Chris Van

284 posts

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Chris Van

Chris Van

@cvanngg

@riotgames LCS & VCT | Prev: @JuniataEsports @OATHesports_gg

Los Angeles, CA Katılım Mayıs 2022
427 Takip Edilen140 Takipçiler
Chris Van
Chris Van@cvanngg·
@camaxvlr Hi is this bug able to be recreated intentionally?
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Camax
Camax@camaxvlr·
new viper wall hack
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Chris Van
Chris Van@cvanngg·
Opening weekend of VCT Americas!
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Sammy
Sammy@fkinhappy·
Me = Riot Rumble CHAMPIOOOOOOOOOONNNNNNNN (Tier 2)
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donny
donny@juruken·
Another Rumble grand finals secured 😼👊
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pavkin
pavkin@pavkin·
cats holding the nastiest angle on me
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Symph
Symph@sorcehri·
You play league of legends? AND world of warcraft? lol, wow.
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M80 kaplan
M80 kaplan@itskaplan·
@cvanngg Likewise <3 one of the unsung heroes. Please pass on my gratitude to the rest of the folks at the arena and hope to be back soon
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M80 kaplan
M80 kaplan@itskaplan·
After 3 years, my time as Sentinels head coach has ended. To the fans: your support helped us through the lows and lifted us in the biggest moments. To the players: I'm lucky to have coached you. You're all such good, passionate humans. I'm proud of what we built. Thank you❤️
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Hoop Herald
Hoop Herald@TheHoopHerald·
Strong words from Cam Ward “I grew up watching my Dad wake up at 4:30 for a job he didnt like, so if I can’t wake up early and work hard at a job I do like, I shouldn’t be playing Football”
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Chris Van
Chris Van@cvanngg·
@JoshPateCFB With the likely addition of Darian Mensah, will Miami's offense improve year over year, and what are the overall expectations for this Miami team? Hometown Guilford, CT
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Josh Pate
Josh Pate@JoshPateCFB·
Recording a full mailbag episode for tonight’s show…old school Late Kick Extra style Drop questions here & include hometowns
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Ashkon
Ashkon@AshkonHojati·
Hello Toronto 👋🏼 I’ll be around helping with some co-streamer tech! Say hi if you see me #VALORANTMasters
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Chris Van
Chris Van@cvanngg·
@FatcattLoL awful move, sorry to hear this man - juniata did it to us a few years back
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Fatcat
Fatcat@FatcattLoL·
We were informed yesterday that Drury University will be removing us from athletics and putting us under student government thus making us a club. They also fired both of my coaches and had a meeting with us today to answer our questions. 1/?
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Chris Van
Chris Van@cvanngg·
@CoopsNme @Mortdog in past sets it has functioned as every 8 damage, not in individual fights but overall.. so unless i missed a change to the augment, it isnt functioning correctly
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CoopsNME
CoopsNME@CoopsNme·
@CvannVal @Mortdog first fight you did 7 damage. second fight you did 6 damage. I think the way its coded right now is when you deal 8 damage in a fight, not every 8 damage overall. I don't think it's intended to be this way but that's why you're not getting any payout.
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Riot Mort
Riot Mort@Mortdog·
Long post today. I wanted to talk about our approach to the first patch after Cyber City's launch. TLDR - We patching things! As we look at the game post launch, it's generally a solid start. There are a decent amount of easy to play comps that are viable, as well as new comps and optimizations still coming out every day. We love seeing the guides of things like Exotech items, Anima picks, augments, and more. Lots of great conversation. That being said, it's clear at the absolute top there's a couple things not at the right place. As we prepare for the next patch, things basically fall into a few categories, so wanted to outline our approach with this categories. *System Changes* - These are going to wait until 14.2. We're seeing a bit too many resources across the board, so you'll see some reduction from hacked augments, hacked orbs, as well as some increased XP costs. All light touches, but should make it a bit more difficult to quickly go to 9 with little risk. *Nerfs* - There aren't THAT many things that need nerfed overall. Would rather buff more things. But there are a couple, and we're going to ship those earlier in 14.1B later this week. We are limited as a couple of things we'd want to nerf were already touched in the A patch, so we can't (Anima, Samira Spell, Viego Spell), but we do want to hit that top just a bit. So expect champ nerfs in 14.1B. Any augment nerfs that may come will come in 14.2. *Buffs* - There's a good amount of things that can use VERY small buffs. If we look at something like 4 Van/4 Marks or 7 Anima as a baseline, there's things below that line we want to bring up. These will all ship in 14.2, but you can expect the 1st patch to be mostly buffs. Things like Golden Ox, Shaco, Naafiri, and many others. If you have anything you really want to see buffed, comment so we don't miss them. *Reworks* - Right now there is only one "rework" going in for 14.2, and it's around Cho'gath to make him less dependent on 6 Bruiser. Any other things we'd consider reworking wouldn't happen until 14.3 at the very earliest. *Urgent Bug Fixes* - There's a couple here we are aware of that we are going to try to get into 14.1B. These are things that are actively harming the game by existing, so we want to get them fixed ASAP. You can expect a couple of these. Also this is a great time to remind folks that the definition of an exploit is something you intentionally do outside the normal game behavior, and it's extremely easy for us to ban folks. *Other Bug Fixes* - These are smaller bugs that you likely didn't even notice or that don't dramatically affect the state of the game, but should still be fixed. These will also come in 14.2. And that's generally it. Today is when we lock in both 14.1B and 14.2, so the team is diving into the data and player sentiment and experiences from the weekend. It is tough as we are still seeing the meta evolve a bit, but mostly at the top level. But these are the timelines we work with. I'll post again when 14.1B is solidified with a ship time and details. So look forward to that. Otherwise, hope you're having a great time with the set, and have a great week. Have fun, and take it easy :)
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