Eric Heiden

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Eric Heiden

Eric Heiden

@eric_heiden

Research in robotics and simulators @NVIDIA. Building Newton https://t.co/q7OoFm5id6.

Katılım Mart 2011
1K Takip Edilen621 Takipçiler
Eric Heiden retweetledi
NVIDIA Robotics
NVIDIA Robotics@NVIDIARobotics·
Newton 1.0 is now generally available. 🙌 Take robot learning to the next level with: 🤖 Stable Articulated & Complex Mechanism Simulation – accurate, reliable machine modeling. 🖐️ High-Fidelity Hydroelastic Contact Modeling – realistic soft contact and touch-based interactions. 🧵 Deformable Body Simulation – simulate cables, cloth, rubber, and other elastic materials with VBD. ⚡ Accelerated Robot Learning at Scale – seamless integration with open simulation and learning frameworks, NVIDIA Isaac Sim and Isaac Lab for scalable workflows. Learn how to integrate this open-source physics engine into your workflow: nvda.ws/3NGTzUo #NVIDIAGTC
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Jason Peng
Jason Peng@xbpeng4·
For all the MuJoCo fans: MimicKit now supports Newton / MuJoCo Warp! Fast, lightweight MuJoCo physics with Warp acceleration. github.com/xbpeng/MimicKi… Coming up: God's physics engine
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Mohammad Mohajerani
Mohammad Mohajerani@momoxvan·
🚀 Newton Beta 2 and roadmap to 1.0 is out. SDF-based collisions & hydroelastic contacts for manipulation, cable-type deformables in VBD solver, stronger MuJoCo Warp integration and a new L-BFGS optimizer for IK solver are among major features of Beta. github.com/newton-physics…
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Eric Heiden retweetledi
NVIDIA HPC Developer
NVIDIA HPC Developer@NVIDIAHPCDev·
We are honored that our NVIDIA Warp has received two @HPCwire Readers’ Choice Awards this year. 🏆 Best HPC Programming Tool or Technology 🏆 Top 5 New Products or Technologies to Watch NVIDIA Warp, an #opensource CUDA-X library, accelerates computational physics by up to 245x. 📗 Learn how Warp can transform your workflow: developer.nvidia.com/warp-python 📝 Dive deeper into the latest release: github.com/NVIDIA/warp/re… #HPCwireRCA25 #SC25
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Two Minute Papers
Two Minute Papers@twominutepapers·
A robot that learns in its dreams - and then those dreams come true. 🤯 It studies physics until it no longer needs equations, just intuition. They call it NeRD: Neural Robot Dynamics. The student that beat the teacher. What a time to be alive! Full video: youtu.be/M8s_cS-aH5w
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Eric Heiden retweetledi
NVIDIA Robotics
NVIDIA Robotics@NVIDIARobotics·
Let's hear it for the community. 🎉 The Newton project, an open-source physics engine for robotics simulation, is now part of the @linuxfoundation. This is a huge step toward building a truly community-driven future for robotics research and development.
The Linux Foundation@linuxfoundation

Newton is now part of the Linux Foundation! 🤖Co-developed by Disney Research, Walt Disney Imagineering, @GoogleDeepMind & @nvidiarobotics, the open source GPU-accelerated physics engine helps robots learn faster, scale safely, and transfer skills to the real world. Learn more about Newton: hubs.la/Q03Lpt2S0

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NVIDIA Robotics
NVIDIA Robotics@NVIDIARobotics·
The laws of physics apply everywhere. ⚛️ Co-developed by NVIDIA, @GoogleDeepMind and Disney Research, Walt Disney Imagineering, the new Newton Beta, managed by the @linuxfoundation, now also runs with Isaac Lab and with MuJoCo Warp, which delivers warp speed for robot learning. Learn how to train a quadruped and simulate multiphysics in our tech blog. 🔗 nvda.ws/4gP2woL #CoRL2025
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Carolina Parada
Carolina Parada@parada_car88104·
📣 #MuJoCo Announcement 📣 : MuJoCo Warp is now available in MJX for all MuJoCo Playground environments, achieving up to 2x speedup in more complex contact-rich scenes. Check it out and have fun! @GoogleDeepMind Robotics github.com/google-deepmin…
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Ryan Julian
Ryan Julian@ryancjulian·
So excited to join @DrJimFan and @yukez this week at @nvidia GEAR, to help build the world's best embodied AI and make it open to everyone 🤖🧠💪
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Siyuan Huang
Siyuan Huang@siyuanhuang95·
🤖🤖🤖 Following RoboVerse, we introduce another work focused on Robotic Tactile Simulation - Taccel Simulator. Taccel is a high-performance simulation platform for vision-based tactile sensors and robots. 🚀🚀🚀 Boosted by Nvidia Warp, we optimize Taccel with highly parallelized simulations and support 900fps simulation with 4k+ parallel training envs. 🤝🤝🤝 Taccel is designed with user-friendly APIs and is easy to use. We open-sourced all the code and documentation. Feel free to try! Project: taccel-simulator.github.io Preprint: arxiv.org/abs/2504.12908 Code: github.com/Taccel-Simulat…
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Carolina Parada
Carolina Parada@parada_car88104·
📣MuJoCo announcement 📣 Thrilled to share that @GoogleDeepMind has unveiled MuJoCo-Warp at @nvidia's #GTC25! 🚀 We've expanded our open-source MuJoCo simulator with MuJoCo-Warp, leveraging NVIDIA’s Warp framework for incredible acceleration. This marks a significant step in making high-performance simulation more accessible.
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NVIDIA Robotics
NVIDIA Robotics@NVIDIARobotics·
Register for the @GoogleDeepMind session at #GTC25 to learn how Google integrates core NVIDIA technologies like Warp to improve simulation performance for #humanoid robotics development. Register Now ➡️ nvda.ws/3Xya1YM
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Miles Macklin
Miles Macklin@milesmacklin·
NVIDIA Warp 1.6.0 is out! Including native Blackwell support, up to 2x faster geometric queries, and tile-based Cholesky decompositions. Full CHANGELOG here: #160---2025-02-03" target="_blank" rel="nofollow noopener">github.com/NVIDIA/warp/bl…
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Miles Macklin
Miles Macklin@milesmacklin·
Just in time for Christmas, Warp 1.5.0 adds support for TensorCore operations in Python kernels! Excited to see what folks build with this, check out our developer blog for details: developer.nvidia.com/blog/introduci…
NVIDIA HPC Developer@NVIDIAHPCDev

With Warp 1.5.0 you now have preview access to new tile-based programming primitives in #Python. Deep dive ➡️ nvda.ws/41IM43M Accelerate GPU computing by seamlessly fusing GEMM and FFT ops reducing memory I/O and kernel-launch overhead for faster, more efficient apps.

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Miles Macklin
Miles Macklin@milesmacklin·
NVIDIA Warp 1.4.0 is out! This release significantly improves our Python language support with the ability to evaluate static expressions at compile-time using our wp.static() builtin. It also includes over 30 bug fixes and Github issue updates. Enjoy! #discussion-7265498" target="_blank" rel="nofollow noopener">github.com/NVIDIA/warp/di…
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