Drizzle ORM

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Drizzle ORM

Drizzle ORM

@DrizzleORM

Sequel Statement Builder

Ukraine Katılım Eylül 2022
5 Takip Edilen50.8K Takipçiler
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Drizzle ORM
Drizzle ORM@DrizzleORM·
Drizzle v1.0.0-rc.1 is out 🚀 ▪︎ Effect v4 native support ▪︎ JIT row mappers to reduce ORM overhead to ~0 ▪︎ Reworked casing API (breaking change) ▪︎ Drizzle for LLM agents (preview) Drizzle is now as fast as using raw driver and mapping(or not mapping) results by hand 🙃
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ThePrimeagen
ThePrimeagen@ThePrimeagen·
hey @strausszelnick do you want to come on TheStandup and discuss in depth with the Software Engineering community?
Mario Nawfal@MarioNawfal

The CEO of Take-Two, the company behind GTA, just said something the entire AI industry doesn't want to hear. And he said it without being anti-AI. Strauss Zelnick's argument is precise. AI is built on datasets. Datasets are backward-looking. Creativity is forward-looking. A model trained on everything that already exists cannot, by definition, produce something genuinely unexpected. And all hits, by their very nature, are unexpected. Asset creation and hit creation are not the same thing. AI is getting very good at the first one. The second one is what actually makes money, builds franchises, and changes culture. Nobody has shown AI can do that yet. The derivative property problem is real. You can clone GTA with existing technology. You could do it before AI. It would take 3 years and look identical. It still wouldn't sell. Because it isn't GTA. It's a clone of GTA. And consumers, despite what the industry occasionally pretends, can feel the difference between something genuinely new and something assembled from the residue of things that already worked. Thousands of mobile games ship every year. 0 to 5 hits get made. The same studios make them every time. The technology to make more games has been commoditized for years. It didn't democratize hit creation. It just flooded the market with more forgettable product. The Silicon Valley thesis that AI unlocks game creation for everyone is true in the same way that cheap cameras unlocked filmmaking for everyone. They did. And the same 5 studios still make the movies everyone watches. What Zelnick is saying, without quite saying it, is that the thing AI cannot replicate is taste. The instinct for what hasn't been done yet. The cultural antenna that detects the gap in the market before the data can see it. Data tells you what people wanted. Hits tell people what they want next. Those are different jobs.

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Drizzle ORM
Drizzle ORM@DrizzleORM·
@MicheleRivaCode loved the original idea, was very surprised when I saw a cloud offering one day with a rebranding completely lost the whole sense
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Michele Riva
Michele Riva@MicheleRivaCode·
@DrizzleORM unreal - honestly humbled by the fact that you folks remember Lyra. That's how it should have remained
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Kit Langton
Kit Langton@kitlangton·
I was stuck thinking that the sole object was 𝙸𝚗𝚝, thatarrows were functions like +1, +2, +0, and composition was function composition. But no! It's all so much simpler than that. 😭
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Kit Langton
Kit Langton@kitlangton·
Holy shit ——— I finally understand Monoid (the integer addition monoid in particular). It's so stupidly simple that it became difficult. The mind refused to process the abject simplicity of it and was determined to superimpose needless complications.
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Theo - t3.gg
Theo - t3.gg@theo·
Why shouldn’t I make a new cloud?
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Barrett
Barrett@SledgeDev·
Tried to go for a hike today and ran into the ceo of @opencode he wouldn’t let me past until I promised to try it out. Pretty cool probably gonna drop my Claude sub
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жирафєндєр
жирафєндєр@giraffender·
@DrizzleORM @Ilnytskyi_sv2 Я теж через пояснення клода подумав, що це тільки д1 так робить. Але я зробив мінімал репродакшн репозиторій перш, ніж це писати, щоб переконатися. У всіх варіаціях чистої sqlite навіть локально без http запитів той самий результат. Можеш переконатися: github.com/serhii-chernen…
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жирафєндєр
жирафєндєр@giraffender·
Вперше за всю карʼєру я дропнув базу даних на проді. Ще й в пʼятницю ввечері. Ще й з Claude. Мінорно вирішив додати .default(false) до drizzle схеми існуючої таблиці users.
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Drizzle ORM
Drizzle ORM@DrizzleORM·
@Ilnytskyi_sv2 @giraffender як би це було б так просто - напевно ми б це зробили @giraffender ми виключаємо фк, тож ніякі данні каскадом дропнуться не мали б, схоже це д1 винен
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Stan
Stan@Ilnytskyi_sv2·
@giraffender @DrizzleORM реально генеруєте такі деструктивні міграції? Це б могли бути дві міграції, додаєм нову колонку, робимо бекфілл, потім свап назви.
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Ben Dicken
Ben Dicken@BenjDicken·
Postgres and MySQL could get SO MUCH FASTER if we optimized them to use SSDs. Love how the authors combined SSD education with a deep-dive into techniques for improving DB performance. Key insight: Optimize the I/O path all the way through through the DB -> SSD stack.
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Sankalp Mukim
Sankalp Mukim@IceCreamChai·
@prisma 's schema management, migration and push stuff is far superior than @DrizzleORM still to this day. A lot more schema changes fail with Drizzle than they failed with Prisma. While the agent is coding, have to manually interfere lot because of errors during `drizzle push`
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Drizzle ORM
Drizzle ORM@DrizzleORM·
Drizzle v1.0.0-rc.1 is out 🚀 ▪︎ Effect v4 native support ▪︎ JIT row mappers to reduce ORM overhead to ~0 ▪︎ Reworked casing API (breaking change) ▪︎ Drizzle for LLM agents (preview) Drizzle is now as fast as using raw driver and mapping(or not mapping) results by hand 🙃
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Max Katz
Max Katz@maxktz·
yo @DrizzleORM, can we have Studio as an app? I hate running that db:studio command every time, I want a browser like TablePlus🥺
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