
Adrian
5.1K posts


@Dottylouwho I'm not sure why some people are so crazy for death logs. If I die during an encounter it's... pretty obvious what killed me.
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@Hipposareneat @ForeverGuy5 I have 4set on my rogue and I'm simming lower than my demo warlock alt with no set and no raid gear
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@ForeverGuy5 buddy your tier set is a 20% dps increase pre-buff your spec is going to be fine you need to rally behind everyone else and get other specs nerfed so you look better not ask for more buffs
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@kesslive i dont understand why only pvp gets these sick illusions man :(
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@McgeeEazy @Spectre799games Well, you can. Great games will still be great
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@dedlibru @Spectre799games It'll be the same with DLSS 5, there will be a hadful of games that have artistic direction, and the rest will be games with dogshit graphics and no direction that you have to use the slop filter, but "don't worry bro, it's optional, you can toggle it off"
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@JeffHerc @Spectre799games Indiana Jones doesn't have animations for basic in game actions. That game is decently cool but half baked
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@Spectre799games Indiana Jones don't even run without Ray Tracing
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@BattleNonSense The environments are getting somewhat praised it seems, but they've basically done what a reshade can do except in the most retarded roundabout way possible
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This looks like someone going nuts on the Clarity & Exposure sliders in Lightroom.
It does not improve the scene, it completely changes the mood and makes it look artificial.
NikTek@NikTek
When DLSS 4.5 premiered, the camera would zoom in on the tiniest details to show the differences compared to the previous versions. Now the camera doesn’t zoom in at all to show if there are any artifacts or imperfections occurring during movement
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@TheDezembro Imagine defending Sony slop and attacking Ubisoft and Bethesda slop in the same breath. Clearly ideologically written.
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This looks so bad, dude, I-- and it's pointless to even try to explain it.
Retards will just say "it looks objectively better" because of it looking closer to reality.
The concept of desiring a videogame to just look like a videogame is foreign to them.
The best part? If it's Naughty Dog or Guerrilla or Santa Monica or Kojima going out of their way to make graphics as realistic as possible, it's a "Sony Slop" game.
If it's DLSS 5, it's based. Game doesn't even matter. That's why we got people showing off dogshit games with it like Assassin's Creed Shadows and Starfield as if either of those games were worth putting time into anyway.
Shit, Bioware missed a golden opportunity to contact NVIDIA and throw in Dragon Age Veilguard to be used in the demo. We'd unironically have people sharing clips of that piece of shit too because hey look, look how real the ELVES look now. 😂
can@marmaduke091
🚨 DLSS 5 will look much better than this! Future of neural rendering will let devs, modders and player configure anything in the game This time, using an AI video model, reimagining GTA 4 in Russia, gives you a feel about how DLSS 5 might look like
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@SarcoBoy11 @C0rellianrogue_ @TheJailbreakAI @apologizinggggg @NikTek Beyond "I like it" or "I don't like it" I can hardly have an educated opinion. I have no idea how they trained it and I definitely can't know what the "intended" lighting is supposed to be in a screenshot.
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@C0rellianrogue_ @dedlibru @TheJailbreakAI @apologizinggggg @NikTek I am impressed with the underlying technique, don't get me wrong.
It's just the face lighting technique has been trained on God knows what slop, it's clearly halucinating wrong lighting for the faces. It breaks the immersion so much for me personally.
Environments look good
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why would you want every angle of a character in a horror game look like its being lit with a ring light. this isnt how light sources work
🇩🇪dAtA🇩🇪TRoN🇩🇪@_dAtA_TRoN_
@EndymionYT What a terrible take. It's just real light, nothing more and nothing less! Why doesn't anyone get that!? The character models are not altered by the AI. That's just how it looks when you add real lighting to video games.
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