martin fuchs
168 posts

martin fuchs retweetledi

Animachina: Installation by @d_effekt & co can turn drawing into virtual puppet that mimics your pose and movements prostheticknowledge.tumblr.com/post/165871858…
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martin fuchs retweetledi

we are performing accalia tonight and tomorrow evening at 8 at STUDIO TEATRGALERIA in warsaw teatrstudio.pl



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Bicycle-simulator game/installation finally documented online.
vimeo.com/140943529 undef.ch/project/bicycl… pic.twitter.com/FrD0sYtcRu
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undef.ch/project/animac… lets users draw a character on paper which is then automatically animated by their movements. pic.twitter.com/RSd5b6q8ok
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martin fuchs retweetledi

haha it is up and running: @animachinaFEED still bit buggy, but super funny anyway #fantochebaden
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martin fuchs retweetledi

velosimulator.undef.ch
Reminds me of "Black Mirror, Firteen Million Merits" youtu.be/7tMXKQdc5ZM?t=…

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Somehow we got the opportunity to build a bicycle simulator: velosimulator.undef.ch
More Documentation and Oculus implementation soon.
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@prostheticknowl @creativeapps gd3d uses the position from the gps module, so it isn't precise at all. that was ok for me then... but now :)
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@creativeapps @prostheticknowl hell yes! 5 years later. i remember how hard it was to get smooth movements out of the accelerometer.
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