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cortexmap

@cortexmaps

Building the future with @Coremaps https://t.co/VHKUPkBb9P

Katılım Temmuz 2023
425 Takip Edilen444 Takipçiler
Jake
Jake@jakeygrays·
Looking to join a UEFN studio full time. I've spent 3+ years in UE and UEFN as a generalist focused on level design and environment work. I have three completed, unreleased games ready to transfer with 100+ hours already spent on them. Whether a studio wants to build on what I've made or start something new, I can do both. Previously, I was studio lead for Loserfruit and part of the founding of Bifrost Studios. Before UEFN I spent a decade as a marketing director across multiple fashion magazines and worked with emerging brands on sales and growth. The connections I made translate directly into brand collaborations and activations inside UEFN, which is where I've been focused for the past five months. I'm looking for the right team to build with and can break down my plans in DMs! #UEFN #Fortnite
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Immature
Immature@ImmatureGamer·
Birthday today 🎉 Honestly just thankful. For my kids, my wife, the friendships, the community, and being able to wake up every day and create in an industry I genuinely love. Appreciate everyone who’s supported me along the way 💚
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cortexmap
cortexmap@cortexmaps·
@FNCreate This is also happening to many other creators with high-quality games across all genres. Please review the new Discovery system to ensure a fair and competitive environment for everyone. @TimSweeneyEpic
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cortexmap
cortexmap@cortexmaps·
Hi @FNCreate ! We have one of the most engaging roguelikes in Fortnite, yet nowhere to be found in Discovery. We continuously update the game and add new features, but we’re still struggling to reach new players despite having strong stats.
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Coremaps
Coremaps@coremaps·
Our latest Star Wars Roguelike is Live. Go and play it now! @coremaps/0301-1593-0449" target="_blank" rel="nofollow noopener">fortnite.com/@coremaps/0301…
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Fortnite Developers
Fortnite Developers@FNCreate·
You can now add in-island transactions to your STAR WARS islands before publishing opens on May 1, giving you more options for monetizing your experiences. Your STAR WARS island must follow the Fortnite Developer Rules as well as the updated STAR WARS Brand Rules – which now includes new guidelines and payout terms for in-island transactions.
Fortnite Developers@FNCreate

Developer tools for in-island transactions are now available in UEFN. Later, Fortnite developers will be able to sell items directly from their islands, unlocking new monetization opportunities on top of engagement payouts. For more info on how to start testing in your unpublished projects: fn.gg/in-insland-tra…

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Dustin (DWDFN)
Dustin (DWDFN)@duos_with_dad·
I recently applied for a role focused on Discovery at Epic Games. I won’t pretend the timing feels great. But at the same time, it felt necessary. I’ve spent a lot of time speaking openly about Discover, player trust, and the direction of the platform. If you care enough to keep talking about it, you should be willing to step up and be part of the solution. That’s what this was for me, me standing on what I say.
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Coremaps
Coremaps@coremaps·
Thank you to everyone who attended the Golden Storm King event in Mafia Heist 2!
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nays
nays@nnays111·
Non UI pinpad device. If you are interest in DM me with „PinPad“ #UEFN #FortniteCreative
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widhip
widhip@widhipfn·
@cortexmaps Why ru flexing stuff made with claude
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cortexmap
cortexmap@cortexmaps·
Random parkour climb generator built with Python. This is a really cool new feature for UEFN.
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Coremaps
Coremaps@coremaps·
Life is better with cards. 29 new cards just dropped in Mafia Heist 2 [Roguelike]. New abilities. New combos. More chaos.
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cortexmap
cortexmap@cortexmaps·
@Dizvooo And obviously we need to reduce friction everywhere. Right now we are simply the worst option compared to our competitors in almost every aspect.
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cortexmap
cortexmap@cortexmaps·
@Dizvooo If UGC Fortnite wants to scale they need to bring mobiles players to the ecosystem, if we remain a console/pc platform we will only survive with some ccu increases as we have been doing for the last years. We need exponential growth.
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Dizvo
Dizvo@Dizvooo·
Why Epic NEEDS Fortnite thin client now more than ever. After all the noise from the March 10th incident. I'm seeing that the separation of Fortnite base game and UGC modes are in best interest for longevity and actual growth for the platform. Dedicated Battle Royale players have consistently made it clear they don't like UGC games being shoved down their throats and having to find the mode they actually want to play. And it's completely understandable. It's echos "Why Torture Doesn't Work"; If they aren't tempted to click on the modes now, what's going to tempt them anytime soon? (aka. they've already made their mind). In a time where frictionless experiences are highly valued, Epic is actively creating friction for the players that just want to play the base game and vice versa for players that want to play UGC games. UGC + Fortnite shouldn't have to be synonymous and undetachable from one another. Speaking on friction, the accessibility and speed of Fortnite UGC compared to Roblox is like comparing apples to oranges. Fortnite is unaccessible and slow; Roblox is available everywhere (device wise) and can get you into an experience in seconds. I'm currently typing this from a Mac and can open a Roblox game in the blink of an eye. On Fortnite, Well I am unable to even install the client... This is the groundwork that ACTUALLY needs to be made for a prosperous platform. It may seem obvious to many but there seems to be no sense of urgency. I already acknowledge efforts are being made to thin the Fortnite client, and I acknowledge that this could actually be detrimental to the UGC platform, but I think it has to be done. And rather soon. #Fortnite @TimSweeneyEpic
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Kryten
Kryten@Kryten_·
what happened on thursday and why is my queue time so much higher now...
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