Christina 🌹

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Christina 🌹

Christina 🌹

@dramata1

8-4, etc. J-E translator: DQ Mark of Erdrick, SRW Y/30/X/T, Fantasy Maiden Wars, Disney Twisted Wonderland media, mobile games, Tales of Arise, more.

United States Katılım Şubat 2014
387 Takip Edilen3.7K Takipçiler
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Christina 🌹
Christina 🌹@dramata1·
Hi, I'm Christina Rose, a Japanese-to-English freelance translator. I work primarily in games, and I also handle a few ongoing manga series. I'm going to update this thread with games/manga I've worked on, translation summaries, and thoughts on translation and the industry.
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Christina 🌹
Christina 🌹@dramata1·
Thinking about it, Fantasy Maiden Wars is like three and a half Fire Emblems worth of SRPG gameplay, just going by stage count/game length. And all for one contiguous story.
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Christina 🌹
Christina 🌹@dramata1·
@sakaimii Can relate. Saw someone in the wild reference an old otome game I worked on and I remarked I'd worked on that (mainly because I was surprised anyone still knew what The Niflheim was...), only for them to go, "OMG that game was my life when I was 12!" 💀
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Square Enix Manga & Books
Square Enix Manga & Books@SquareEnixBooks·
What ghosts of the past await Arus as he returns to his homeland? An army comes to the prince's aid when Deathlord Gorgona pulls him to the realm of the dead! Check out a free preview of Dragon Quest: The Mark of Erdrick, vol. 3 here! sqex.link/aegr
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Christina 🌹
Christina 🌹@dramata1·
Comp copy day! \o/ Dragon Quest: The Mark of Erdrick volume 3 is out in stores on March 24! In which there's a surprise appearance by BOB (not the most inspired acronym...), Arus does his best Ultraman impression, and we get an impromptu geography lesson about Loran and Carmen.
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Square Enix Manga & Books
Square Enix Manga & Books@SquareEnixBooks·
Adventures in international relations abound as the Sandelz Empire party struggles to play nice with the royals of Rubini. Mimi even has to contend with a princess who's after Renato! Preorder Always a Catch!, vol. 7 at your favorite retailer now! sqex.link/zsr2
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Christina 🌹
Christina 🌹@dramata1·
@coffeetan Same! Playing it before FF4, it really opened my eyes to the possibilities of linear storytelling in the RPG medium, as opposed to the more open-ended, low-interaction format of DQ1-3 and FF1. Also this screen right here.
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Samantha Reinert ☕
Samantha Reinert ☕@coffeetan·
Dragon Quest IV is my favorite in the series. The FC/NES original was made so late in the console’s life cycle that it really shines making the most of the technology, and remains my favorite version of the game!
ドラゴンクエスト宣伝担当@DQ_PR

36年前の本日は『ドラゴンクエストIV 導かれし者たち』の発売日✨ #DQ4 の物語は、章ごとに主人公が異なるオムニバス形式です🙌 AIによる戦闘やちいさなメダル、馬車など、シリーズ初登場となる要素がたくさん登場しましたね👀💥 皆さんが思い出に残っているシーンをぜひ教えてくださいね📝

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Christina 🌹
Christina 🌹@dramata1·
Courtesy copy and comp copy day, respectively! Twisted Wonderland Book of Scarabia volume 1 is due out March 10. And the White Cat's Revenge as Plotted from the Dragon King's Lap is coming off a long quiet period with volume 5 due out March 24.
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Christina 🌹
Christina 🌹@dramata1·
@Free5GuyerMiles @SaGa_NeilB On the one hand, denying third-party contractors dev build resources does lower the risk of leaks. On the other hand, leaks are an inherent risk any time you hire outsiders. Either you trust a contractor enough to hire them, or you don't.
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Frequent Guyer Miles
Frequent Guyer Miles@Free5GuyerMiles·
@SaGa_NeilB That and you see how the UI/text actually looks on-screen directly, and could catch UI/UX problems due to those issues. That and on third-parties, it eliminates another vector for game leaks.
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Neil Broadley, SaGa Localization Director
There is no substitute for being able to check stuff on-screen in the localization process. The way a cutscene plays out can completely change how to interpret the text. That’s a why I like in-house translation teams: devs are often wary of giving builds to third-party vendors.
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Christina 🌹
Christina 🌹@dramata1·
Thoughts after watching Urdr-Hunt: They really had a guy named Bito whose role in the plot was to die to Bits, huh
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Jennifer Sherman
Jennifer Sherman@jaasherman·
I...I might be a little on edge when I email my freelancers tomorrow. No reason. Do you think I can naturally work into conversation a way to ask them how many weapons they have at home? Having been a freelancer, my measly chef's knife suddenly makes me feel inadequate...
Merriam-Webster@MerriamWebster

Underestimate freelancers at your own peril. Originally, ‘freelance’ referred to a medieval mercenary who would fight for whichever nation or person paid them the most. Those tax forms must’ve been nuts to fill out.

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Ben Taylor
Ben Taylor@Benjamin_Taylor·
As a lifelong #Slayers fan, I had to take my family to the opening day of the #Slayers35thAnniversary exhibit starting today in Yokohama. It GOES ON for only a few weeks, so don’t miss it! #スレイヤーズ展 #スレイヤーズごぅずおん #スレイヤーズ35周年
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Blaze Dragon
Blaze Dragon@BlazeDragonET·
@dramata1 There are Capcom Picross games? I want to play them now.
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Christina 🌹
Christina 🌹@dramata1·
Some of the Capcom Picross game's puzzles are hard to guess when you're working on them. This one, though...
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Christina 🌹
Christina 🌹@dramata1·
@SaGa_NeilB I think about this a lot. It's why I do things like always try to write out game-related values as numeric characters to make them more easily parsed at a glance by both native and non-native EN readers. IE: "5 minutes" instead of "five minutes" (when minutes = in-game turns)
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Neil Broadley, SaGa Localization Director
I have often come at odds with other EN localizers because I think the EN localization does need to recognize that our players are not just from America, England, and Australia. They are also from Sweden, the Czech Republic, Brazil, Thailand, and Saudi Arabia.
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Neil Broadley, SaGa Localization Director
One unique responsibility of the EN localization is serving a wide audience. 90% of the FR players are French. Only around half my audience is native EN speakers, fewer than that American. EN is the most played version by those who don't have the game in their language. (1/2)
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