Carlos López

9 posts

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Carlos López

Carlos López

@cmlopeza92

Software Engineer. 29yo. EN | ES. Huge videogame passionate, creating is my dream :) I will tweet about my journey and milestones as an independant gamedev.

Spain Katılım Ekim 2021
0 Takip Edilen10 Takipçiler
Carlos López
Carlos López@cmlopeza92·
@MatheusCrash1 Something is probably wrong with the shader. The parts you mention are the only textured parts of Crash's model. The rest are using vertex coloring, which is multiplied by the shader. So it's probably the shader or something lighting related. (P.S sorry for the late response)
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Matheus
Matheus@MatheusCrash1·
@cmlopeza92 Also, the back, eyes and shoes are normal, but the rest is too bright.
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Dante D. Leoncini
Dante D. Leoncini@dante_leoncini·
@cmlopeza92 Your work is excellent! I'm working on a similar project for Symbian C++ using OpenGL ES 1.1. I'm curious to know how you extracted the map with textures. You are the first person I've seen who managed to have both the textured map and vertex color. youtube.com/shorts/AXSOOMT…
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Carlos López
Carlos López@cmlopeza92·
@andre_mc I'm honestly very impressed. I'm doing a way, waaay lower profile take on what you're doing (finding time to develop while having a full time job is... rough, you probably already know) and it's been a blast. Congratulations on your commandable effort and impressive quality :)
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André Cardoso
André Cardoso@andre_mc·
For 3 years now I have been on a journey to recreate game mechanics as a way to learn game development!
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