@Napskar@RocketLeague What is the point of EAC on console? Like literally what is the point of an anticheat on a platform that doesn't have any cheats.
Easy Anti-Cheat (EAC) is now required for online play in Rocket League on PC. Here’s the rundown of today’s update:
• EAC works in the background to help keep matches fair and competitive – Steam Deck and Linux are supported
• Third-party mods won’t run with EAC enabled, but players can still use them while training or playing offline and LAN matches
• We’ll continue adding QOL features natively to the game (shout out to the community of modders) – we previously added MMR display and Custom Training Randomization, and this update introduces Free Play Team Colors and a new StatsAPI for broadcasters
Read our full blog post to catch all the updates and learn how we’re combating bots, account selling and smurfing: rl.gg/eac
🆕 @OpenAIDevs GPT-5.5 is now generally available and rolling out in GitHub Copilot.
Our early testing shows
➡️ It delivers its strongest performance on complex agentic coding tasks
➡️ It resolves real-world coding challenges previous GPT models couldn’t
Try it out in Copilot CLI or @code. 👇
github.blog/changelog/2026…
@HKilset@indy_singh_uk@KooKiz@_Evan_Boyle They are priced at exactly the same rate? I might be misunderstanding the mechanism tho. Yeah, Opus 4.7 generates more memory context and it's overall a little better than Opus 4.6, but counting it at 7.5x is a fucking steal
@indy_singh_uk@KooKiz@_Evan_Boyle Pretty sure it's tied to acquisition cost of inference. Claude models are expensive on the API. Gpt models are self hosted by MS/Github on Azure, Claude models are not.
🆕 @AnthropicAI's Claude Opus 4.7 is now generally available and rolling out in GitHub Copilot.
Early testing shows
➡️ It has stronger multi-step task performance and more reliable agentic execution
➡️ Meaningful improvement in long-horizon reasoning and complex workflows
Try it out in @code or Copilot CLI. github.blog/changelog/2026…