Martin 'Dram' Melicharek

1.1K posts

Martin 'Dram' Melicharek

Martin 'Dram' Melicharek

@dramthethief

Dev at @bohemiainteract Into space/games/science. Working on @SilicaGame. Created #TakeOnMars. Also worked on: Arma 2:OA, CC:GM, @thedarkmod. Views are my own.

Czech Republic Katılım Kasım 2014
211 Takip Edilen575 Takipçiler
Martin 'Dram' Melicharek
Martin 'Dram' Melicharek@dramthethief·
@daseatfull Hello! Oh just read this finally now, sorry. Please send my kind regards! I'd gladly give him a shout out on the next Silica Sundays stream with LycanMB, if I didn't miss it 😬
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Jordan
Jordan@daseatfull·
@dramthethief Hi there. My brother's birthday is coming up and he is a huge Silica fan (he has over 1,400 hours!). Was just reaching out to see if you'd be willing to give him a bday gift like a video shout out or something! He would be so excited! Thanks.
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Martin 'Dram' Melicharek
Martin 'Dram' Melicharek@dramthethief·
@SandyofCthulhu Age of Empires and Starcraft were both very transformative for me. Absolutely loved both. Add Dune II to that. Incidentally, have you heard of @SilicaGame ? Old-school style RTS/FPS with a focus on authentic battlefield representation.
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Sandy Petersen 🪔
Sandy Petersen 🪔@SandyofCthulhu·
Our bitter rival at Ensemble Studios. We had JUST released Age of Empires and then StarCraft comes out. All the cute girls at the club hung out at StarCraft’s table. We only got the nerdy ones. We punched back in 2002 with Age of Mythology which carried StarCraft’s asymmetry even further. Then in 2005 we did Age of Empires 3 which was the best graphics anyone had seen in an RTS game to date. And, again, lots of asymmetry. StarCraft always stayed the cool jock though. While we were the smart kid with taped glasses and a pocket protector over in the corner of the cafeteria.
Retro Tech Dreams@RetroTechDreams

StarCraft (1998)

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ElLoco
ElLoco@ElLoco80133849·
@SilicaGame Merry Christmas to you too! Looking forward to the 2030 release.
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Silica
Silica@SilicaGame·
Merry Christmas from the team. Dram did his thing.
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Silica
Silica@SilicaGame·
🗣️🗣️🗣️ UNIT SPLIT UPDATE OUT NOW 🗣️🗣️🗣️ 13 new buildings. 21 new units to dismantle them. 2 new maps to host the chaos. You know the drill. Dive in: tinyurl.com/silicaunitsplit
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Silica
Silica@SilicaGame·
upcoming December update: Jingle Hell
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Martin 'Dram' Melicharek
Martin 'Dram' Melicharek@dramthethief·
A problem seen only in one map in @SilicaGame , this is an astounding discovery 😁
Massimo@Rainmaker1973

New researsh shows ice is slippery because of electrical charges — not pressure and friction. For almost 200 years, the prevailing explanation for ice’s slipperiness was that friction or pressure from a skate, boot, or tire melted a microscopic film of water on the surface, creating a lubricating layer. A new study from Saarland University has overturned that long-standing idea. Instead, the true cause lies in the electric fields generated by molecular dipoles. When any object contacts ice, the partial charges in its own molecules interact with the highly ordered dipole arrangement of water molecules in the ice crystal. This electrostatic tug-of-war loosens the topmost layer of the ice lattice, transforming it into a thin, disordered, quasi-liquid film—without any need for heat or significant pressure. Remarkably, this self-lubrication mechanism works even at temperatures approaching absolute zero, where thermal energy is virtually absent and conventional pressure-melting or frictional heating theories completely break down. In those extreme conditions, ice remains slippery simply because its surface molecules are electrically vulnerable. The discovery fundamentally rewrites our understanding of one of nature’s most familiar phenomena. Beyond settling a centuries-old debate, it has immediate practical implications: from designing better winter tires and non-slip surfaces that actually work on ice, to engineering superior skis, ice skates, and even advanced nanomaterials that perform reliably in cryogenic environments. By revealing the dominant role of intermolecular electric forces, the research opens entirely new avenues for controlling friction and adhesion at the molecular scale—potentially transforming fields from winter sports equipment to aerospace and nanotechnology. ["Cold Self-Lubrication of Sliding Ice", Physical Review Letters, 2025]

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Martin 'Dram' Melicharek retweetledi
Silica
Silica@SilicaGame·
why the f is it red
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Silica
Silica@SilicaGame·
Your side quest at GamesCom 🎮👇 ✅ Locate Silica booth ✅ Grab limited-edition T-shirt 👕 ✅ …or dare to claim the MRE dried worms 🪱 (video = your map 🗺️) #Gamescom2025 #SilicaGame
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