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@eroggev

Erik. Creator of #DreamsPS5 games Cow Runner, Ultimate 6-in-1 Retro Game Multicart, and (soon) Purgatory Panic. He/him

Katılım Temmuz 2012
113 Takip Edilen129 Takipçiler
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surrounded_@eroggev·
@porncrumpets So excited for this. Manny's Ready To Roll was incredible. I have no idea how you guys keep making these quality albums so fast, but please keep it up! 🔥
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surrounded_@eroggev·
@schreppybroepke @ComputerSAk You're live-developing a game over there? Very cool, good luck! Sounds like it'll have to be some kind of bike riding game, possibly containing a big cat
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surrounded_@eroggev·
@GAMEdigital Nothing beats Super Mario 3D Land for 3DS. The combination of 3D controls with short linear levels really hits the sweet spot for me. Love this game! Hopefully Nintendo will make another one
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GAME.co.uk
GAME.co.uk@GAMEdigital·
🚀 It’s MAR10 DAY! Let’s celebrate with a GIVEAWAY! 🎁🎮 We’re giving away a Nintendo Switch OLED Mario Bundle! To enter: 1️⃣ Like & Reply with your favourite Mario game 2️⃣ Tag a friend in the comments for an extra chance to win #MAR10Day
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surrounded_@eroggev·
@jakeonaut Very curious about this game. It looks like fun and I absolutely love the glitchy visuals. Would definitely pay $9,99 to check it out
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surrounded_@eroggev·
@kaleidoscube This looks insanely cool. Seems almost impossible to create an entire game where every single event is carefully choreographed so that everything lines up for the puzzles. Really looking forward to trying it out!
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kaleidoscube ⌛ RECUR
kaleidoscube ⌛ RECUR@kaleidoscube·
ANNOUNCING our #IndieGame RECUR! A cinematic platformer with a time-bending game mechanic: ➡️ Walking right: Into the future ⬅️ Walking left: Into the Past ↕️ Front or back: Time frozen It's been a wild journey for our small team, so plz tell us what you think!
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surrounded_@eroggev·
@Pierang41293418 I don't hate it, but compared to other Mario-games I thought there were too many hidden collectables to hunt down, and the water cannon slowed down the gameplay. My favorite parts were the bonus levels where Mario didn't have the backpack 😅
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Pierangelo
Pierangelo@Pierang41293418·
@eroggev nooo, really? that's my fav! i alwais loved the idea of using the water to attack and to do platform, probably is the nostalgia that talk for me, but that was the most interesting SM game , at least for me. Now in my personal list it's second only to SM odyssey!
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surrounded_@eroggev·
@schreppybroepke @_PLAYfestival That's so cool! I'm sure you'll get some nice reactions from the visitors there. Remember to show us pictures from the booth! If someone with access to Dreams hasn't played ][ Remember: you really should. A brilliant little adventure game that tells a very cyberpunk story
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Stefan Berendes
Stefan Berendes@schreppybroepke·
So, if all goes to plan, I‘ll be putting myself out there, with my dumb little game, at the upcoming @_PLAYfestival next month — I‘ve submitted an idea for a small presentation slot. Currently working on some suitably retro-styled information materials… #MadeInDreams #DreamsPS4
Stefan Berendes tweet mediaStefan Berendes tweet media
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Tom Dent
Tom Dent@TomDent_·
I was going to wait until the end of the first week but I'm far too excited! I've joined the AMAZING team at @KineticGamesDev as Lead Social & Community Manager. 3 days in & I'm having the best time. The team and the @PlayPhasmo Community are so, so lovely. 👻
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surrounded_@eroggev·
@schreppybroepke Love the smoke trails. Just a couple of large flecks but it's a really cool look
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Stefan Berendes
Stefan Berendes@schreppybroepke·
The true beauty of #DreamsPS4 remains that any dumb idea you might have just takes a moment to set up -- and only a few minutes to actually set in motion 😉 #MadeInDreams #cyberpunk
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surrounded_@eroggev·
@TomDent_ @mediamolecule Thanks for everything Tom. The streams were obviously a highlight, but really everything you did for the coMmunity was incredible. Always helpful, friendly, and excited about everything Dreams-related. You will be missed for sure, but I can't wait to see what you do next!
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Tom Dent
Tom Dent@TomDent_·
The last (almost) 7 years have been an incredible experience but Friday will be my last day at @mediamolecule. I am so grateful & indebted to each & every person - Molecule or not - I've met thanks to this job. I would not be who I am today without you. (1/who-knows-how-many)
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surrounded_@eroggev·
@mediamolecule Purgatory Panic has once again been removed from the Dreamiverse. Last time this happened it was just 1 scene that was apparantly offensive. I could remix and re-upload it myself. This time the entire dream was reported and I can't do anything with it anymore 😭
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surrounded_@eroggev·
@mediamolecule Wow, just noticed I also received an email from Sony about this. Apparently the complaint has been investigated by "PlayStation Safety-team" who also found my content offensive. I'm so confused 😬
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Stefan Berendes
Stefan Berendes@schreppybroepke·
Dear @mediamolecule team, it seems @eroggev's amazing game "Purgatory Panic" is unavailable once again, as someone keeps - wrongly - reporting it for offensive content. Any chance of taking a look? It would be great to have access to one of #DreamsPS4's finest platformers again🤞
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surrounded_@eroggev·
@jakeonaut Maybe it could have particles coming from it? Or maybe part of the glitchiness could be partially readable letters hinting at what it is? Either way I really love how the game looks! Great style. Very interested to learn more
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surrounded_@eroggev·
@jakeonaut The UI is not that bad I think. If you want it to stand out even more you could make the outline of the itembox white instead of dark green? The interactable objects are harder to spot. At first I didn't even notice that the red glitchy stuff was a power-up
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jakeonaut
jakeonaut@jakeonaut·
serious question, does anyone have any recommendations on how to make UI / interactable objects more visually clear? I'm going for a glitchy stylized retro aesthetic but I still want it to be readable.. #screenshotsaturday
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