Andrew (ASCH)

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Andrew (ASCH)

Andrew (ASCH)

@codeasch

18 | Engineering, Data, Politics, Football, Social Media | Founder @YapMapsFNC | CSE @uiowa |

Chicago, IL Katılım Eylül 2020
616 Takip Edilen2K Takipçiler
Andrew (ASCH) retweetledi
Big Ten Network
Big Ten Network@BigTenNetwork·
Ready, set, storm 🙌 @IowaHoops takes down No. 9 Nebraska, 57-52.
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Barstool Iowa
Barstool Iowa@BarstoolUIowa·
WE GOT A STORM⛈️
Barstool Iowa tweet media
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Joey
Joey@CalebGoatQB1·
ICE MAN 🥶
Joey tweet media
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Barstool Sports
Barstool Sports@barstoolsports·
Caleb Williams going to town on that cheese grater
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Hawkeye Football
Hawkeye Football@HawkeyeFootball·
You sure about that? 😏
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Chicago Bears
Chicago Bears@ChicagoBears·
Kings of the North 👑
Chicago Bears tweet media
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Adam Starr
Adam Starr@AdamStarrLawyer·
Here’s a very unexpected update to the @FNCreate lawsuit against the botters. One of them was arrested for assisting an ISIS terrorist plot.
Adam Starr tweet media
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Andrew (ASCH)
Andrew (ASCH)@codeasch·
@SpacemanOj looking back watergate would just be a normal saturday in todays world 😭
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Andrew (ASCH)
Andrew (ASCH)@codeasch·
coming from a verser but I have a few ideas: - Tracking players in the world leaving and joining (tags on spawn pads to add the player type to an array and manage players through that, maybe dealing damage) - Teleporting players and objects (good introduction to vector3 and other types as well as functions) - Simple button to rng trigger selector (editable types, random module, subscription to events, and trigger through agent type) - Persistent data through classes on billboard (custom classes, intro to map/weak map type, constructor functions, message type) - Maybe like a simple text ui elimination counter (simple ui intro, subscription to handle elimination, updating ui on a per player basis) - Multiplayer management and display (simple way to track who’s in the game and who’s on what team using a player reference)
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Fitzophrenic
Fitzophrenic@MrFitzophrenic·
@codeasch Ayyy! Hope all is going well with your semester! If you don't mind me asking, what engineering are you studying?
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Andrew (ASCH)
Andrew (ASCH)@codeasch·
Hey everyone just wanted to give a life update for the first time in the past few months. Been extremely inactive in the UEFN space because I started my first semester as an engineering student. Although I still do have a lot of work I’m going to be coming back to work on more projects and keep growing @YapMapsFNC. It’s been a while but I’d love to reconnect with everyone and continue to build some cool things!
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Slater
Slater@SlaterKinnick_·
Just realized I took this picture when Iowa was up 18-15. What a glorious 2 minutes of blissful ignorance, we were so naive to believe it was real
Slater tweet media
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Andrew (ASCH)
Andrew (ASCH)@codeasch·
Learning soooo much about UI / UX design in UEFN utilizing both verse and UMG. Loving it so far!
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Eason
Eason@itsEasonn·
@codeasch I learned so much about UMG at unreal fest from joeys talk and now i combine it with verse ui and it’s been a blast
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Supreme
Supreme@SupremeUEFN·
@codeasch Same. Doing some awesome UI work with material blocks, its so good 👀🔥
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dumpylumpo
dumpylumpo@dumpylumpo·
@codeasch the original peely doesnt work but all of the others do
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