Okay, this is actually insane.
Yesterday i told 5.6 Sol Ultra to port Hollow Knight: Silksong natively to my iPhone.
30 hours and 1.8B Tokens later, it runs smoothly on my iPhone 17 Pro with touch controls, working audio, shaders, saves, and all 590 game scenes natively. No stream. No remote play. The real thing!
It’s around 95% finished the last 5% is mostly polish.
Silksong was a relatively easy target, but give it until the end of the year and I think you’ll be able to turn almost any game your phone can handle into a native mobile version.
Even crazier: if the coming 5.6 Sol on Cerebras retains the same intelligence at 10× the speed, this could have taken just three hours.
It’s so over.
(sorry for the terrible gameplay...) #silksong#codex@thsottiaux
On Friday,we showed you how Cypress residents have to pay a toll to go in or out of their neighborhood. After our report, we learned a solution is on the way.
Full story: khou.com/article/news/l…