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@execut1ve

趣味はCounter-StrikeとVALORANT @OTAKU_HYPE_CS @lo3jp 仕事はLive Streaming Engineer(SW, Replay, Director), vMix/TriCaster/ATEM/CharacterWorks

de_dust2の緑箱 Katılım Kasım 2015
1.1K Takip Edilen1.8K Takipçiler
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Flowing
Flowing@FlowingSPDG·
WebページをNDIに変換するデスクトップアプリ"momaku(網膜)"を公開しました。 NDI 6/アルファチャンネルに対応し軽負荷です。 github.com/MikanseiLabora…
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バッタ@execut1ve·
パクチー嫌いな人ってDNAレベルで無理らしいから克服とかできないんだよね
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バッタ@execut1ve·
なんかのインタビューか何かで見た記憶があったのだけどソースが見つからない…
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バッタ@execut1ve·
たぶんCSのFive-seveNに性能近づける気がする
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バッタ@execut1ve·
バンディット、超短距離に限って頭150になると予想
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バッタ@execut1ve·
AGELITEが勝つんだ。すごいな
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バッタ@execut1ve·
@bucciHSCSGO 毎回こういうオフ系仕事で行けないのですが陰ながら応援しております。頑張ってください
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bucci
bucci@bucciHSCSGO·
@execut1ve ありがとうございます! 自分でこういうの探す初めてでどこがいいのかさっぱりだったので助かります…❣️
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bucci
bucci@bucciHSCSGO·
esportsのLANイベント用に選手カメラ(フェイスカメラ)を貸し出してくれるとことか知ってる方おりませんか…
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バッタ@execut1ve·
人生が変わる
バッタ tweet media
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バッタ@execut1ve·
まーた胃カメラですか😩
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バッタ@execut1ve·
esports業界から少し足はみ出して気づいたけど、この業界年に1回あるか無いかの案件のために機材買いがちなの良くないわ。レンタルせい
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kig
kig@kig0114·
faceitと5ewinの今日と昨日のいいとこ
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LeiMin
LeiMin@LeiMinCS·
ZXX
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バッタ@execut1ve·
あと密かに注目してる人がもう1人居るんですがなかなかデビューしない
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REJECT
REJECT@RC_REJECT·
/ REJECT 新規VTuberデビュー💝✨ \ ラクシャーナ👑🌹 @rc_rakshaana 📅初配信:5月11日 (月) 19:30 START! ▼詳細はこちら prtimes.jp/main/html/rd/p… #ラクシャーナ #REJECT
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Roald Van Buuren
Roald Van Buuren@roaldvanbuuren·
Esports has a purist problem, and I say that as someone who used to be one. For years I, as many of us, believe the way to make esports credible was to look at traditional sports; bigger stages, more polished broadcast, stricter structures and rules all felt like the obvious path to give us the legitimacy we thought was needed. In the late 2000s and early 2010s we chased television, with the belief that if esports made it onto that stage, the mainstream would respect us. Then Twitch arrived and it proved the opposite; esports did not need TV. Instead, we built our own version of it, powered by the community and with a culture that felt way more authentic. The irony is that TV eventually came to esports anyways and when I worked on those shows for NBC, ESPN and Turner while at FACEIT, it was clear that traditional broadcasters wanted access to an audience they could no longer reach, so they were adapting to esports and gaming, not leading it. My shift in perspective when it became clear to me that the large-scale sports style events we produced were not a viable revenue stream on their own. For FACEIT, their primary prupose was to reinforce FACEIT's position in the market and drive players towards the platform. And the platform was where the real value, retention and growth existed. This is where the purism for me fell apart. It held together the idea that esports should be built around large stages and spectacle, even though it's been proven time and again that the industry's best and strongest innovation has come from solving digital problems through platforms such as FACEIT and Twitch. I don't believe esports will move forward by imitating sports or using the templates that even sports is now moving away from. It will move forward by building products that reflect how players actually compete, watch and engage. What I do believe is that the future of esports belongs to the people who understand digital culture, not those trying to recreate a model that never fit with this beautiful industry.
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