and authentication system live • Core systems built: Lobby, Shop, Inventory • API integrations and Firebase notifications active Additional Improvements: • i18n fixes completed in NAKA App • Ongoing research in 3D integration and advanced mobile frameworks 👉 The foundation for onboarding the masses without friction is coming together. ⚙️ PLUG PLAY EARN - READY FOR SCALE Plug Play Earn is moving into production readiness: • SDK successfully deployed into production • Core systems prepared for full rollout • Frontend checks completed post-production • Automated testing infrastructure in place 👉 PPE is positioning itself as a key driver for scalable earnings and ecosystem growth. 🎮 GAME DEVELOPMENT - MULTIPLE TITLES ADVANCING FAST 🏎️ Metal Rampage • Full linked account system (UI, API, backend) implemented • Friend system integrated with advanced features • Gachapon system live with admin controls • Audio system refactored for performance 3D Production: • Cars 14 and 15 completed • Car 16 nearing completion QA & Improvements: • iOS and Android gameplay tested • Continuous bug fixing and system optimization 👻 Trick or Seek • In-app purchase system progressing with Xsolla integration • Tavern map and environment development ongoing • WebGL gameplay fully tested and optimized • Shop systems and gameplay APIs fully tested 3D Production: • Supermarket environments and assets completed and being tested 🏃 Fall Race • Next version under review • Motion and gameplay responsiveness improvements in progress 🎮 UNREAL ENGINE DEVELOPMENT - NEXT LEVEL GAMEPLAY Major gameplay systems are evolving: • Full player controller system upgraded (walk, run, crouch, revive, interact) • Gadget systems and gameplay phases implemented • Tablet-based interaction system in progress 👉 Core gameplay depth is being significantly enhanced. 🧠 AI & AUTOMATION - BUILDING FUTURE LAYERS • AI-powered Twitter interaction systems researched and prototyped • Automated response functionality under development 👉 Expanding into AI-driven engagement and automation layers. 🧪 QA & INFRASTRUCTURE - READY FOR SCALE • Automated API testing across multiple systems completed • Gameplay testing across WebGL, iOS, and Android ongoing • Continuous backend stability and performance improvements 👉 Ensuring everything we build is scalable, stable, and production-ready. 🔥 FINAL WORD This is what real #BUIDL looks like. Multiple products are moving toward LIVE deployment. Entire systems are being rebuilt for scale. New platforms like Roblox are opening massive distribution channels. We are not slowing down. We are just getting started. $NAKA #BUIDL
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julia ✨
julia ✨@juliasaywhut·
@NakamotoGames gmgm! this phase feels like the growth and stability of the project at the same time☺️
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Nakamoto.Games
Nakamoto.Games@NakamotoGames·
The engine is running at full speed, and tomorrow’s development update will showcase just how much is coming together across the entire ecosystem. From our expanding Roblox development to multiple products moving into LIVE production, this is one of our strongest phases yet.
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Czai ₿
Czai ₿@Its_Czai·
swipe & throw got me farming on @NakamotoGames like it’s nothing 😭 lowkey addicted ngl 🫠 $NAKA #Web3
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Conrad retweetledi
Nakamoto.Games
Nakamoto.Games@NakamotoGames·
📲 Mobile Development Update Yesterday we shared an update on our core mission, onboarding the mass gaming audience. Today we are proud to reveal the latest progress on the next generation Web2 mobile application. Development continues at full speed, bringing a seamless mobile experience to the Nakamoto Games ecosystem. Implemented this week: 📱 Frontend Progress • Full internationalization and localization system implemented. • Localized content integrated across the application. 🔐 Core Authentication System • Sign In • Sign Up • Password Reset Currently in development: ⚙️ Full notification system and UI 👤 User header and top bar status interface ✨ Splash and loading screens 🧩 Research on 3D integration in React Native 🛠 Exploration of a streamlined Expo native architecture Next phase: 📈 Continued mobile feature expansion 🌐 Growing platform functionality inside the Web2 mobile environment While markets move through uncertainty, development keeps accelerating behind the scenes. The next evolution of the $NAKA Mobile Ecosystem is getting closer.
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Conrad retweetledi
Nakamoto.Games
Nakamoto.Games@NakamotoGames·
⚡ Plug Play Earn LIVE 🥳 A quick reminder that something massive and fundamentally game changing has already gone live this year inside the $NAKA ecosystem. 🌐 plugplayearn.com is officially LIVE. For the first time, any website can instantly become a gaming ecosystem by adding just one single line of code. That’s it. ⚡ Turn visitors into players 🎮 Add gaming instantly to your platform 💰 Unlock entirely new engagement and earning opportunities This opens a tremendous opportunity for every website owner, community, and platform to integrate gaming and interactive experiences directly into their environment. Plug Play Earn is here!
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Conrad retweetledi
Nakamoto.Games
Nakamoto.Games@NakamotoGames·
🏆 This Week Is Going To Be A Massive Win Once Again for Nakamoto Games 🏆 Weathering current market conditions with relentless development and progress, the team continues to deliver across the entire ecosystem. While markets disappoint, building never stops. 💪 Here’s everything we’re achieving this week across the platform, infrastructure, and upcoming games. 🌐 Platform & Web Development NAKA Web2 Platform Major progress continues on the next generation Web2 platform architecture designed to simplify onboarding and interaction across the entire ecosystem. Platform Architecture & System Design • Designed the “Select Game” flow for creating Game Rooms within the upcoming Community Prototype • Completed the end-to-end workflow architecture for Game Room creation • Continued building the core Web2 system architecture, alongside technical documentation preparation for developers and internal teams Project Infrastructure & Documentation To streamline collaboration across all teams, a centralized resource hub has been established including: • SA documentation drive • UX/UI Figma design files • 2D and 3D asset repositories • Game developer documentation This ensures faster development cycles and better coordination between development, design, and production teams. 📱 NAKA App 2 - Web2 Mobile Development Development of the next generation Web2 mobile application continues at full speed, with multiple core systems implemented this week. Frontend Implementation • Implemented internationalization (i18n) configuration and full localization system • Added missing localized content throughout the application • Implemented core authentication features, including: • Sign In • Sign Up • Password Reset Currently in Development • Full notification system and notification UI components • User Header and Top Bar status interface • Splash screen and loading screen implementation • Research and testing of 3D integration within React Native • Exploration of a minimal Expo native management architecture for smoother development Next Development Phase • Continued mobile feature development • Expansion of platform functionality inside the Web2 mobile environment ⚡ Plug Play Earn LIVE 🥳 Testing & QA Support • Supported QA testing for Admin APIs, including: • Staking data retrieval • Staking data deletion 🎮 Game Development Metal Rampage 🏎️ Metal Rampage continues advancing rapidly across gameplay systems, backend integrations, and content implementation. Game Systems & Documentation • Updated level progression documentation • Configured reward structures for Level 1–100 progression Backend & API Development • Designed API specifications for the upcoming Shopping Mall feature • Updated reward claim system API specifications Gameplay Systems Implemented Major gameplay features were completed this week: • Vehicle shop purchase system implemented • Gold and Gem purchase packs integrated • Mock friend system implemented • Player name change system implemented • Avatar update system implemented • Login UI implemented Additional Systems in Progress • Sign-in manager system • Gachapon purchase system Critical Bug Fixes Multiple stability and gameplay fixes were implemented: • Fixed issue preventing new matches from starting • Fixed car selection issues in lobby • Fixed graphics settings bug • Fixed sound settings issues • Fixed camera and sound manager bugs • Fixed missing explosion sound effects from other vehicles Trick or Seek 👻 Development continues progressing across gameplay systems, maps, performance optimization, and in-game economies. Gameplay Implementation • Built test IAP build (Build 24) • Updated Unity IAP package integration • Implemented new purchase fetch process flow • Configured School Map gameplay data • Added new School Map prop data • Implemented occlusion culling optimization for Farm Map performance Design & Environment Improvements • Fixed School Map model presets • Improved prop collider systems • Rendered School Map scene for loading screen visuals • Organized Mall Map hider object structure Bug Fixes • Fixed purchase callback issues • Fixed collider issues causing objects to sink • Fixed Farm Map spawn point errors • Fixed player currency update bug Currently Being Resolved • Lobby outfit reset bug • Daily check-in reward inventory issue 🧠 Backend Development Trick or Seek Backend System Fixes • Fixed shop condition logic • Fixed admin shop data creation • Fixed user deletion logic • Adjusted API status codes for multi-account management API Improvements • Implemented API to sync Google Store products with database • Fixed Admin IAP product retrieval • Resolved server login issue Metal Rampage Backend Admin System Fixes • Fixed Admin Item Master APIs for: • Update • Delete • Detail retrieval • Status updates • Item creation Quality Assurance • Completed Admin Game Room unit testing Plug Play Earn Backend Admin System Improvements • Updated required fields for application list queries • Adjusted staking pool query logic so only active pools are returned 🧪 Quality Assurance Extensive QA testing and automation setup continues across multiple projects. Trick or Seek QA • Gameplay testing on WebGL builds with bug reporting • Created and executed API test cases for: • Authentication APIs • Item APIs • Inventory APIs • Shop APIs • Account and Profile APIs Metal Rampage QA • Automated testing repository configured • Manual testing completed for Admin APIs Plug Play Earn QA • Automated test repository configured • Manual testing conducted for staking pools and application data • Card bug testing completed 🎨 UX/UI & 3D Production UI Support Metal Rampage • Ongoing UI support provided to development teams for smoother feature implementation and gameplay interface improvements. 3D Production Trick or Seek Environment Development Restaurant Map • Layout versions 01, 02, and 03 completed Supermarket Map • Prop sets 01, 02, and 03 completed Metal Rampage - New Vehicle Production Car 13 • Model completed • Texture completed • Remesh completed • Rigging and rendering pending Car 14 • Model completed • Texture completed • Remesh completed • Rigging and rendering pending Car 15 • Model completed • Texture currently in progress Car 16 • Model currently in development 🔥 Another Week of Non-Stop Building While many projects slow down during difficult market conditions, Nakamoto Games continues pushing forward across every layer of the ecosystem, from platform infrastructure and mobile development to gameplay systems, backend architecture, and content production. The result is clear. Relentless building. Continuous delivery. And a rapidly expanding ecosystem. More to come very soon! $NAKA
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Conrad retweetledi
Nakamoto.Games
Nakamoto.Games@NakamotoGames·
🍽 Restaurant A new arena is coming to Trick or Seek 🍽 The Restaurant Map, the fourth addition to the playfield, has officially entered development, bringing fast gameplay, dynamic layouts, and pure action in every round. ➡️ trickorseek.com
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Nakamoto.Games
Nakamoto.Games@NakamotoGames·
🛒 SuperMarket Map Get ready for fast paced action in a brand new environment 🛒 The SuperMarket Map is now in development, tight aisles, close encounters, and nonstop intensity. More content, stronger retention, bigger hype. ➡️ trickorseek.com
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Conrad
Conrad@chryptonomad·
@NakamotoGames Plug → Play → Earn. Simple and powerful 💪
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Nakamoto.Games
Nakamoto.Games@NakamotoGames·
🚀 WE ARE LIVE, Plug Play Earn is officially here. Another major milestone delivered for the $NAKA ecosystem. 👉 plugplayearn.com Turn your website into gameplay, right now. Plug Play Earn unlocks a new layer of engagement where any platform can integrate gamified experiences, rewards, and onchain mechanics seamlessly. ⚡ Live infrastructure ⚡ Mainnet deployed ⚡ Full workflow operational ⚡ Documentation available on the website This is a new chapter for interactive platforms, creators, and brands ready to onboard users through play. Explore it, integrate it, build with it. #NAKA #PlugPlayEarn #GameFiLaunch
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Conrad retweetledi
Nakamoto.Games
Nakamoto.Games@NakamotoGames·
🚨 Plug Play Earn is READY, and we go LIVE this WEEK. 👀 After intensive testing and final optimizations, the launch phase is officially here. The next step, opening the doors. Development ✅ Full workflow testing completed ✅ Stake and Unstake fully tested ✅ Upgrade and Downgrade tested ✅ Mainnet contract deployment completed Backend ⚙️ Refactored stake, downgrade, withdraw flows ⚙️ Fixed upgrade and downgrade logic ⚙️ Improved pool update flows ⚙️ Leaderboard and stake APIs fixed 🧪 Unit tests completed for gameplay and embedded app 🆔 Username generation via device ID added Everything is aligned, infrastructure ready, systems locked. This week, Plug Play Earn goes live. Stay close 👀 #NAKA #PlugPlayEarn #GameFiLaunch
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Nakamoto.Games
Nakamoto.Games@NakamotoGames·
🔥 Metal Rampage is approaching the finish line. Final testing and last bug fixes underway, the next major release in the $NAKA ecosystem is almost ready to roll out. Status 🧪 Awaiting final testing and polish Design 🏎️ Car stats rebalanced 🚗 4 brand new cars conceptualized 🗺️ 3 new maps in progress Implementation Completed ✅ Score system ✅ Player data sync ✅ Summary sorting system ✅ VFX pooling ✅ Damage summary storage ✅ Engine procedural audio ✅ AI improvements ✅ Settings system updates ✅ FireBall and TrapStun refactor Currently in Progress ⚙️ Bot item pickup refactor 👥 Friend UI 💥 Crash and explosion audio polish Backend 🗂️ Gameplay history creation 🎟️ Battle Pass system with history, upgrades, items 🔓 Car unlock system 🛠️ Admin Game Room management 📊 Admin settings and logs 🔐 Server authentication 🤝 Friend system 💼 Account and wallet updates Another massive step toward a richer, deeper, more competitive racing experience. Metal Rampage is getting closer 👀 #NAKA #MetalRampage #GameFi
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Conrad
Conrad@chryptonomad·
@NakamotoGames Wide fields = new hiding spots = hiders winning 💪
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Conrad retweetledi
Nakamoto.Games
Nakamoto.Games@NakamotoGames·
🚜 Farm Land Map Something fresh is growing inside Trick or Seek 🌾 The Farm Land Map has officially entered development, wide open spaces, new strategies, and fast paced action across the fields. We keep scaling what works and bringing more fun to the players. We BUIDL, we expand, we deliver. $NAKA
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