DonPipeloTV

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DonPipeloTV

DonPipeloTV

@donpipelotv

Gamer de Diablo 4 🔥 https://t.co/bKEJPru4yt 👉Contacto: [email protected]

Colombia Katılım Mart 2023
133 Takip Edilen384 Takipçiler
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DonPipeloTV
DonPipeloTV@donpipelotv·
🎮 ¿Sientes que la industria de los videojuegos ya no innova como antes? No estás solo. Pero la historia es más compleja de lo que parece. Un hilo para entender qué pasó con la magia, y si aún queda algo por descubrir 👇 #Videojuegos #PlayStation #XboxSeriesX #GamingCommunity
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DonPipeloTV
DonPipeloTV@donpipelotv·
@Hytale Muchas gracias por el tutorial pero aún sigo teniendo problemas al usar las plantillas mientras intento equipar objetos de armadura creando variantes. He usado la plantilla de "Inteligente" en un modelo de eskeleto usando la armadura de hierro. No se puede colocar en el mundo
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Hytale
Hytale@Hytale·
In today’s blog post, we cover Hytale’s NPC framework - diving into its current state, how it looks, and where we want to take it! Documentation, tutorials, and more! New Blog Post Live -> hytale.com/news/2026/2/np… #Hytale
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mateus
mateus@Mateusallz·
@CentralHytaleBR Galera, alguém sabe me informar se esses contornos nos blocos é alguma config do hytale? já tentei mudar tudo e nao consegui tirar por nada
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Central Hytale Brasil
Central Hytale Brasil@CentralHytaleBR·
🚨 - ATENÇÃO! SISTEMA DE ARMAS AVANÇADAS NO HYTALE 🔥 (IGUAL TINKER'S CONSTRUCT) Foi encontrado no editor de assets, referências a um sistema voltado para armas e armaduras avançadas🤩 No momento, a função ainda não faz nada, mas as descrições indicam algo bem interessante: um possível sistema mais profundo de criação e personalização de equipamentos, lembrando mods como Tinker’s Construct. Ainda não está ativo no jogo, mas tudo indica que pode virar um recurso oficial no vanilla Se implementado, isso pode mudar completamente a forma como criamos armas e armaduras no Hytale! 📸 @TorbisXD ⭐️ Use o código: CENTRAL na hora de comprar Hytale, ou fazer upgrade da sua versão de Hytale!
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Ulises
Ulises@UlisesDavid__·
¿Los hombres realmente piensan que está bien vivir así?
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Gustavo Petro
Gustavo Petro@petrogustavo·
Balance confirmado hasta el momento:
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DonPipeloTV
DonPipeloTV@donpipelotv·
@petrogustavo Deberia alegrarse de que los hermanos venezolanos que acogimos en Colombia ahora van a poder regresar a su pais de origen
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Gustavo Petro
Gustavo Petro@petrogustavo·
Acabamos de terminar consejo de seguridad nacional desde las 3 am. Se despliega la fuerza pública en la frontera, se despliega toda la fuerza asistencial que dispongamos en caso de entrada masiva de refugiados. La embajada de Colombia en Venezuela está activa a llamadas de asistencia de colombianos en Venezuela. Cómo miembros del consejo de seguridad de Naciones unidas buscamos convocar el Consejo. El gobierno de Colombia rechaza la agresión a la soberanía de Venezuela y de América Latina Los conflictos internos entre los pueblos los resuelven los mismos pueblos en paz. Ese es el principio de la autodeterminación de los pueblos que es base del sistema de las Naciones Unidas. Invito al pueblo venezolano a encontrar los caminos del diálogo civil y su unidad. Sin soberanía no hay nación. Es la paz el camino y el diálogo entre los pueblos es fundamental para la unión nacional. Diálogo y más diálogo es nuestra propuesta.
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DonPipeloTV
DonPipeloTV@donpipelotv·
@Simon_Hypixel @Hytale Hi Simon, we haven't heard much about a mechanic in Hytale that offers functionality similar to Redstone in Minecraft. Could you tell us anything about that? Thanks!
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Simon
Simon@Simon_Hypixel·
Tomorrow at 10am EST, @Hytale will share screenshots of the cosmetic sets included in the Early Access editions (Standard, Supporter and Founders). We’ll also post a short clip to show the capes in motion! Have a great weekend! 🦥❤️
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DonPipeloTV
DonPipeloTV@donpipelotv·
@wudijo @Rob_2628 Resumen de 5 segundos: nada innovador o que resuelva los problemas por los que atraviesa el juego actualmente. Les parece bien muchas cosas a futuro pero por ahora no haran nada. Entrevistas para despertar el hype para el 11 de diciembre.
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wudijo
wudijo@wudijo·
2min TLDR of @Rob_2628 #DiabloIV Dev Interview ft. Colin and Zaven (both senior devs) Campaign leveling meta - don't want to take away from it, rather buff other paths - seems like they are okay (or unaware) that campaign leveling is like 1 hour to max lvl Long/boring boss fights - Tower bosses bugged on PTR - Resilience gone from capstone bosses - Generally less tanky, more dangerous bosses is the idea Itemization - CDR affix now on gloves, rings & same weighting as other similar affixes - more/better item modification planned Attack Speed - they don't like the two caps and want to improve it - "it is cap to the fun" Sanctification/bricking - more diversity in gearing, less cookie-cutter - you can be excited about non-perfect loot because you can improve it later and beat other items - "crazy shit can happen" but it shouldn't feel necessary - Indestructible outcome replaced with some bonus - bad outcomes might get removed for high end items (e.g. no bricking mythics) - for eternal (might stick around): median outcome should be relatively close to the top end outcome Toughness - conditional damage reduction made balance difficult - new system allows more straightforward progression also on defenses (number go up) Attack Power - was misleading, getting replaced with weapon damage Monster damage - chilled out scaling from Torment 1-4 - damage will continue to scale forever after T4 (previously stopped at tier 100) Elite affixes - they like that sometimes you would choose to skip a fight (because too tanky/too dangerous) Tower - maps always go "up" - dead ends are predictable, small, always "north" of you - no juicy stuff in a corner you might miss (elites, etc) - part of the challenge should include knowing the tilesets - narrow maps removed for now until they are improved - when backporting this to the Pit (eventually) it might see see adjustments to be more crazy (like super open, super dense maps) Future of Tower (not S11) - leaderboards will mandatorily show the build used regardless of profile setting - tower rewards: e.g. tier 5, tier 10, tier 15 etc. items, transmogs (progressing tiers by yourself) - leaderboard rewards: every N amount of time, leaderboards reset (like 1-2 weeks cycle) - prestige titles (looks different than others), character-bound (not account) - halos for top placements (also character-bound) - rank popup toasts when completing a run Pit - New Tower technology is planned to get back-ported to Pit at some point - Belial eyes will auto-activate - no Obols and low XP was a bug - by splitting Tower/Pit, they can do "crazy shit" like special maps, all goblin rifts, etc. Challenge & Rewards - Torment tiers: gaps too large (e.g. T3 too easy, T4 impossible) - more Torments to smooth out the curve (post S11) - no solution for speed meta vs. challenging yourself (e.g. XP farm in pit) for now Class Balance - pit scaling lowered (+5-10 tiers to all builds) - they like big chunky bonuses you can feel (like items) - "power for power's sake" is not good (e.g. passives on skill tree) Sorc Teleport & Speedfarming - Sorcs get the new unique and now should use Teleport on bar to go fast [wudi comment: they were indeed the fastest on S11 PTR] - they want to make sure that difficulty scales enough so that just going faster isn't the only solution to becoming more efficient Melted Heart of Selig - no more thousands of max. resource, now just doubles it - all resource caps gaining/spending removed again - resource shield effect still exists but much more potent to compensate for lower value - it might be useful for very specific resource scaling builds and doesn't have to warp the entire game anymore Snapshotting - they want to remove them where possible and e.g. move towards duration based buffs - remove the FeelsBad moments in the gameplay Chaos Powers - some may come back (like Varshan rings, Vampire aspects) Chaos Rifts - "if stuff is cool, we want to keep it, too" (but the team is going to evaluate how it fits in) Sell All Button - they want to make sure enough Gold is acquired other ways - S11 drops more random gold piles Trade - no plans for improved ingame trading right now DPS meter - no plans for now - ideally Tower provides a good benchmark Boss Mats - maybe they become materials (non-tradable, infinitely stackable) Clan Features - no plans, but maybe in the future Support Builds - they like the idea, might do more Rebirth - no plans but they mentioned the Pit rewards (halo etc.) so maybe in the future Game Awards 11th Dec - "everyone should be watching it" Future - "there is a very long development ahead for Diablo 4"
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DonPipeloTV
DonPipeloTV@donpipelotv·
@MacroBioBoi El PTR se ha hecho para probar cosas que no podemos probar porque no sirve... Fuck logic :D
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MacroBioBoi
MacroBioBoi@MacroBioBoi·
@donpipelotv Es un bug. No tenemos Offensive Aspects, Pero nosotros deberiamos.
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MacroBioBoi
MacroBioBoi@MacroBioBoi·
Sanctifying (Vaal orbs from PoE) is the best thing they've ever added to #Diablo4 ! Fight me!
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Dune: Awakening
Dune: Awakening@DuneAwakening·
With patch 1.2.11.0, you're now able to interact with your vehicle inventory when in social hubs! You can check today's patch notes in our page: bit.ly/DA12110 This is one of the many requested QoL improvements we're working on. Thanks for being part of this journey!
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DonPipeloTV
DonPipeloTV@donpipelotv·
Se vienen cositas hoy. Podria ser un antes y un despues para el juego. Ojitoo
Adam Fletcher@PezRadar

We get to chat more about S11 PTR with @Rhykker next week. Make sure to check to tune in! There are quite a few substantial updates coming and the sitdown will go through them all. We will also share a blog that morning before the sitdown so everyone has some extra context :)

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DonPipeloTV
DonPipeloTV@donpipelotv·
@dareruna Gracias por hacer mi build amigo 🖖, ocupa el poder de temporada de mana y mucha inteligencia para aumentar su valor. Eso ayudara ☠️
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Ren
Ren@dareruna·
@donpipelotv Amigo buenas, estoy siguiendo tu Build de energía crepitante en diablo 4, me faltan algunos ítems, pero de un toque me matan, no tengo DLCs y solo es el normal, algún consejo, soy medio novato aunque ya estoy en Pit 23
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OLG Myzterio
OLG Myzterio@Myzterio12·
Felicidades a mi NegroAmante favorito. somos tus fans @donpipelotv, felicitalo :(
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DonPipeloTV
DonPipeloTV@donpipelotv·
Amigos no he podido subir videos ni hacer streams porque he estado fatal de mi voz. Estoy dandole descanso para poder empezar con la season del POE con todo el contenido! Gracias por la atención🔥
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DonPipeloTV
DonPipeloTV@donpipelotv·
@PezRadar Tener que hacer roll a todos los templados y encantamientos a la hora de hacer una build me ha quitado toda las ganas de probar y dar feedback. Deberian solucionarlo
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Adam Fletcher
Adam Fletcher@PezRadar·
Season 10 PTR is now available for early download on PC Bnet prior to it kicking off this week. 👏🏻
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Diablo Immortal
Diablo Immortal@DiabloImmortal·
The Hearthstone tavern collides with Sanctuary, but the powers of Hell have twisted and corrupted the game... Find a seat if you dare, Diablo Immortal x Hearthstone is coming July 30th.
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