B

10.1K posts

B banner
B

B

@digitalwound

Katılım Eylül 2023
161 Takip Edilen344 Takipçiler
Sabitlenmiş Tweet
B
B@digitalwound·
The Angels protect me the demons respect me
English
1
0
4
231
B
B@digitalwound·
FUCK AIR PORTS no russian
English
0
0
0
10
B retweetledi
Anish Moonka
Anish Moonka@AnishA_Moonka·
You’re watching a game that took 2,000 people eight years to build. Some of them are still dealing with what it cost them. Red Dead Redemption 2 started production in 2010, right after the first game came out. Rockstar merged every studio it owned across five countries into one team. By the end, roughly 2,000 people had touched the project, and the budget landed somewhere between $370 million and $540 million, making it one of the most expensive entertainment products ever created. The numbers inside the game are hard to process. 300,000 individual animations (every hand movement, every horse gallop, every raindrop reaction). 500,000 lines of voiced dialogue spread across 1,200 actors. Recording those performances took 2,200 days in a motion capture studio, where actors wear sensor suits so their movements translate directly into the game. The main story script was about 2,000 pages. Dan Houser, Rockstar’s co-founder, said if you stacked every script in the game, including random people walking around town, the pile would be eight feet tall. Even background characters you’d never talk to had 80-page scripts each, about the length of a short film screenplay for a character with zero plot importance. The composer wrote 60 hours of original music. Most players hear about a third of it. The level of detail borders on insane. Horse testicles shrink when the weather gets cold. Your character gains weight if he eats too much, loses stamina if he doesn’t eat enough. Guns degrade without cleaning. Rockstar’s studio co-head Rob Nelson explained the logic: every tiny detail you don’t consciously notice makes you forget you’re inside a game. Stack enough of those moments and you get something no other studio has matched. That immersion had a price. In October 2018, Dan Houser told New York Magazine the team had been working “100-hour weeks” multiple times that year. He later clarified that was four senior writers over three weeks. But when Kotaku’s Jason Schreier interviewed 77 current and former Rockstar employees, the picture was wider. Nobody hit 100 hours, but many averaged 55 to 60 per week for months at a time. That’s six 10-hour days, often with weekend shifts too. Most were salaried with no overtime pay, their only extra compensation tied to year-end bonuses that depended on how well the game sold. Multiple developers described depression and anxiety during and after production. One told Kotaku they’d been “pushed further into depression and anxiety than I had ever been.” Others reported breakdowns and heavy drinking. Kotaku noted some of the worst stories couldn’t be published because the people involved would’ve been identifiable. The game made $725 million in three days, the second-biggest entertainment launch in history. It has now sold over 82 million copies, won more than 175 Game of the Year awards, and is the fourth best-selling video game ever made. Every frame of that clip was paid for, one way or another.
GTA 6 Info@GTASixInfo

crazy how mfs see this and still choose fifa

English
233
2.2K
24.8K
2.9M
B retweetledi
Grant Slatton
Grant Slatton@GrantSlatton·
insane that we tolerate living in a society where you can go see one dentist and he's like "ya u have 13 cavities, will be $4000 to fix them all" then see another and he's like "that guy was full of shit and trying to scam you, you're fine" ???
English
493
1.4K
36.5K
961.5K
B retweetledi
Jamie Bonkiewicz
Jamie Bonkiewicz@JamieBonkiewicz·
Just a reminder: TSA isn’t being funded because Republicans want to privatize it. It’s all in Project 2025.
English
632
6.7K
28.8K
652.5K
B retweetledi
Goutham
Goutham@gouthamcanttwt·
I don't want to twt anymore,None of my friends are here and my feed is just random ahh baits and some bs opinions that I never asked to see.
English
4
1
14
260
B
B@digitalwound·
Ive had boondocks on the tv for hours i miss being a kid watching adult swim
English
0
0
0
52
B retweetledi
FEAR NO MORE
FEAR NO MORE@SHEEPSLIVE·
WHY DID THEY PUT A GOLDEN STATUE OF A DEMON ON TOP OF A COURTHOUSE IN MANHATTAN NEW YORK?
FEAR NO MORE tweet media
English
656
2.5K
16.7K
487.8K
B retweetledi
Lєαƒ | Sᴛᴏʀɪᴇs ᴛᴏ Rᴇsᴛᴏʀᴇ ᴛʜᴇ Rᴇᴀʟ
The enemy is a shapeshifter. It hides, deceives, masks. It pretends to be your friend, the light, what is reasonable. It hides behind and scapegoats others. It is manipulative, cunning, knows your weakness. These are the times we defeat it, both personally and collectively.
English
2
18
59
1.4K
B retweetledi
fervor mortis
fervor mortis@slightlyuncanny·
your future self is telepathically guiding you
English
41
563
3.6K
54K
B retweetledi
femiiiiii.
femiiiiii.@femiiiszn·
from the bottom of my heart, i just want life to get better. I’m so tired.
English
86
8.5K
30.2K
437.7K
B retweetledi
m̃
@hexesandspell·
That discernment × intuition × pattern recognition combo is lethal
English
24
630
2.4K
44.3K
B
B@digitalwound·
My father wanted me to enlist in the navy when I was 17-19. I said FUCK no.
English
0
0
3
64
B
B@digitalwound·
These kids that joined the military had no idea whats going on in the world
English
0
0
1
53
B retweetledi
Brad Miller
Brad Miller@BradMiller1010·
This war is designed to continue the death, wealth transfer, & implementation of technocratic governance that the covid op began.
English
46
403
1.3K
19.4K